[Bf-extensions-cvs] [6128e70e] master: Update for object add align property changes
Brecht Van Lommel
noreply at git.blender.org
Wed May 15 18:14:00 CEST 2019
Commit: 6128e70eee4bb716bde34c8aa8d05d22a0e4cac3
Author: Brecht Van Lommel
Date: Wed May 15 17:55:46 2019 +0200
Branches: master
https://developer.blender.org/rBAC6128e70eee4bb716bde34c8aa8d05d22a0e4cac3
Update for object add align property changes
===================================================================
M add_advanced_objects_menu/object_add_chain.py
M add_advanced_objects_menu/rope_alpha.py
M add_advanced_objects_menu/scene_objects_bi.py
M add_advanced_objects_menu/scene_objects_cycles.py
M add_advanced_objects_menu/scene_texture_render.py
M add_mesh_clusters/__init__.py
M curve_tools/CurveIntersections.py
M mesh_ktools.py
===================================================================
diff --git a/add_advanced_objects_menu/object_add_chain.py b/add_advanced_objects_menu/object_add_chain.py
index 86da80f8..f02a1253 100644
--- a/add_advanced_objects_menu/object_add_chain.py
+++ b/add_advanced_objects_menu/object_add_chain.py
@@ -37,7 +37,7 @@ def Add_Chain():
# Adds Empty to scene
bpy.ops.object.add(
type='EMPTY',
- view_align=False,
+ align='WORLD',
enter_editmode=False,
location=(0, 0, 0),
rotation=(0, 0, 0),
@@ -52,7 +52,7 @@ def Add_Chain():
# Adds Curve Path to scene
bpy.ops.curve.primitive_nurbs_path_add(
- view_align=False,
+ align='WORLD',
enter_editmode=False,
location=(0, 0, 0),
rotation=(0, 0, 0),
diff --git a/add_advanced_objects_menu/rope_alpha.py b/add_advanced_objects_menu/rope_alpha.py
index 7c9c5129..4c90ee28 100644
--- a/add_advanced_objects_menu/rope_alpha.py
+++ b/add_advanced_objects_menu/rope_alpha.py
@@ -158,7 +158,7 @@ def obtener_coords_vertex_seleccionados():
def crear_locator(pos):
bpy.ops.object.empty_add(
- type='PLAIN_AXES', radius=1, view_align=False,
+ type='PLAIN_AXES', radius=1, align='WORLD',
location=(pos[0], pos[1], pos[2]),
layers=(True, False, False, False, False, False, False,
False, False, False, False, False, False, False,
@@ -262,7 +262,7 @@ class ClothRope(Operator):
# create an empty that will be the parent of everything
bpy.ops.object.empty_add(
- type='SPHERE', radius=1, view_align=False, location=(0, 0, 0),
+ type='SPHERE', radius=1, align='WORLD', location=(0, 0, 0),
layers=(True, False, False, False, False, False, False, False,
False, False, False, False, False, False, False, False,
False, False, False, False)
@@ -275,7 +275,7 @@ class ClothRope(Operator):
# create a plane and delete it
bpy.ops.mesh.primitive_plane_add(
- radius=1, view_align=False, enter_editmode=False, location=(0, 0, 0),
+ radius=1, align='WORLD', enter_editmode=False, location=(0, 0, 0),
layers=(True, False, False, False, False, False, False, False, False,
False, False, False, False, False, False, False, False,
False, False, False)
@@ -588,7 +588,7 @@ class BallRope(Operator):
obj.type == "EMPTY" and "Constraint" in obj.name]
# floor:
bpy.ops.mesh.primitive_cube_add(
- radius=1, view_align=False, enter_editmode=False, location=(0, 0, 0),
+ radius=1, align='WORLD', enter_editmode=False, location=(0, 0, 0),
layers=(True, False, False, False, False, False, False, False, False,
False, False, False, False, False, False, False, False,
False, False, False)
@@ -613,7 +613,7 @@ class BallRope(Operator):
i = i + offset_del_suelo
separacion = longitud * 2 / segmentos # distance between linked cubes
bpy.ops.mesh.primitive_cube_add(
- radius=1, view_align=False, enter_editmode=False,
+ radius=1, align='WORLD', enter_editmode=False,
location=(0, 0, i * separacion),
layers=(True, False, False, False, False, False, False, False,
False, False, False, False, False, False, False, False,
@@ -655,7 +655,7 @@ class BallRope(Operator):
# create a Bezier curve:
bpy.ops.curve.primitive_bezier_curve_add(
- radius=1, view_align=False, enter_editmode=False, location=(0, 0, 0),
+ radius=1, align='WORLD', enter_editmode=False, location=(0, 0, 0),
layers=(True, False, False, False, False, False, False, False, False,
False, False, False, False, False, False, False, False, False, False, False)
)
@@ -714,7 +714,7 @@ class BallRope(Operator):
z = cuboslink[0].scale.z + longitud / 2
bpy.ops.view3d.snap_cursor_to_selected()
bpy.ops.mesh.primitive_uv_sphere_add(
- view_align=False, enter_editmode=False,
+ align='WORLD', enter_editmode=False,
layers=(True, False, False, False, False, False, False,
