[Bf-extensions-cvs] [ff3ed157] master: Addon: Mesh Extra Objects: Added restore materials if you go back to change parameters in Gear, WormGear, WallFactory, Beam, Pipe, Gem, Brilliant

Spivak Vladimir cwolf3d noreply at git.blender.org
Fri Sep 20 19:26:30 CEST 2019


Commit: ff3ed157a32f3830d3ced8e1611879120013bd44
Author: Spivak Vladimir (cwolf3d)
Date:   Fri Sep 20 20:25:53 2019 +0300
Branches: master
https://developer.blender.org/rBAff3ed157a32f3830d3ced8e1611879120013bd44

Addon: Mesh Extra Objects: Added restore materials if you go back to change parameters in Gear, WormGear, WallFactory, Beam, Pipe, Gem, Brilliant

===================================================================

M	add_mesh_extra_objects/Wallfactory.py
M	add_mesh_extra_objects/add_mesh_beam_builder.py
M	add_mesh_extra_objects/add_mesh_gears.py
M	add_mesh_extra_objects/add_mesh_gemstones.py
M	add_mesh_extra_objects/add_mesh_pipe_joint.py
M	add_mesh_extra_objects/add_mesh_round_brilliant.py

===================================================================

diff --git a/add_mesh_extra_objects/Wallfactory.py b/add_mesh_extra_objects/Wallfactory.py
index 66926214..685b1255 100644
--- a/add_mesh_extra_objects/Wallfactory.py
+++ b/add_mesh_extra_objects/Wallfactory.py
@@ -880,6 +880,8 @@ class add_mesh_wallb(Operator):
                 mesh = bpy.data.meshes.new("Wall")
                 mesh.from_pydata(verts_array, [], faces_array)
                 obj.data = mesh
+                for material in oldmesh.materials:
+                    obj.data.materials.append(material)
                 bpy.data.meshes.remove(oldmesh)
                 obj.data.name = oldmeshname
             else:
diff --git a/add_mesh_extra_objects/add_mesh_beam_builder.py b/add_mesh_extra_objects/add_mesh_beam_builder.py
index 623fc0ca..f40e945d 100644
--- a/add_mesh_extra_objects/add_mesh_beam_builder.py
+++ b/add_mesh_extra_objects/add_mesh_beam_builder.py
@@ -766,6 +766,8 @@ class addBeam(Operator):
                 oldmeshname = obj.data.name
                 mesh = addBeamMesh(self, context)
                 obj.data = mesh
+                for material in oldmesh.materials:
+                    obj.data.materials.append(material)
                 bpy.data.meshes.remove(oldmesh)
                 obj.data.name = oldmeshname
             else:
diff --git a/add_mesh_extra_objects/add_mesh_gears.py b/add_mesh_extra_objects/add_mesh_gears.py
index b4f92143..55595c95 100644
--- a/add_mesh_extra_objects/add_mesh_gears.py
+++ b/add_mesh_extra_objects/add_mesh_gears.py
@@ -682,8 +682,6 @@ class AddGear(Operator):
                 if 'Gear' in obj.data.keys():
                     oldmesh = obj.data
                     oldmeshname = obj.data.name
-                    oldmeshmaterials = obj.data.materials
-                    
                     mesh, verts_tip, verts_valley = AddGearMesh(self, context)
                     obj.data = mesh
                     try:
@@ -691,7 +689,7 @@ class AddGear(Operator):
                     except:
                         pass
                     
-                    for material in oldmeshmaterials:
+                    for material in oldmesh.materials:
                         obj.data.materials.append(material)
                     
                     bpy.data.meshes.remove(oldmesh)
@@ -885,7 +883,6 @@ class AddWormGear(Operator):
                 if 'WormGear' in obj.data.keys():
                     oldmesh = obj.data
                     oldmeshname = obj.data.name
-                    oldmeshmaterials = obj.data.materials
 
                     mesh, verts_tip, verts_valley = AddWormGearMesh(self, context)
                     obj.data = mesh
@@ -894,7 +891,7 @@ class AddWormGear(Operator):
                     except:
                         pass
                     
