[Bf-extensions-cvs] [1d91e8c1] master: Cleanup: trailing space & tabs to spaces
Campbell Barton
noreply at git.blender.org
Wed Dec 1 00:51:13 CET 2021
Commit: 1d91e8c12a25618c308fcd25108bf36af0f27094
Author: Campbell Barton
Date: Wed Dec 1 09:58:31 2021 +1100
Branches: master
https://developer.blender.org/rBA1d91e8c12a25618c308fcd25108bf36af0f27094
Cleanup: trailing space & tabs to spaces
===================================================================
M add_mesh_extra_objects/add_mesh_gears.py
M greasepencil_tools/box_deform.py
M greasepencil_tools/prefs.py
M greasepencil_tools/timeline_scrub.py
M io_anim_bvh/import_bvh.py
M io_export_dxf/export_dxf.py
M io_import_dxf/dxfgrabber/dxfentities.py
M io_scene_x3d/import_x3d.py
M mesh_looptools.py
M mesh_tools/mesh_relax.py
M pose_library/gui.py
M precision_drawing_tools/pdt_command.py
M precision_drawing_tools/pdt_command_functions.py
M precision_drawing_tools/pdt_design.py
M precision_drawing_tools/pdt_exception.py
M precision_drawing_tools/pdt_functions.py
M precision_drawing_tools/pdt_library.py
M precision_drawing_tools/pdt_menus.py
M precision_drawing_tools/pdt_msg_strings.py
M precision_drawing_tools/pdt_pivot_point.py
M precision_drawing_tools/pdt_tangent.py
M precision_drawing_tools/pdt_trig_waves.py
M precision_drawing_tools/pdt_view.py
M presets/pov/light/24_(1850K)_Candle.py
M real_snow.py
M rigify/utils/mechanism.py
M system_blend_info.py
M viewport_vr_preview/action_map.py
M viewport_vr_preview/action_map_io.py
M viewport_vr_preview/configs/default.py
M viewport_vr_preview/defaults.py
M viewport_vr_preview/operators.py
M viewport_vr_preview/versioning.py
===================================================================
diff --git a/add_mesh_extra_objects/add_mesh_gears.py b/add_mesh_extra_objects/add_mesh_gears.py
index 1d3bc70e..4d9f0168 100644
--- a/add_mesh_extra_objects/add_mesh_gears.py
+++ b/add_mesh_extra_objects/add_mesh_gears.py
@@ -93,13 +93,13 @@ def createFaces(vertIdx1, vertIdx2, closed=False, flipped=False):
# Calculate the vertex coordinates for a single
# section of a gear tooth.
# Returns 4 lists of vertex coords (list of tuples):
-# *-*---*---* (1.) verts_inner_base
+# *-*---*---* (1.) verts_inner_base
# | | | |
-# *-*---*---* (2.) verts_outer_base
+# *-*---*---* (2.) verts_outer_base
# | | |
-# *---*---* (3.) verts_middle_tooth
+# *---*---* (3.) verts_middle_tooth
# \ | /
-# *-*-* (4.) verts_tip_tooth
+# *-*-* (4.) verts_tip_tooth
#
# a
# t
diff --git a/greasepencil_tools/box_deform.py b/greasepencil_tools/box_deform.py
index 607d8a7d..4c2de720 100644
--- a/greasepencil_tools/box_deform.py
+++ b/greasepencil_tools/box_deform.py
@@ -333,7 +333,7 @@ def cancel_cage(self):
self.gp_obj.grease_pencil_modifiers.remove(mod)
else:
print(f'tmp_lattice modifier not found to remove on {self.gp_obj.name}')
-
+
for ob in self.other_gp:
mod = ob.grease_pencil_modifiers.get('tmp_lattice')
if mod:
@@ -586,7 +586,7 @@ valid:Spacebar/Enter, cancel:Del/Backspace/Tab/Ctrl+T"
## silent return
return {'CANCELLED'}
-
+
# bpy.ops.ed.undo_push(message="Box deform step")#don't work as expected (+ might be obsolete)
# https://developer.blender.org/D6147 <- undo forget
diff --git a/greasepencil_tools/prefs.py b/greasepencil_tools/prefs.py
index 929197d5..11d3d0be 100644
--- a/greasepencil_tools/prefs.py
+++ b/greasepencil_tools/prefs.py
@@ -89,7 +89,7 @@ class GreasePencilAddonPrefs(bpy.types.AddonPreferences):
name = "Use Hud",
description = "Display angle lines and angle value as text on viewport",
default = False)
-
+
canvas_use_view_center: BoolProperty(
name = "Rotate From View Center In Camera",
description = "Rotate from view center in camera view, Else rotate from camera center",
