[Bf-extensions-cvs] [142ef5b4] master: Add missing add-on version metadata
Aaron Carlisle
noreply at git.blender.org
Fri Jun 29 21:14:03 CEST 2018
Commit: 142ef5b432e883f70fdd103e006f47393c6b3a18
Author: Aaron Carlisle
Date: Fri Jun 29 15:13:22 2018 -0400
Branches: master
https://developer.blender.org/rBA142ef5b432e883f70fdd103e006f47393c6b3a18
Add missing add-on version metadata
Only default enabled addons
Give each the version: 1.0.0
===================================================================
M io_anim_bvh/__init__.py
M io_curve_svg/__init__.py
M io_mesh_ply/__init__.py
M io_scene_3ds/__init__.py
===================================================================
diff --git a/io_anim_bvh/__init__.py b/io_anim_bvh/__init__.py
index 27c8003b..8a63fbbc 100644
--- a/io_anim_bvh/__init__.py
+++ b/io_anim_bvh/__init__.py
@@ -21,6 +21,7 @@
bl_info = {
"name": "BioVision Motion Capture (BVH) format",
"author": "Campbell Barton",
+ "version": (1, 0, 0),
"blender": (2, 74, 0),
"location": "File > Import-Export",
"description": "Import-Export BVH from armature objects",
diff --git a/io_curve_svg/__init__.py b/io_curve_svg/__init__.py
index d97b9b43..188e9189 100644
--- a/io_curve_svg/__init__.py
+++ b/io_curve_svg/__init__.py
@@ -21,6 +21,7 @@
bl_info = {
"name": "Scalable Vector Graphics (SVG) 1.1 format",
"author": "JM Soler, Sergey Sharybin",
+ "version": (1, 0, 0),
"blender": (2, 57, 0),
"location": "File > Import > Scalable Vector Graphics (.svg)",
"description": "Import SVG as curves",
diff --git a/io_mesh_ply/__init__.py b/io_mesh_ply/__init__.py
index 3e84a4fd..77259690 100644
--- a/io_mesh_ply/__init__.py
+++ b/io_mesh_ply/__init__.py
@@ -21,6 +21,7 @@
bl_info = {
"name": "Stanford PLY format",
"author": "Bruce Merry, Campbell Barton",
+ "version": (1, 0, 0),
"blender": (2, 74, 0),
"location": "File > Import-Export",
"description": "Import-Export PLY mesh data withs UV's and vertex colors",
diff --git a/io_scene_3ds/__init__.py b/io_scene_3ds/__init__.py
index 4436141e..9236c07e 100644
--- a/io_scene_3ds/__init__.py
+++ b/io_scene_3ds/__init__.py
@@ -21,6 +21,7 @@
bl_info = {
"name": "Autodesk 3DS format",
"author": "Bob Holcomb, Campbell Barton",
+ "version": (1, 0, 0),
"blender": (2, 74, 0),
"location": "File > Import-Export",
"description": "Import-Export 3DS, meshes, uvs, materials, textures, "
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