[Bf-extensions-cvs] [6d612280] master: mesh: border select/extrude along curve: remove: T63750

meta-androcto noreply at git.blender.org
Sat Sep 14 06:28:44 CEST 2019


Commit: 6d61228006d6901bf1be412fa9d5921f8c96880f
Author: meta-androcto
Date:   Sat Sep 14 14:28:11 2019 +1000
Branches: master
https://developer.blender.org/rBAC6d61228006d6901bf1be412fa9d5921f8c96880f

mesh: border select/extrude along curve: remove: T63750

===================================================================

D	mesh_border_deselect_outer.py
D	mesh_extrude_along_curve.py

===================================================================

diff --git a/mesh_border_deselect_outer.py b/mesh_border_deselect_outer.py
deleted file mode 100644
index 52de0afe..00000000
--- a/mesh_border_deselect_outer.py
+++ /dev/null
@@ -1,119 +0,0 @@
-import bpy
-import bmesh
-
-bl_info = {
-    "name": "Border Deselect Outer",
-    "author": "CoDEmanX",
-    "version": (1, 2),
-    "blender": (2, 66, 0),
-    "location": "View3D > EditMode > Select",
-    "description": "Make a selection, then run this operator " \
-        "to border-select the desired selection intersection",
-    "warning": "",
-    "wiki_url": "http://wiki.blender.org/index.php" \
-        "?title=Extensions:2.6/Py/Scripts/Modeling/Border_Deselect_Outer",
-    "tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
-    "category": "Mesh"}
-
-
-def store_sel():
-    bm = MESH_OT_border_deselect_outer.bm
-
-    if 'select_old' in bm.loops.layers.int.keys():
-        sel = bm.loops.layers.int['select_old']
-    else:
-        sel = bm.loops.layers.int.new("select_old")
-
-    for v in bm.verts:
-        v.link_loops[0][sel] = v.select
-
-def restore_sel(me):
-    bm = MESH_OT_border_deselect_outer.bm
-
-    sel = bm.loops.layers.int['select_old']
-
-    for v in bm.verts:
-        if not (v.select and v.link_loops[0][sel]):
-            v.select_set(False)
-
-    bm.loops.layers.int.remove(sel)
-
-    #bm.select_mode = {'VERT'}
-    #bm.select_flush_mode()
-    bm.select_flush(False)
-    me.update()
-
-
-def changed_sel():
-    bm = MESH_OT_border_deselect_outer.bm
-
-    sel = bm.loops.layers.int['select_old']
-
-    for v in bm.verts:
-        if v.select != v.link_loops[0][sel]:
-            return True
-    return False
-
-
-class MESH_OT_border_deselect_outer(bpy.types.Operator):
-    """Border select an existing selection and make only the intersection selected"""
-    bl_idname = "mesh.border_deselect_outer"
-    bl_label = "Border Deselect Outer"
-    bl_options = {'REGISTER'}
-
-    init = True
-    bm = None
-    mode_change = False
-
-    def modal(self, context, event):
-
-        if changed_sel() or not self.init:
-            restore_sel(context.object.data)
-            return {'FINISHED'}
-
-        elif event.type in ('RIGHTMOUSE', 'ESC'):
-            return {'CANCELLED'}
-
-        if self.init:
-            bpy.ops.view3d.select_box('INVOKE_DEFAULT', extend=False)
-            self.init = False
-
-        return {'RUNNING_MODAL'}
-        #return {'PASS_THROUGH'} # Makes no difference
-
-    @staticmethod
-    def modecheck(context):
-        return (context.area.type == 'VIEW_3D' and
-                context.object and
-                context.object.type == 'MESH' and
-                context.object.mode == 'EDIT')
-
-    @classmethod
-    def poll(cls, context):
-        return cls.modecheck(context)
-
-    def invoke(self, context, event):
-        if self.__class__.modecheck(context):
-
-            MESH_OT_border_deselect_outer.bm = bmesh.from_edit_mesh(context.object.data)
