[Bf-extensions-cvs] [c648829f] blender-v3.3-release: glTF importer: update comment

Julien Duroure noreply at git.blender.org
Sat Aug 6 11:50:25 CEST 2022


Commit: c648829f83d66969cd6afb954630b8c4c6971f3f
Author: Julien Duroure
Date:   Sat Aug 6 11:50:04 2022 +0200
Branches: blender-v3.3-release
https://developer.blender.org/rBAc648829f83d66969cd6afb954630b8c4c6971f3f

glTF importer: update comment

===================================================================

M	io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py

===================================================================

diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py b/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py
index 6f6279dc..cc001b72 100755
--- a/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py
@@ -616,7 +616,9 @@ def occlusion(mh: MaterialHelper, location, occlusion_socket):
     )
 
 
-# => [Add Emission] => [Mix Alpha] => [Material Output]
+# => [Add Emission] => [Mix Alpha] => [Material Output] if needed, only for SpecGlossiness
+# => [Volume] => [Add Shader] => [Material Output] if needed
+# => [Velvet] => [Add Shader] => [Material Output] if nedded
 def make_output_nodes(
     mh: MaterialHelper,
     location,



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