[Bf-extensions-cvs] [7dbc0b23] blender2.8: Texture_list bug fixed

Kalle-Samuli Riihikoski noreply at git.blender.org
Sat Nov 10 17:16:21 CET 2018


Commit: 7dbc0b2324368458115640e4659d0f630db6d2d0
Author: Kalle-Samuli Riihikoski
Date:   Sat Nov 10 18:13:19 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBA7dbc0b2324368458115640e4659d0f630db6d2d0

Texture_list bug fixed

===================================================================

M	io_coat3D/tex.py

===================================================================

diff --git a/io_coat3D/tex.py b/io_coat3D/tex.py
index c9feec95..bb6ffe68 100644
--- a/io_coat3D/tex.py
+++ b/io_coat3D/tex.py
@@ -54,14 +54,15 @@ def readtexturefolder(mat_list,texturelist,is_new): #read textures from texture
 
 
     for texture_info in texturelist:
+        print('TEX: ',texture_info )
         if texture_info[0] == mat_list[0].name:
             if texture_info[2] == 'color' or texture_info[2] == 'diffuse':
                 texcoat['color'].append(texture_info[3])
-            if texture_info[2] == 'metalness' or texture_info[2] == 'reflection':
+            if texture_info[2] == 'metalness' or texture_info[2] == 'specular':
                 texcoat['metalness'].append(texture_info[3])
             if texture_info[2] == 'rough' or texture_info[2] == 'roughness':
                 texcoat['rough'].append(texture_info[3])
-            if texture_info[2] == 'nmap' or texture_info[2] == 'normal_map':
+            if texture_info[2] == 'nmap' or texture_info[2] == 'normalmap':
                 texcoat['nmap'].append(texture_info[3])
             if texture_info[2] == 'emissive':
                 texcoat['emissive'].append(texture_info[3])



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