[Bf-extensions-cvs] [77f53216] master: correct rotation object after to change
Spivak Vladimir cwolf3d
noreply at git.blender.org
Sun Apr 28 20:09:11 CEST 2019
Commit: 77f532164736c68e9e87b5c89cbfef7d292ae7a7
Author: Spivak Vladimir (cwolf3d)
Date: Sun Apr 28 21:08:16 2019 +0300
Branches: master
https://developer.blender.org/rBA77f532164736c68e9e87b5c89cbfef7d292ae7a7
correct rotation object after to change
===================================================================
M add_mesh_extra_objects/__init__.py
===================================================================
diff --git a/add_mesh_extra_objects/__init__.py b/add_mesh_extra_objects/__init__.py
index 13813d88..a918f96d 100644
--- a/add_mesh_extra_objects/__init__.py
+++ b/add_mesh_extra_objects/__init__.py
@@ -265,6 +265,7 @@ def Extras_contex_menu(self, context):
props.change = True
props.delete = obj.name
props.startlocation = obj.location
+ props.rotation_euler = obj.rotation_euler
props.number_of_teeth = obj["number_of_teeth"]
props.radius = obj["radius"]
props.addendum = obj["addendum"]
@@ -282,6 +283,7 @@ def Extras_contex_menu(self, context):
props.change = True
props.delete = obj.name
props.startlocation = obj.location
+ props.rotation_euler = obj.rotation_euler
props.number_of_teeth = obj["number_of_teeth"]
props.number_of_rows = obj["number_of_rows"]
props.radius = obj["radius"]
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