[Bf-extensions-cvs] [1f36b196] master: Add Oscurart Tools for 2.8
Eugenio Pignataro
noreply at git.blender.org
Fri Dec 21 15:32:21 CET 2018
Commit: 1f36b19604c4b62ac6acf47f93ad5863af2032de
Author: Eugenio Pignataro
Date: Fri Dec 21 11:32:12 2018 -0300
Branches: master
https://developer.blender.org/rBA1f36b19604c4b62ac6acf47f93ad5863af2032de
Add Oscurart Tools for 2.8
===================================================================
A oscurart_tools/__init__.py
A oscurart_tools/files/collect_images.py
A oscurart_tools/files/reload_images.py
A oscurart_tools/files/save_incremental.py
A oscurart_tools/mesh/apply_linked_meshes.py
A oscurart_tools/mesh/overlap_island.py
A oscurart_tools/mesh/overlap_uvs.py
A oscurart_tools/mesh/select_doubles.py
A oscurart_tools/mesh/shapes_to_objects.py
A oscurart_tools/object/distribute.py
A oscurart_tools/object/search_and_select.py
A oscurart_tools/object/selection.py
===================================================================
diff --git a/oscurart_tools/__init__.py b/oscurart_tools/__init__.py
new file mode 100644
index 00000000..9b2817cd
--- /dev/null
+++ b/oscurart_tools/__init__.py
@@ -0,0 +1,166 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+bl_info = {
+ "name": "Oscurart Tools",
+ "author": "Oscurart, CodemanX",
+ "version": (4, 0, 0),
+ "blender": (2, 80, 0),
+ "location": "View3D > Toolbar and View3D > Specials (W-key)",
+ "description": "Tools for objects, render, shapes, and files.",
+ "warning": "",
+ "wiki_url": "https://wiki.blender.org/index.php/Extensions:2.6/Py/"
+ "Scripts/3D_interaction/Oscurart_Tools",
+ "category": "Object",
+ }
+
+
+import bpy
+from bpy.types import Menu
+from oscurart_tools.files import reload_images
+from oscurart_tools.files import save_incremental
+from oscurart_tools.files import collect_images
+from oscurart_tools.mesh import overlap_uvs
+from oscurart_tools.mesh import overlap_island
+from oscurart_tools.mesh import select_doubles
+from oscurart_tools.mesh import shapes_to_objects
+from oscurart_tools.object import distribute
+from oscurart_tools.object import selection
+from oscurart_tools.object import search_and_select
+from oscurart_tools.mesh import apply_linked_meshes
+
+from bpy.types import (
+ AddonPreferences,
+ Panel,
+ PropertyGroup,
+ )
+from bpy.props import (
+ StringProperty,
+ BoolProperty,
+ IntProperty,
+ PointerProperty,
+ CollectionProperty,
+ )
+
+# mesh
+class VIEW3D_MT_edit_mesh_oscurarttools(Menu):
+ bl_label = "OscurartTools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("mesh.uv_island_copy")
+ layout.operator("mesh.uv_island_paste")
+ layout.operator("mesh.select_doubles")
+ layout.separator()
+ layout.operator("image.reload_images_osc")
+ layout.operator("file.save_incremental_backup")
+ layout.operator("file.collect_all_images")
+
+def menu_funcMesh(self, context):
+ self.layout.menu("VIEW3D_MT_edit_mesh_oscurarttools")
+ self.layout.separator()
+
+# image
+class IMAGE_MT_uvs_oscurarttools(Menu):
+ bl_label = "OscurartTools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("mesh.uv_island_copy")
+ layout.operator("mesh.uv_island_paste")
+ layout.operator("mesh.overlap_uv_faces")
+ layout.separator()
+ layout.operator("image.reload_images_osc")
+ layout.operator("file.save_incremental_backup")
+ layout.operator("file.collect_all_images")
+
+def menu_funcImage(self, context):
+ self.layout.menu("IMAGE_MT_uvs_oscurarttools")
+ self.layout.separator()
+
+
+# object
+class VIEW3D_MT_object_oscurarttools(Menu):
+ bl_label = "OscurartTools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("object.distribute_osc")
+ layout.operator("object.search_and_select_osc")
+ layout.operator("object.shape_key_to_objects_osc")
+ layout.operator("mesh.apply_linked_meshes")
+ layout.separator()
+ layout.operator("image.reload_images_osc")
