[Bf-extensions-cvs] [376d6096] master: object_fracture_cell: link collections to scene

Campbell Barton noreply at git.blender.org
Mon Jul 15 03:02:50 CEST 2019


Commit: 376d609664afd1df56f50ba1139b9efe2991732a
Author: Campbell Barton
Date:   Mon Jul 15 10:39:36 2019 +1000
Branches: master
https://developer.blender.org/rBA376d609664afd1df56f50ba1139b9efe2991732a

object_fracture_cell: link collections to scene

Also fixes cursor access.

===================================================================

M	object_fracture_cell/__init__.py

===================================================================

diff --git a/object_fracture_cell/__init__.py b/object_fracture_cell/__init__.py
index f3641506..037ed15c 100644
--- a/object_fracture_cell/__init__.py
+++ b/object_fracture_cell/__init__.py
@@ -65,6 +65,7 @@ def main_object(context, obj, level, **kw):
     use_sharp_edges = kw_copy.pop("use_sharp_edges")
     use_sharp_edges_apply = kw_copy.pop("use_sharp_edges_apply")
 
+    scene = context.scene
     collection = context.collection
 
     if level != 0:
@@ -156,6 +157,7 @@ def main_object(context, obj, level, **kw):
         group = bpy.data.collections.get(collection_name)
         if group is None:
             group = bpy.data.collections.new(collection_name)
+            collection.children.link(group)
         group_objects = group.objects[:]
         for obj_cell in objects:
             if obj_cell not in group_objects:



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