False, False, False, False, False, False, False,
False, False, False, False, False, False)
diff --git a/add_advanced_objects_menu/scene_objects_bi.py b/add_advanced_objects_menu/scene_objects_bi.py
index 199289dd..f9ef53fb 100644
--- a/add_advanced_objects_menu/scene_objects_bi.py
+++ b/add_advanced_objects_menu/scene_objects_bi.py
@@ -157,7 +157,7 @@ class add_BI_scene(Operator):
# Add plane
bpy.ops.mesh.primitive_plane_add(
- radius=50, view_align=False, enter_editmode=False, location=(0, 0, -1)
+ radius=50, align='WORLD', enter_editmode=False, location=(0, 0, -1)
)
bpy.ops.object.editmode_toggle()
bpy.ops.transform.rotate(
diff --git a/add_advanced_objects_menu/scene_objects_cycles.py b/add_advanced_objects_menu/scene_objects_cycles.py
index 7158b02f..7e13ce11 100644
--- a/add_advanced_objects_menu/scene_objects_cycles.py
+++ b/add_advanced_objects_menu/scene_objects_cycles.py
@@ -108,7 +108,7 @@ class add_cycles_scene(Operator):
# Add plane
bpy.ops.mesh.primitive_plane_add(
- radius=50, view_align=False,
+ radius=50, align='WORLD',
enter_editmode=False, location=(0, 0, -1)
)
bpy.ops.object.editmode_toggle()
diff --git a/add_advanced_objects_menu/scene_texture_render.py b/add_advanced_objects_menu/scene_texture_render.py
index 0f9ccc2b..d9b81a0b 100644
--- a/add_advanced_objects_menu/scene_texture_render.py
+++ b/add_advanced_objects_menu/scene_texture_render.py
@@ -39,7 +39,7 @@ class add_texture_scene(Operator):
# add camera
bpy.ops.view3d.viewnumpad(type='TOP')
bpy.ops.object.camera_add(
- location=(0, 0, 2.1850), rotation=(0, 0, 0), view_align=True
+ location=(0, 0, 2.1850), rotation=(0, 0, 0), align='VIEW'
)
cam = bpy.context.active_object.data
cam.lens = 35
diff --git a/add_mesh_clusters/__init__.py b/add_mesh_clusters/__init__.py
index 980a914d..f1700a07 100644
--- a/add_mesh_clusters/__init__.py
+++ b/add_mesh_clusters/__init__.py
@@ -331,7 +331,7 @@ def DEF_atom_draw_atoms(prop_element,
coll_atom.objects.link(new_atom_mesh)
bpy.ops.surface.primitive_nurbs_surface_sphere_add(
- view_align=False, enter_editmode=False,
+ align='WORLD', enter_editmode=False,
location=(0,0,0), rotation=(0.0, 0.0, 0.0))
ball = bpy.context.view_layer.objects.active
diff --git a/curve_tools/CurveIntersections.py b/curve_tools/CurveIntersections.py
index f9ed7aa2..0c8da2a4 100644
--- a/curve_tools/CurveIntersections.py
+++ b/curve_tools/CurveIntersections.py
@@ -647,7 +647,7 @@ class CurvesIntersector:
for splineIntersection in intersectionsActive:
iPoint = splineIntersection.bezierSegmentIntersectionPoint.intersectionPoint
bpy.ops.object.empty_add(type='PLAIN_AXES',
- view_align=False,
+ align='WORLD',
location=(iPoint.x, iPoint.y, iPoint.z), rotation=(0, 0, 0))
nrActive += 1
@@ -655,7 +655,7 @@ class CurvesIntersector:
for splineIntersection in intersectionsOther:
iPoint = splineIntersection.bezierSegmentIntersectionPoint.intersectionPoint
bpy.ops.object.empty_add(type='PLAIN_AXES',
- view_align=False,
+ align='WORLD',
location=(iPoint.x, iPoint.y, iPoint.z), rotation=(0, 0, 0))
nrOther += 1
diff --git a/mesh_ktools.py b/mesh_ktools.py
index 9829d8d4..6880b626 100644
--- a/mesh_ktools.py
+++ b/mesh_ktools.py
@@ -143,7 +143,7 @@ class lattice_to_selection(bpy.types.Operator):
tmp_obj = bpy.context.object.name
# create the lattice object with the lattice_loc and rot
- bpy.ops.object.add(radius=1, type='LATTICE', view_align=False, enter_editmode=False, location=lattice_loc, rotation=lattice_rot)
+ bpy.ops.object.add(radius=1, type='LATTICE', align='WORLD', enter_editmode=False, location=lattice_loc, rotation=lattice_rot)
lattice_obj = bpy.context.object
@@ -239,7 +239,7 @@ class lattice_to_selection(bpy.types.Operator):
tmp_obj = bpy.context.object.name
- bpy.ops.object.add(radius=1, type='LATTICE', view_align=False, enter_editmode=False, location=lattice_loc, rotation=lattice_rot)
+ bpy.ops.object.add(radius=1, type='LATTICE', align='WORLD', enter_editmode=False, location=lattice_loc, rotation=lattice_rot)
lattice_obj = bpy.context.object
@@ -955,7 +955,7 @@ class shrinkwrapSmooth(bpy.types.Operator):
# Create intermediate object
bpy.ops.object.mode_set(mode = 'OBJECT', toggle = False)
- bpy.ops.mesh.primitive_plane_add(radius=1, view_align=False, enter_editmode=False)
+ bpy.ops.mesh.primitive_plane_add(radius=1, align='WORLD', enter_editmode=False)
bpy.context.object.data = bpy.data.meshes[data]
tmp_ob = bpy.context.object.name
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