diff --git a/greasepencil_tools/timeline_scrub.py b/greasepencil_tools/timeline_scrub.py
index 9946975e..f6ba9eaa 100644
--- a/greasepencil_tools/timeline_scrub.py
+++ b/greasepencil_tools/timeline_scrub.py
@@ -211,7 +211,7 @@ class GPTS_OT_time_scrub(bpy.types.Operator):
else:
self.init_index = 0
self.init_frame = self.new_frame = self.pos[0]
-
+
# del active_pos
self.index_limit = len(self.pos) - 1
@@ -311,14 +311,14 @@ class GPTS_OT_time_scrub(bpy.types.Operator):
shader = gpu.shader.from_builtin('2D_UNIFORM_COLOR') # initiate shader
self.batch_timeline = batch_for_shader(
shader, 'LINES', {"pos": self.hud_lines})
-
+
if self.rolling_mode:
current_id = self.pos.index(self.new_frame)
# Add init_frame to "cancel" it in later UI code
ui_key_pos = [i - current_id + self.init_frame for i, _f in enumerate(self.pos[:-2])]
else:
ui_key_pos = self.pos[:-2]
-
+
# keyframe display
if self.keyframe_aspect == 'LINE':
@@ -725,7 +725,7 @@ def draw_ts_pref(prefs, layout):
snap_text = 'Disable keyframes snap: '
else:
snap_text = 'Keyframes snap: '
-
+
snap_text += 'Left Mouse' if prefs.keycode == 'RIGHTMOUSE' else 'Right Mouse'
if not prefs.use_ctrl:
snap_text += ' or Ctrl'
@@ -733,7 +733,7 @@ def draw_ts_pref(prefs, layout):
snap_text += ' or Shift'
if not prefs.use_alt:
snap_text += ' or Alt'
-
+
if prefs.rolling_mode:
snap_text = 'Gap-less mode (always snap)'
diff --git a/io_anim_bvh/import_bvh.py b/io_anim_bvh/import_bvh.py
index e43b6090..4710a137 100644
--- a/io_anim_bvh/import_bvh.py
+++ b/io_anim_bvh/import_bvh.py
@@ -320,7 +320,7 @@ def read_bvh(context, file_path, rotate_mode='XYZ', global_scale=1.0):
else:
# allow this, see above
# if not bvh_node.children:
- # raise Exception("bvh node has no end and no children. bad file")
+ # raise Exception("bvh node has no end and no children. bad file")
# Removed temp for now
rest_tail_world = Vector((0.0, 0.0, 0.0))
diff --git a/io_export_dxf/export_dxf.py b/io_export_dxf/export_dxf.py
index 71434a71..c4088c6d 100644
--- a/io_export_dxf/export_dxf.py
+++ b/io_export_dxf/export_dxf.py
@@ -64,10 +64,10 @@ def exportDXF(context, filePath, settings):
if not drawing.isEmpty():
# NOTE: Only orthographic projection used now.
- # if PERSPECTIVE: # generate view border - passepartout
- # from .primitive_exporters.viewborder_exporter import ViewBorderDXFExporter
- # e = ViewBorderDXFExporter(settings)
- # e.export(drawing, ob, mx, mw)
+ # if PERSPECTIVE: # generate view border - passepartout
+ # from .primitive_exporters.viewborder_exporter import ViewBorderDXFExporter
+ # e = ViewBorderDXFExporter(settings)
+ # e.export(drawing, ob, mx, mw)
drawing.convert(filePath)
@@ -172,38 +172,38 @@ def getCommons(ob, settings):
def getCameraMatrix(cam):
raise NotImplementedError()
-# camProps = cam.data
-# mc0 = act_camera.matrix.copy()
-# #print 'deb: camera.Matrix=\n', mc0 #------------------
-# camera = Camera.Get(act_camera.getData(name_only=True))
-# #print 'deb: camera=', dir(camera) #------------------
-# if camera.type=='persp': PERSPECTIVE = 1
-# elif camera.type=='ortho': PERSPECTIVE = 0
-# # mcp is matrix.camera.perspective
-# clip_box, mcp = getClipBox(camera)
-## if PERSPECTIVE:
-## # get border
-## # lens = camera.lens
-## min_X1, max_X1, min_Y1, max_Y1,\
-## min_X2, max_X2, min_Y2, max_Y2,\
-## min_Z, max_Z = clip_box
-## verts = []
-## verts.append([min_X1, min_Y1, min_Z])
-## verts.append([max_X1, min_Y1, min_Z])
-## verts.append([max_X1, max_Y1, min_Z])
-## verts.append([min_X1, max_Y1, min_Z])
-## border=verts
-# mw = mc0.copy().invert()
-# #ViewVector = mathutils.Vector(Window.GetViewVector())
-# #print 'deb: ViewVector=\n', ViewVector #------------------
-# #TODO: what is Window.GetViewOffset() for?