+ layout.operator("file.save_incremental_backup")
+ layout.operator("file.collect_all_images")
+
+def menu_funcObject(self, context):
+ self.layout.menu("VIEW3D_MT_object_oscurarttools")
+ self.layout.separator()
+
+# ========================= End of Scripts =========================
+
+
+classes = (
+ VIEW3D_MT_edit_mesh_oscurarttools,
+ IMAGE_MT_uvs_oscurarttools,
+ VIEW3D_MT_object_oscurarttools,
+ reload_images.reloadImages,
+ overlap_uvs.CopyUvIsland,
+ overlap_uvs.PasteUvIsland,
+ distribute.DistributeOsc,
+ selection.OscSelection,
+ save_incremental.saveIncrementalBackup,
+ collect_images.collectImagesOsc,
+ overlap_island.OscOverlapUv,
+ select_doubles.SelectDoubles,
+ shapes_to_objects.ShapeToObjects,
+ search_and_select.SearchAndSelectOt,
+ apply_linked_meshes.ApplyLRT,
+ )
+
+def register():
+ from bpy.types import Scene
+ Scene.multimeshedit = StringProperty()
+ bpy.types.VIEW3D_MT_edit_mesh_specials.prepend(menu_funcMesh)
+ bpy.types.IMAGE_MT_specials.prepend(menu_funcImage)
+ bpy.types.VIEW3D_MT_object_specials.prepend(menu_funcObject)
+
+ from bpy.utils import register_class
+ for cls in classes:
+ register_class(cls)
+
+
+def unregister():
+ del bpy.types.Scene.SearchAndSelectOt
+ bpy.types.VIEW3D_MT_edit_mesh_specials.remove(menu_funcMesh)
+ bpy.types.IMAGE_MT_specials.remove(menu_funcImage)
+ bpy.types.VIEW3D_MT_object_specials.remove(menu_funcObject)
+
+ from bpy.utils import unregister_class
+ for cls in reversed(classes):
+ unregister_class(cls)
+
+
+if __name__ == "__main__":
+ register()
diff --git a/oscurart_tools/files/collect_images.py b/oscurart_tools/files/collect_images.py
new file mode 100644
index 00000000..ce22700a
--- /dev/null
+++ b/oscurart_tools/files/collect_images.py
@@ -0,0 +1,59 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+import bpy
+from bpy.types import Operator
+import os
+import shutil
+
+
+class collectImagesOsc(Operator):
+ """Collect all images in the blend file and put them in IMAGES folder"""
+ bl_idname = "file.collect_all_images"
+ bl_label = "Collect Images"
+ bl_options = {"REGISTER", "UNDO"}
+
+ def execute(self, context):
+
+ imagespath = "%s/IMAGES" % (os.path.dirname(bpy.data.filepath))
+
+ if not os.path.exists(imagespath):
+ os.mkdir(imagespath)
+
+ bpy.ops.file.make_paths_absolute()
+
+ for image in bpy.data.images:
+ try:
+ image.update()
+
+ if image.has_data:
+ if not os.path.exists(os.path.join(imagespath,os.path.basename(image.filepath))):
+ shutil.copy(image.filepath, os.path.join(imagespath,os.path.basename(image.filepath)))
+ image.filepath = os.path.join(imagespath,os.path.basename(image.filepath))
+ else:
+ print("%s exists." % (image.name))
+ else:
+ print("%s missing path." % (image.name))
+ except:
+ print("%s missing path." % (image.name))
+
+ bpy.ops.file.make_paths_relative()
+
+ return {'FINISHED'}
diff --git a/oscurart_tools/files/reload_images.py b/oscurart_tools/files/reload_images.py
new file mode 100644
index 00000000..68b5c61b
--- /dev/null
+++ b/oscurart_tools/files/reload_images.py
@@ -0,0 +1,37 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+import bpy
+from bpy.types import Operator
+
+
+
+class reloadImages (Operator):
+ """Reloads all bitmaps in the scene"""
+ bl_idname = "image.reload_images_osc"
+ bl_label = "Reload Images"
+ bl_options = {"REGISTER", "UNDO"}
+
+ def execute(self, context):
+ for imgs in bpy.data.images:
+ imgs.reload()
+ return {'FINISHED'}
+
+
diff --git a/oscurart_tools/files/save_incremental.py b/oscurart_tools/files/save_incremental.py
new file mode 100644
index 00000000..d655b08e
--- /dev/null
+++ b/oscurart_tools/files/save_incremental.py
@@ -0,0 +1,70 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be usefu
@@ Diff output truncated at 10240 characters. @@
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