[Bf-extensions-cvs] [96fa4790] blender-v2.83-release: glTF: fix bad merge, this should'nt go on 2.83 branch

Julien Duroure noreply at git.blender.org
Tue May 5 21:25:55 CEST 2020


Commit: 96fa47905e0903cd784fb915ab34561b79d3fca9
Author: Julien Duroure
Date:   Tue May 5 21:25:50 2020 +0200
Branches: blender-v2.83-release
https://developer.blender.org/rBA96fa47905e0903cd784fb915ab34561b79d3fca9

glTF: fix bad merge, this should'nt go on 2.83 branch

===================================================================

M	io_scene_gltf2/__init__.py

===================================================================

diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 927f0153..648cedc7 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -15,7 +15,7 @@
 bl_info = {
     'name': 'glTF 2.0 format',
     'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
-    "version": (1, 2, 74),
+    "version": (1, 2, 75),
     'blender': (2, 83, 9),
     'location': 'File > Import-Export',
     'description': 'Import-Export as glTF 2.0',
@@ -560,14 +560,10 @@ class GLTF_PT_export_include(bpy.types.Panel):
         sfile = context.space_data
         operator = sfile.active_operator
 
-        col = layout.column(heading = "Limit to", align = True)
-        col.prop(operator, 'use_selection')
-
-        col = layout.column(heading = "Data", align = True)
-        col.prop(operator, 'export_extras')
-        col.prop(operator, 'export_cameras')
-        col.prop(operator, 'export_lights')
-
+        layout.prop(operator, 'use_selection')
+        layout.prop(operator, 'export_extras')
+        layout.prop(operator, 'export_cameras')
+        layout.prop(operator, 'export_lights')
 
 class GLTF_PT_export_transform(bpy.types.Panel):
     bl_space_type = 'FILE_BROWSER'
@@ -895,9 +891,6 @@ class ImportGLTF2(Operator, ImportHelper):
     def draw(self, context):
         layout = self.layout
 
-        layout.use_property_split = True
-        layout.use_property_decorate = False  # No animation.
-
         layout.prop(self, 'import_pack_images')
         layout.prop(self, 'import_shading')
         layout.prop(self, 'guess_original_bind_pose')



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