-# #print 'deb: Window.GetViewOffset():', Window.GetViewOffset() #---------
-# #Window.SetViewOffset([0,0,0])
-# mw0 = Window.GetViewMatrix()
-# #print 'deb: mwOrtho =\n', mw0 #---------
-# mwp = Window.GetPerspMatrix() #TODO: how to get it working?
-# #print 'deb: mwPersp =\n', mwp #---------
-# mw = mw0.copy()
+# camProps = cam.data
+# mc0 = act_camera.matrix.copy()
+# #print 'deb: camera.Matrix=\n', mc0 #------------------
+# camera = Camera.Get(act_camera.getData(name_only=True))
+# #print 'deb: camera=', dir(camera) #------------------
+# if camera.type=='persp': PERSPECTIVE = 1
+# elif camera.type=='ortho': PERSPECTIVE = 0
+# # mcp is matrix.camera.perspective
+# clip_box, mcp = getClipBox(camera)
+## if PERSPECTIVE:
+## # get border
+## # lens = camera.lens
+## min_X1, max_X1, min_Y1, max_Y1,\
+## min_X2, max_X2, min_Y2, max_Y2,\
+## min_Z, max_Z = clip_box
+## verts = []
+## verts.append([min_X1, min_Y1, min_Z])
+## verts.append([max_X1, min_Y1, min_Z])
+## verts.append([max_X1, max_Y1, min_Z])
+## verts.append([min_X1, max_Y1, min_Z])
+## border=verts
+# mw = mc0.copy().invert()
+# #ViewVector = mathutils.Vector(Window.GetViewVector())
+# #print 'deb: ViewVector=\n', ViewVector #------------------
+# #TODO: what is Window.GetViewOffset() for?
+# #print 'deb: Window.GetViewOffset():', Window.GetViewOffset() #---------
+# #Window.SetViewOffset([0,0,0])
+# mw0 = Window.GetViewMatrix()
+# #print 'deb: mwOrtho =\n', mw0 #---------
+# mwp = Window.GetPerspMatrix() #TODO: how to get it working?
+# #print 'deb: mwPersp =\n', mwp #---------
+# mw = mw0.copy()
projectionMapping = {
'TOP' : mathutils.Vector((0, 0, -1)),
@@ -241,10 +241,10 @@ def _exportItem(ctx, o, mw, drawing, settings):
"""
if settings['verbose']: print('Exporting %s' % o)
#mx = ob.matrix.copy()
- #print 'deb: ob =', ob #---------
- #print 'deb: ob.type =', ob.type #---------
- #print 'deb: mx =\n', mx #---------
- #print 'deb: mw0 =\n', mw0 #---------
+ #print 'deb: ob =', ob #---------
+ #print 'deb: ob.type =', ob.type #---------
+ #print 'deb: mx =\n', mx #---------
+ #print 'deb: mw0 =\n', mw0 #---------
#mx_n is trans-matrix for normal_vectors for front-side faces
mx = o.matrix_world
viewRotation = mw.to_euler().to_matrix()
diff --git a/io_import_dxf/dxfgrabber/dxfentities.py b/io_import_dxf/dxfgrabber/dxfentities.py
index 61ff351c..ea2eb9d0 100644
--- a/io_import_dxf/dxfgrabber/dxfentities.py
+++ b/io_import_dxf/dxfgrabber/dxfentities.py
@@ -739,24 +739,24 @@ def normalized(vector):
##################################################
# MTEXT inline codes
-# \L Start underline
-# \l Stop underline
-# \O Start overstrike
-# \o Stop overstrike
-# \K Start strike-through
-# \k Stop strike-through
-# \P New paragraph (new line)
-# \pxi Control codes for bullets, numbered paragraphs and columns
-# \X Paragraph wrap on the dimension line (only in dimensions)
-# \Q Slanting (obliquing) text by angle - e.g. \Q30;
-# \H Text height - e.g. \H3x;
-# \W Text width - e.g. \W0.8x;
-# \F Font selection
+# \L Start underline
+# \l Stop underline
+# \O Start overstrike
+# \o Stop overstrike
+# \K Start strike-through
+# \k
@@ Diff output truncated at 10240 characters. @@
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