[Bf-extensions-cvs] [117b36e1] master: glTF importer: manage antipodal quaternion for node animation
Julien Duroure
noreply at git.blender.org
Sun Jan 27 18:27:39 CET 2019
Commit: 117b36e1b5ade3d81dfacbb4da5377ca3aabc92d
Author: Julien Duroure
Date: Sun Jan 27 18:27:05 2019 +0100
Branches: master
https://developer.blender.org/rBA117b36e1b5ade3d81dfacbb4da5377ca3aabc92d
glTF importer: manage antipodal quaternion for node animation
===================================================================
M io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py
===================================================================
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py b/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py
index 6a79ac67..0d36fb50 100755
--- a/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py
@@ -98,6 +98,12 @@ class BlenderNodeAnim():
else:
values = [quaternion_gltf_to_blender(vals) for vals in values]
+
+ # Manage antipodal quaternions
+ for i in range(1, len(values)):
+ if values[i].dot(values[i-1]) < 0:
+ values[i] = -values[i]
+
elif channel.target.path == "scale":
blender_path = "scale"
group_name = "scale"
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