[Bf-extensions-cvs] [2b04a1ab] master: glTF importer: fix import of bone rest pose of negative scaled bones
Julien Duroure
noreply at git.blender.org
Wed Nov 13 22:24:13 CET 2019
Commit: 2b04a1ab68290e35978fe484778a443ee8b3b7ee
Author: Julien Duroure
Date: Wed Nov 13 22:22:53 2019 +0100
Branches: master
https://developer.blender.org/rBA2b04a1ab68290e35978fe484778a443ee8b3b7ee
glTF importer: fix import of bone rest pose of negative scaled bones
===================================================================
M io_scene_gltf2/__init__.py
M io_scene_gltf2/blender/imp/gltf2_blender_skin.py
===================================================================
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 3a048afe..eb7e130c 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
- "version": (1, 1, 6),
+ "version": (1, 1, 7),
'blender': (2, 81, 6),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_skin.py b/io_scene_gltf2/blender/imp/gltf2_blender_skin.py
index 9c8cd168..0f512188 100755
--- a/io_scene_gltf2/blender/imp/gltf2_blender_skin.py
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_skin.py
@@ -96,10 +96,10 @@ class BlenderSkin():
obj.pose.bones[pynode.blender_bone_name].location = \
bind_rotation.inverted().to_matrix().to_4x4() @ final_location
- # Do the same for rotation
+ # Do the same for rotation & scale
obj.pose.bones[pynode.blender_bone_name].rotation_quaternion = \
- (bind_rotation.to_matrix().to_4x4().inverted() @ parent_mat @
- rotation.to_matrix().to_4x4()).to_quaternion()
+ (pynode.blender_bone_matrix.inverted() @ parent_mat @
+ matrix_gltf_to_blender(pynode.transform)).to_quaternion()
obj.pose.bones[pynode.blender_bone_name].scale = \
(bind_scale.inverted() @ parent_mat @ scale_to_matrix(scale)).to_scale()
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