-            store_sel()
-            context.window_manager.modal_handler_add(self)
-            return {'RUNNING_MODAL'}
-        else:
-            self.report({'WARNING'}, "No active editmesh!")
-            return {'CANCELLED'}
-
-def menu_func(self, context):
-    self.layout.operator("mesh.border_deselect_outer")
-
-
-def register():
-    bpy.utils.register_class(MESH_OT_border_deselect_outer)
-    bpy.types.VIEW3D_MT_select_edit_mesh.prepend(menu_func)
-
-def unregister():
-    bpy.utils.unregister_class(MESH_OT_border_deselect_outer)
-    bpy.types.VIEW3D_MT_select_edit_mesh.remove(menu_func)
-
-if __name__ == "__main__":
-    register()
diff --git a/mesh_extrude_along_curve.py b/mesh_extrude_along_curve.py
deleted file mode 100644
index 92efd914..00000000
--- a/mesh_extrude_along_curve.py
+++ /dev/null
@@ -1,218 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-#  This program is free software; you can redistribute it and/or
-#  modify it under the terms of the GNU General Public License
-#  as published by the Free Software Foundation; either version 2
-#  of the License, or (at your option) any later version.
-#
-#  This program is distributed in the hope that it will be useful,
-#  but WITHOUT ANY WARRANTY; without even the implied warranty of
-#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-#  GNU General Public License for more details.
-#
-#  You should have received a copy of the GNU General Public License
-#  along with this program; if not, write to the Free Software Foundation,
-#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-
-
-bl_info = {
-    "name": "Extrude Along Curve",
-    "author": "Andrew Hale (TrumanBlending)",
-    "version": (0, 1),
-    "blender": (2, 80, 0),
-    "location": "",
-    "description": "Extrude a face along a Bezier Curve",
-    "warning": "under construction",
-    'wiki_url': "",
-    "tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
-    "category": "Mesh"}
-
-
-import bpy
-import bmesh
-from mathutils import Vector, Quaternion
-from math import ceil, floor, pi
-
-
-def eval_bez_tan(mat, points, t):
-    num = len(points)
-    t *= num - 1
-    upper = ceil(t)
-    lower = floor(t)
-    if upper == lower:
-        if upper == 0:
-            return (mat @ (points[upper].handle_right - points[upper].co)).normalized()
-        elif upper == num - 1:
-            return (mat @ (points[upper].co - points[upper].handle_left)).normalized()
-        else:
-            return (mat @ (points[upper].co - points[upper].handle_left)).normalized()
-    else:
-        t -= lower
-        pupper = points[upper]
-        plower = points[lower]
-        tangent = -3 * (1 - t) ** 2 * plower.co + (-6 * (1 - t) * t + 3 * (1 - t) ** 2) * plower.handle_right + (-3 * t ** 2 + 3 * (1 - t) * 2 * t) * pupper.handle_left + 3 * t ** 2 * pupper.co
-        tangent = mat * tangent
-        tangent.normalize()
-        return tangent
-
-
-def eval_bez(mat, points, t):
-    num = len(points)
-    t *= num - 1
-    upper = ceil(t)
-    lower = floor(t)
-    if upper == lower:
-        return mat @ points[upper].co
-    else:
-        t -= lower
-        pupper = points[upper]
-        plower = points[lower]
-        pos = (1 - t) ** 3 * plower.co + 3 * (1 - t) ** 2 * t * plower.handle_right + 3 * (1 - t) * t ** 2 * pupper.handle_left + t ** 3 * pupper.co
-        return mat * pos
-
-
-def curve_ob_enum(self, context):
-    if context is None:
-        return []
-    obs = context.scene.objects
-    cuobs = [(str(i), ob.name, ob.name) for i, ob in enumerate(obs) if ob.type == 'CURVE']
-    curve_ob_enum.temp = cuobs
