[Bf-extensions-cvs] [067ccc71] master: glTF exporter: fix normals export
Julien Duroure
noreply at git.blender.org
Wed May 22 23:19:29 CEST 2019
Commit: 067ccc71c20dbe3ac82fd47364c632d5a8c760b3
Author: Julien Duroure
Date: Wed May 22 23:19:02 2019 +0200
Branches: master
https://developer.blender.org/rBA067ccc71c20dbe3ac82fd47364c632d5a8c760b3
glTF exporter: fix normals export
===================================================================
M io_scene_gltf2/__init__.py
M io_scene_gltf2/blender/exp/gltf2_blender_extract.py
===================================================================
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 18f057c9..2f82e0d6 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
- "version": (0, 9, 10),
+ "version": (0, 9, 11),
'blender': (2, 80, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_extract.py b/io_scene_gltf2/blender/exp/gltf2_blender_extract.py
index 9cd6b177..4c6d2555 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_extract.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_extract.py
@@ -392,6 +392,10 @@ def extract_primitives(glTF, blender_mesh, blender_vertex_groups, modifiers, exp
"""
print_console('INFO', 'Extracting primitive: ' + blender_mesh.name)
+ if blender_mesh.has_custom_normals:
+ # Custom normals are all (0, 0, 0) until calling calc_normals_split() or calc_tangents().
+ blender_mesh.calc_normals_split()
+
use_tangents = False
if blender_mesh.uv_layers.active and len(blender_mesh.uv_layers) > 0:
try:
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