[Bf-extensions-cvs] [0ea86ff2] master: space_view3d_test_scenes: Remove from contrib, unsupported
meta-androcto
noreply at git.blender.org
Sun Sep 8 11:48:38 CEST 2019
Commit: 0ea86ff2ab5deb7ea4f176e9d8a46af4fae32443
Author: meta-androcto
Date: Sun Sep 8 19:48:15 2019 +1000
Branches: master
https://developer.blender.org/rBAC0ea86ff2ab5deb7ea4f176e9d8a46af4fae32443
space_view3d_test_scenes: Remove from contrib, unsupported
===================================================================
D space_view3d_test_scenes.py
===================================================================
diff --git a/space_view3d_test_scenes.py b/space_view3d_test_scenes.py
deleted file mode 100644
index db2a2559..00000000
--- a/space_view3d_test_scenes.py
+++ /dev/null
@@ -1,258 +0,0 @@
-# -*- coding: utf-8 -*-
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-#
-
-bl_info = {
- "name": "Fast Test Scenes",
- "author": "meta-androcto",
- "version": (0, 2, 0),
- "blender": (2, 79, 0),
- "location": "View3D > Tool Shelf > Tools",
- "description": "Fast Test Scenes",
- "warning": "",
- "wiki_url": "",
- "tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
- "category": "3D View",
-}
-
-import bpy
-from bpy.types import Operator
-
-
-class add_cycles_scene(Operator):
- bl_idname = "objects_cycles.add_scene"
- bl_label = "Create test scene"
- bl_description = "Cycles renderer Scene with Objects"
- bl_options = {'REGISTER'}
-
- def execute(self, context):
- try:
- blend_data = context.blend_data
-
- # add new scene
- bpy.ops.scene.new(type="NEW")
- scene = bpy.context.scene
- bpy.context.scene.render.engine = 'CYCLES'
- scene.name = "scene_object_cycles"
-
- # render settings
- render = scene.render
- render.resolution_x = 1920
- render.resolution_y = 1080
- render.resolution_percentage = 50
-
- # add new world
- world = bpy.data.worlds.new("Cycles_Object_World")
- scene.world = world
- world.use_sky_blend = True
- world.use_sky_paper = True
- world.horizon_color = (0.004393, 0.02121, 0.050)
- world.zenith_color = (0.03335, 0.227, 0.359)
- world.light_settings.use_ambient_occlusion = True
- world.light_settings.ao_factor = 0.25
-
- # add camera
- bpy.ops.object.camera_add(
- location=(7.48113, -6.50764, 5.34367),
- rotation=(1.109319, 0.010817, 0.814928)
- )
- cam = bpy.context.active_object.data
- cam.lens = 35
- cam.display_size = 0.1
- bpy.ops.view3d.viewnumpad(type='CAMERA')
-
- # add point lamp
- bpy.ops.object.light_add(
- type="POINT", location=(4.07625, 1.00545, 5.90386),
- rotation=(0.650328, 0.055217, 1.866391)
- )
- lamp1 = bpy.context.active_object.data
- lamp1.name = "Point_Right"
- lamp1.energy = 1.0
- lamp1.distance = 30.0
- lamp1.shadow_method = "RAY_SHADOW"
- lamp1.use_sphere = True
-
- # add point lamp2
- bpy.ops.object.light_add(
- type="POINT", location=(-0.57101, -4.24586, 5.53674),
- rotation=(1.571, 0, 0.785)
- )
- lamp2 = bpy.context.active_object.data
- lamp2.name = "Point_Left"
- lamp2.energy = 1.0
- lamp2.distance = 30.0
-
- # Add cube
- bpy.ops.mesh.primitive_cube_add()
- bpy.ops.object.editmode_toggle()
- bpy.ops.mesh.subdivide(number_cuts=2)
- bpy.ops.uv.unwrap(method='CONFORMAL', margin=0.001)
- bpy.ops.object.editmode_toggle()
- cube = bpy.context.active_object
-
- # add cube material
- cubeMaterial = blend_data.materials.new("Cycles_Cube_Material")
- bpy.ops.object.material_slot_add()
- cube.material_slots[0].material = cubeMaterial
- # Diffuse
- cubeMaterial.preview_render_type = "CUBE"
- cubeMaterial.diffuse_color = (1.000, 0.373, 0.00)
- # Cycles
- cubeMaterial.use_nodes = True
-
- # Add monkey
- bpy.ops.mesh.primitive_monkey_add(location=(-0.1, 0.08901, 1.505))
- bpy.ops.transform.rotate(value=(1.15019), axis=(0, 0, 1))
- bpy.ops.transform.rotate(value=(-0.673882), axis=(0, 1, 0))
- bpy.ops.transform.rotate(value=-0.055, axis=(1, 0, 0))
-
- bpy.ops.object.modifier_add(type='SUBSURF')
- bpy.ops.object.shade_smooth()