-    return cuobs
-
-
-class ExtrudeAlongCurve(bpy.types.Operator):
-    bl_idname = "mesh.extrude_along_curve"
-    bl_label = "Extrude Along Curve"
-    bl_options = {'REGISTER', 'UNDO'}
-
-    resolution: bpy.props.IntProperty(name="Resolution", default=1, min=1, soft_max=100)
-    scale: bpy.props.FloatProperty(name="Scale", default=1.0, soft_min=0.0, soft_max=5.0)
-    rotation: bpy.props.FloatProperty(name="Rotation", default=0.0, soft_min=-2 * pi, soft_max=2 * pi, subtype='ANGLE')
-    splineidx: bpy.props.IntProperty(name="Spline Index", default=0, min=0)
-    snapto: bpy.props.BoolProperty(name="Snap To Face", default=True)
-    curveob: bpy.props.EnumProperty(name="Curve", items=curve_ob_enum)
-
-    @classmethod
-    def poll(self, context):
-        ob = context.active_object
-        for cuob in context.scene.objects:
-            if cuob.type == 'CURVE':
-                break
-        else:
-            return False
-
-        return (ob is not None) and (ob.type == 'MESH') and (context.mode == 'EDIT_MESH')
-
-    def draw(self, context):
-        layout = self.layout
-        layout.prop(self, "curveob", text="", icon='CURVE_DATA')
-        layout.prop(self, "resolution")
-        layout.prop(self, "scale")
-        layout.prop(self, "rotation")
-        layout.prop(self, "splineidx")
-        layout.prop(self, "snapto")
-
-    def execute(self, context):
-        ob = bpy.context.active_object
-        me = ob.data
-        bm = bmesh.from_edit_mesh(me)
-
-        # Get the selected curve object and the required spline
-        cuob = context.scene.objects[int(self.curveob)]
-        cu = cuob.data
-
-        self.splineidx = min(self.splineidx, len(cu.splines) - 1)
-        p = cu.splines[self.splineidx].bezier_points
-
-        # Get the property values
-        res = self.resolution
-        scale = self.scale
-        rotation = self.rotation
-        dscale = (1 - scale) / res
-        drot = rotation / res
-
-        # Get the matrices to convert between spaces
-        cmat = ob.matrix_world.inverted() @ cuob.matrix_world
-        ctanmat = cmat.to_3x3().inverted().transposed()
-
-        # The list of parameter values to evaluate the bezier curve at
-        tvals = [t / res for t in range(res + 1)]
-
-        # Get the first selected face, if none, cancel
-        for f in bm.faces:
-            if f.select:
-                break
-        else:
-            return {'CANCELLED'}
-
-        # Get the position vecs on the curve and tangent values
-        bezval = [eval_bez(cmat, p, t) for t in tvals]
-        beztan = [eval_bez_tan(ctanmat, p, t) for t in tvals]
-        bezquat = [0] * len(tvals)
-
-        # Using curve only
-        bezquat[0] = beztan[0].to_track_quat('Z', 'Y')
-        fquat = bezquat[0].inverted()
-
-        # Calculate the min twist orientations
-        for i in range(1, res + 1):
-            ang = beztan[i - 1].angle(beztan[i], 0.0)
-            if ang > 0.0:
-                axis = beztan[i - 1].cross(beztan[i])
-                q = Quaternion(axis, ang)
-                bezquat[i] = q @ bezquat[i - 1]
-            else:
-                bezquat[i] = bezquat[i - 1].copy()
-
-        # Get the faces to be modified
-        fprev = f
-        # no = f.normal.copy()
-        faces = [f.copy() for i in range(res)]
-
-        # Offset if we need to snap to the face
-        offset = Vector() if not self.snapto else (f.calc_center_median() - bezval[0])
-
-        # For each of the faces created, set their vert po

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-extensions-cvs mailing list