[Bf-extensions-cvs] [fe5f339e] master: glTF importer: fix bug assigning pose bone custom prop
Julien Duroure
noreply at git.blender.org
Tue Oct 22 06:54:39 CEST 2019
Commit: fe5f339eb0b4a99e5bd63ebefa8615a407a8304d
Author: Julien Duroure
Date: Tue Oct 22 06:54:09 2019 +0200
Branches: master
https://developer.blender.org/rBAfe5f339eb0b4a99e5bd63ebefa8615a407a8304d
glTF importer: fix bug assigning pose bone custom prop
===================================================================
M io_scene_gltf2/__init__.py
M io_scene_gltf2/blender/imp/gltf2_blender_skin.py
===================================================================
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 06012f5e..5860fcac 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
- "version": (1, 0, 9),
+ "version": (1, 0, 10),
'blender': (2, 81, 6),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_skin.py b/io_scene_gltf2/blender/imp/gltf2_blender_skin.py
index 00996371..9c8cd168 100755
--- a/io_scene_gltf2/blender/imp/gltf2_blender_skin.py
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_skin.py
@@ -137,8 +137,8 @@ class BlenderSkin():
BlenderSkin.set_bone_transforms(gltf, skin_id, bone, node_id, parent)
bpy.ops.object.mode_set(mode="OBJECT")
# Custom prop on pose bone
- if bone.name in obj.pose.bones:
- set_extras(obj.pose.bones[bone.name], pynode.extras)
+ if pynode.blender_bone_name in obj.pose.bones:
+ set_extras(obj.pose.bones[pynode.blender_bone_name], pynode.extras)
@staticmethod
def create_vertex_groups(gltf, skin_id):
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