[Bf-extensions-cvs] [b986a520] master: glTF importer: fix issue involving flipped bone Z dir
Julien Duroure
noreply at git.blender.org
Sun Jul 4 17:45:32 CEST 2021
Commit: b986a52051d48c2cda5a38159d05fb198cc15db7
Author: Julien Duroure
Date: Sun Jul 4 17:44:28 2021 +0200
Branches: master
https://developer.blender.org/rBAb986a52051d48c2cda5a38159d05fb198cc15db7
glTF importer: fix issue involving flipped bone Z dir
This is a candidate for 2.93.x LTS
===================================================================
M io_scene_gltf2/__init__.py
M io_scene_gltf2/blender/imp/gltf2_blender_node.py
===================================================================
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 5cc4e433..efe00b85 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
- "version": (1, 7, 10),
+ "version": (1, 7, 11),
'blender': (2, 91, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_node.py b/io_scene_gltf2/blender/imp/gltf2_blender_node.py
index ef410ad5..041bf1eb 100755
--- a/io_scene_gltf2/blender/imp/gltf2_blender_node.py
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_node.py
@@ -145,8 +145,8 @@ class BlenderNode():
arma_mat = vnode.editbone_arma_mat
editbone.head = arma_mat @ Vector((0, 0, 0))
editbone.tail = arma_mat @ Vector((0, 1, 0))
- editbone.align_roll(arma_mat @ Vector((0, 0, 1)) - editbone.head)
editbone.length = vnode.bone_length
+ editbone.align_roll(arma_mat @ Vector((0, 0, 1)) - editbone.head)
if isinstance(id, int):
pynode = gltf.data.nodes[id]
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