[Bf-extensions-cvs] [964a38d0] blender2.8: UV_OT_export_layout: Workaround to make the addon register
Dalai Felinto
noreply at git.blender.org
Thu Sep 6 16:13:25 CEST 2018
Commit: 964a38d0d14ee4e383492b0c635e22f0ff0242e8
Author: Dalai Felinto
Date: Thu Sep 6 11:04:57 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBA964a38d0d14ee4e383492b0c635e22f0ff0242e8
UV_OT_export_layout: Workaround to make the addon register
__name__ is never "__main__" here, but instead it is the module name (io_mesh_uv_layout).
===================================================================
M io_mesh_uv_layout/__init__.py
===================================================================
diff --git a/io_mesh_uv_layout/__init__.py b/io_mesh_uv_layout/__init__.py
index e7da8c7b..7256bbef 100644
--- a/io_mesh_uv_layout/__init__.py
+++ b/io_mesh_uv_layout/__init__.py
@@ -301,14 +301,14 @@ def menu_func(self, context):
def register():
- bpy.utils.register_module(__name__)
+ bpy.utils.register_class(ExportUVLayout)
bpy.types.IMAGE_MT_uvs.append(menu_func)
def unregister():
- bpy.utils.unregister_module(__name__)
+ bpy.utils.unregister_class(ExportUVLayout)
bpy.types.IMAGE_MT_uvs.remove(menu_func)
-if __name__ == "__main__":
+if __name__ == 'io_mesh_uv_layout':
register()
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