[Bf-extensions-cvs] [ade13102] master: glTF exporter: export object from linked library

Julien Duroure noreply at git.blender.org
Sun Aug 4 17:52:07 CEST 2019


Commit: ade13102347c9323e1aa55cd5dc554b9f3ab46b0
Author: Julien Duroure
Date:   Sun Aug 4 17:51:45 2019 +0200
Branches: master
https://developer.blender.org/rBAade13102347c9323e1aa55cd5dc554b9f3ab46b0

glTF exporter: export object from linked library

===================================================================

M	io_scene_gltf2/__init__.py
M	io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py

===================================================================

diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 844897fa..89de2079 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -15,7 +15,7 @@
 bl_info = {
     'name': 'glTF 2.0 format',
     'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
-    "version": (0, 9, 41),
+    "version": (0, 9, 42),
     'blender': (2, 80, 0),
     'location': 'File > Import-Export',
     'description': 'Import-Export as glTF 2.0',
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
index 7780a9b2..c13af707 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
@@ -91,7 +91,12 @@ def __filter_node(blender_object, blender_scene, export_settings):
     if blender_scene is not None:
         instanced =  any([blender_object.name in layer.objects for layer in blender_scene.view_layers])
         if instanced is False:
-            return False
+            # Check if object is from a linked collection
+            if any([blender_object.name in coll.objects for coll in bpy.data.collections if coll.library is not None]):
+                pass
+            else:
+                # Not instanced, not linked -> We don't keep this object
+                return False
     if export_settings[gltf2_blender_export_keys.SELECTED] and blender_object.select_get() is False:
         return False



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