- monkey = bpy.context.active_object
-
- # add monkey material
- monkeyMaterial = blend_data.materials.new("Cycles_Monkey_Material")
- bpy.ops.object.material_slot_add()
- monkey.material_slots[0].material = monkeyMaterial
- # Diffuse
- monkeyMaterial.preview_render_type = "MONKEY"
- monkeyMaterial.diffuse_color = (0.239, 0.288, 0.288)
- # Cycles
- monkeyMaterial.use_nodes = True
-
- # Add plane
- bpy.ops.mesh.primitive_plane_add(
- radius=50, align='WORLD',
- enter_editmode=False, location=(0, 0, -1)
- )
- bpy.ops.object.editmode_toggle()
- bpy.ops.transform.rotate(
- value=-0.8, axis=(0, 0, 1),
- constraint_axis=(False, False, True)
- )
- bpy.ops.uv.unwrap(method='CONFORMAL', margin=0.001)
- bpy.ops.object.editmode_toggle()
- plane = bpy.context.active_object
-
- # add plane material
- planeMaterial = blend_data.materials.new("Cycles_Plane_Material")
- bpy.ops.object.material_slot_add()
- plane.material_slots[0].material = planeMaterial
- # Diffuse
- planeMaterial.preview_render_type = "FLAT"
- planeMaterial.diffuse_color = (0.2, 0.2, 0.2)
- # Cycles
- planeMaterial.use_nodes = True
-
- except Exception as e:
- self.report({'WARNING'},
- "Some operations could not be performed (See Console for more info)")
-
- print("\n[Add Advanced Objects]\nOperator: "
- "objects_cycles.add_scene\nError: {}".format(e))
-
- return {'CANCELLED'}
-
- return {'FINISHED'}
-
-class add_texture_scene(Operator):
- bl_idname = "objects_texture.add_scene"
- bl_label = "Create test scene"
- bl_description = "Cycles renderer Scene: Camera aligned to a plane"
- bl_options = {'REGISTER', 'UNDO'}
-
- def execute(self, context):
- try:
- blend_data = context.blend_data
-
- # add new scene
- bpy.ops.scene.new(type="NEW")
- scene = bpy.context.scene
- bpy.context.scene.render.engine = 'CYCLES'
- scene.name = "scene_texture_cycles"
-
- # render settings
- render = scene.render
- render.resolution_x = 1080
- render.resolution_y = 1080
- render.resolution_percentage = 100
-
- # add new world
- world = bpy.data.worlds.new("Cycles_Textures_World")
- scene.world = world
- world.use_sky_blend = True
- world.use_sky_paper = True
- world.horizon_color = (0.004393, 0.02121, 0.050)
- world.zenith_color = (0.03335, 0.227, 0.359)
- world.light_settings.use_ambient_occlusion = True
- world.light_settings.ao_factor = 0.5
-
- # add camera
- bpy.ops.view3d.viewnumpad(type='TOP')
- bpy.ops.object.camera_add(
- location=(0, 0, 2.1850), rotation=(0, 0, 0), align='VIEW'
- )
- cam = bpy.context.active_object.data
- cam.lens = 35
- cam.display_size = 0.1
-
- # add plane
- bpy.ops.mesh.primitive_plane_add(enter_editmode=True, location=(0, 0, 0))
- bpy.ops.mesh.subdivide(number_cuts=10, smoothness=0)
- bpy.ops.uv.unwrap(method='CONFORMAL', margin=0.001)
- bpy.ops.object.editmode_toggle()
- plane = bpy.context.active_object
-
- # add plane material
- planeMaterial = blend_data.materials.new("Cycles_Plane_Material")
- bpy.ops.object.material_slot_add()
- plane.material_slots[0].material = planeMaterial
- # Diffuse
- planeMaterial.preview_render_type = "FLAT"
- planeMaterial.diffuse_color = (0.2, 0.2, 0.2)
- # Cycles
- planeMaterial.use_nodes = True
-
- # Back to Scene
- sc = bpy.context.scene
- bpy.ops.view3d.viewnumpad(type='CAMERA')
-
- except Exception as e:
- self.report({'WARNING'},
- "Some operations could not be performed (See Console for more info)")
-
- print("\n[Add Advanced Objects]\nOperator: "
- "objects_texture.add_scene\nError: {}".format(e))
-
- return {'CANCELLED'}
-
- return {'FINISHED'}
-
-# Register all operators and panels
-def register():
- bpy.utils.register_class(add_cycles_scene)
- bpy.utils.register_class(add_texture_scene)
-
-def unregister():
- bpy.utils.unregister_class(add_cycles_scene)
- bpy.utils.unregister_class(add_texture_scene)
-
-if __name__ == "__main__":
- register()
More information about the Bf-extensions-cvs
mailing list