[Bf-extensions-cvs] [42bb40be] blender2.8: remove prints
Kalle-Samuli Riihikoski
noreply at git.blender.org
Mon Oct 15 11:55:36 CEST 2018
Commit: 42bb40be56e298b1bca4dc4999b9d4868191898e
Author: Kalle-Samuli Riihikoski
Date: Mon Oct 15 12:53:09 2018 +0300
Branches: blender2.8
https://developer.blender.org/rBA42bb40be56e298b1bca4dc4999b9d4868191898e
remove prints
===================================================================
M io_coat3D/tex.py
===================================================================
diff --git a/io_coat3D/tex.py b/io_coat3D/tex.py
index d58b81f9..a42d974c 100644
--- a/io_coat3D/tex.py
+++ b/io_coat3D/tex.py
@@ -88,7 +88,6 @@ def createnodes(objekti,texcoat): #luo nodes palikat ja linkittaa tekstuurit nii
bring_disp = True
coat3D = bpy.context.scene.coat3D
- print('createnodes:', objekti)
if(objekti.active_material.use_nodes == False):
objekti.active_material.use_nodes = True
@@ -106,7 +105,6 @@ def createnodes(objekti,texcoat): #luo nodes palikat ja linkittaa tekstuurit nii
for node in act_material.nodes:
- print(node.name)
if(node.type == 'TEX_IMAGE'):
if(node.name == '3DC_color'):
print('halloo helsinki')
@@ -140,11 +138,8 @@ def createnodes(objekti,texcoat): #luo nodes palikat ja linkittaa tekstuurit nii
else:
input_color = glue_mat.inputs.find('Base Color')
input_index = 0
- print('mitsa taalla', input_color)
- print(bring_color)
#Color
if(bring_color == True and texcoat['color'] != []):
- print('kkk')
node = act_material.nodes.new('ShaderNodeTexImage')
node.name = '3DC_color'
if (texcoat['color']):
@@ -162,7 +157,6 @@ def createnodes(objekti,texcoat): #luo nodes palikat ja linkittaa tekstuurit nii
huenode.location = -337, 335
if(coat3D.creategroup):
act_material.links.new(huenode.outputs[0], notegroup.inputs[input_index])
- print('Group nimi', group_tree)
group_tree.outputs[input_index].name = 'Color'
main_material.links.new(applink_tree.outputs[input_index], glue_mat.inputs[input_color])
input_index += 1
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