[Bf-extensions-cvs] [a5b2fd78] soc-2019-openxr: Add render-pass option to VR view shading settings
Julian Eisel
noreply at git.blender.org
Fri Mar 13 12:32:57 CET 2020
Commit: a5b2fd7882902d2681c75ef20e835a6eefcde3c4
Author: Julian Eisel
Date: Fri Mar 13 12:32:31 2020 +0100
Branches: soc-2019-openxr
https://developer.blender.org/rBAa5b2fd7882902d2681c75ef20e835a6eefcde3c4
Add render-pass option to VR view shading settings
===================================================================
M viewport_vr_preview.py
===================================================================
diff --git a/viewport_vr_preview.py b/viewport_vr_preview.py
index 4849b38c..f3b2a3b7 100644
--- a/viewport_vr_preview.py
+++ b/viewport_vr_preview.py
@@ -431,6 +431,28 @@ class VIEW3D_PT_vr_session_shading_options(bpy.types.Panel):
View3DShadingOptionsLayout.draw(context, shading, self.layout)
+class VIEW3D_PT_vr_session_shading_render_pass(bpy.types.Panel):
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_category = "VR"
+ bl_label = View3DShadingRenderPassLayout.bl_label
+ bl_parent_id = "VIEW3D_PT_vr_session_shading"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ session_settings = context.window_manager.xr_session_settings
+ shading = session_settings.shading
+ return View3DShadingRenderPassLayout.poll(context, shading)
+
+ def draw(self, context):
+ session_settings = context.window_manager.xr_session_settings
+ shading = session_settings.shading
+
+ View3DShadingRenderPassLayout.draw(
+ context, shading, self.layout)
+
+
class VIEW3D_PT_vr_viewport_feedback(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
@@ -534,6 +556,7 @@ classes = (
VIEW3D_PT_vr_session_shading_lighting,
VIEW3D_PT_vr_session_shading_color,
VIEW3D_PT_vr_session_shading_options,
+ VIEW3D_PT_vr_session_shading_render_pass,
VIEW3D_PT_vr_landmarks,
VIEW3D_PT_vr_viewport_feedback,
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