[Bf-extensions-cvs] [a4b23075] master: system_demo_mode: fix screen switching
Campbell Barton
noreply at git.blender.org
Mon Mar 15 07:02:31 CET 2021
Commit: a4b23075edd0b3f92f0766b04eaf891f5d4a8f00
Author: Campbell Barton
Date: Mon Mar 15 16:56:41 2021 +1100
Branches: master
https://developer.blender.org/rBAa4b23075edd0b3f92f0766b04eaf891f5d4a8f00
system_demo_mode: fix screen switching
Replace screen switching with workspace switching.
===================================================================
M system_demo_mode/demo_mode.py
===================================================================
diff --git a/system_demo_mode/demo_mode.py b/system_demo_mode/demo_mode.py
index 8c45448b..d03dc493 100644
--- a/system_demo_mode/demo_mode.py
+++ b/system_demo_mode/demo_mode.py
@@ -274,17 +274,18 @@ def demo_mode_update():
if global_config["anim_screen_switch"]:
# print(time_delta, 1)
if time_delta > global_config["anim_screen_switch"]:
-
- screen = bpy.context.window.screen
- index = bpy.data.screens.keys().index(screen.name)
- screen_new = bpy.data.screens[(index if index > 0 else len(bpy.data.screens)) - 1]
- bpy.context.window.screen = screen_new
+ window = bpy.context.window
+ scene = window.scene
+ workspace = window.workspace
+ index = bpy.data.workspaces.keys().index(workspace.name)
+ workspace_new = bpy.data.workspaces[(index + 1) % len(bpy.data.workspaces)]
+ window.workspace = workspace_new
global_state["last_switch"] = time_current
- # if we also switch scenes then reset last frame
- # otherwise it could mess up cycle calc.
- if screen.scene != screen_new.scene:
+ # If we also switch scenes then reset last frame
+ # otherwise it could mess up cycle calculation.
+ if scene != window.scene:
global_state["last_frame"] = -1
#if global_config["mode"] == 'PLAY':
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