-                    for material in oldmeshmaterials:
+                    for material in oldmesh.materials:
                         obj.data.materials.append(material)
                         
                     bpy.data.meshes.remove(oldmesh)
diff --git a/add_mesh_extra_objects/add_mesh_gemstones.py b/add_mesh_extra_objects/add_mesh_gemstones.py
index d060e812..05d4d137 100644
--- a/add_mesh_extra_objects/add_mesh_gemstones.py
+++ b/add_mesh_extra_objects/add_mesh_gemstones.py
@@ -278,6 +278,7 @@ class AddDiamond(Operator):
                 if 'Diamond' in obj.data.keys():
                     oldmesh = obj.data
                     oldmeshname = obj.data.name
+
                     verts, faces = add_diamond(self.segments,
                         self.girdle_radius,
                         self.table_radius,
@@ -287,6 +288,10 @@ class AddDiamond(Operator):
                     mesh.from_pydata(verts, [], faces)
                     mesh.update()
                     obj.data = mesh
+                    
+                    for material in oldmesh.materials:
+                        obj.data.materials.append(material)
+
                     bpy.data.meshes.remove(oldmesh)
                     obj.data.name = oldmeshname
                 else:
@@ -423,6 +428,8 @@ class AddGem(Operator):
                     mesh.from_pydata(verts, [], faces)
                     mesh.update()
                     obj.data = mesh
+                    for material in oldmesh.materials:
+                        obj.data.materials.append(material)
                     bpy.data.meshes.remove(oldmesh)
                     obj.data.name = oldmeshname
                 else:
diff --git a/add_mesh_extra_objects/add_mesh_pipe_joint.py b/add_mesh_extra_objects/add_mesh_pipe_joint.py
index 0c1e315f..85c182bc 100644
--- a/add_mesh_extra_objects/add_mesh_pipe_joint.py
+++ b/add_mesh_extra_objects/add_mesh_pipe_joint.py
@@ -224,6 +224,8 @@ class AddElbowJoint(Operator):
                 oldmeshname = obj.data.name
                 mesh = create_mesh(context, verts, [], faces, "Elbow Joint")
                 obj.data = mesh
+                for material in oldmesh.materials:
+                    obj.data.materials.append(material)
                 bpy.data.meshes.remove(oldmesh)
                 obj.data.name = oldmeshname
             else:
@@ -469,6 +471,8 @@ class AddTeeJoint(Operator):
                 oldmeshname = obj.data.name
                 mesh = create_mesh(context, verts, [], faces, "Tee Joint")
                 obj.data = mesh
+                for material in oldmesh.materials:
+                    obj.data.materials.append(material)
                 bpy.data.meshes.remove(oldmesh)
                 obj.data.name = oldmeshname
             else:
@@ -731,6 +735,8 @@ class AddWyeJoint(Operator):
                 oldmeshname = obj.data.name
                 mesh = create_mesh(context, verts, [], faces, "Wye Joint")
                 obj.data = mesh
+                for material in oldmesh.materials:
+                    obj.data.materials.append(material)
                 bpy.data.meshes.remove(oldmesh)
                 obj.data.name = oldmeshname
             else:
@@ -1057,6 +1063,8 @@ class AddCrossJoint(Operator):
                 oldmeshname = obj.data.name
                 mesh = create_mesh(context, verts, [], faces, "Cross Joint")
                 obj.data = mesh
+                for material in oldmesh.materials:
+                    obj.data.materials.append(material)
                 bpy.data.meshes.remove(oldmesh)
                 obj.data.name = oldmeshname
             else:
@@ -1280,6 +1288,8 @@ class AddNJoint(Operator):
                 oldmeshname = obj.data.name
                 mesh = create_mesh(context, verts, [], faces, "N Joint")
                 obj.data = mesh
+                for material in oldmesh.materials:
+                    obj.data.materials.append(material)
                 bpy.data.meshes.remove(oldmesh)
                 obj.data.name = oldmeshname
             else:
diff --git a/add_mesh_extra_objects/add_mesh_round_brilliant.py b/add_mesh_extra_objects/add_mesh_round_brilliant.py
index 6d795795..be386770 100644
--- a/add_mesh_extra_objects/add_mesh_round_brilliant.py
+++ b/add_mesh_extra_objects/add_mesh_round_brilliant.py
@@ -433,6 +433,8 @@ class MESH_OT_primitive_brilliant_add(Operator):
                           self.keep_lga, self.g_real_smooth
                           )
                     obj.data = mesh
+                    for material in oldmesh.materials:
+                        obj.data.materials.append(material)
                     bpy.data.meshes.remove(oldmesh)
                     obj.data.name = oldmeshname
                 else:



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