[Bf-extensions-cvs] [7fbe7166] master: Remove Old Oscurart Tools

Eugenio Pignataro noreply at git.blender.org
Fri Dec 21 15:31:34 CET 2018


Commit: 7fbe716603d46e6718893c15fe9548e0f1ff646f
Author: Eugenio Pignataro
Date:   Fri Dec 21 11:31:26 2018 -0300
Branches: master
https://developer.blender.org/rBA7fbe716603d46e6718893c15fe9548e0f1ff646f

Remove Old Oscurart Tools

===================================================================

D	oscurart_tools/__init__.py
D	oscurart_tools/oscurart_animation.py
D	oscurart_tools/oscurart_files.py
D	oscurart_tools/oscurart_meshes.py
D	oscurart_tools/oscurart_objects.py
D	oscurart_tools/oscurart_overrides.py
D	oscurart_tools/oscurart_render.py
D	oscurart_tools/oscurart_shapes.py

===================================================================

diff --git a/oscurart_tools/__init__.py b/oscurart_tools/__init__.py
deleted file mode 100644
index bf8896de..00000000
--- a/oscurart_tools/__init__.py
+++ /dev/null
@@ -1,477 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-#  This program is free software; you can redistribute it and/or
-#  modify it under the terms of the GNU General Public License
-#  as published by the Free Software Foundation; either version 2
-#  of the License, or (at your option) any later version.
-#
-#  This program is distributed in the hope that it will be useful,
-#  but WITHOUT ANY WARRANTY; without even the implied warranty of
-#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-#  GNU General Public License for more details.
-#
-#  You should have received a copy of the GNU General Public License
-#  along with this program; if not, write to the Free Software Foundation,
-#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-
-bl_info = {
-    "name": "Oscurart Tools",
-    "author": "Oscurart, CodemanX",
-    "version": (3, 5, 2),
-    "blender": (2, 77, 0),
-    "location": "View3D > Tools > Oscurart Tools",
-    "description": "Tools for objects, render, shapes, and files.",
-    "warning": "",
-    "wiki_url": "https://wiki.blender.org/index.php/Extensions:2.6/Py/"
-                "Scripts/3D_interaction/Oscurart_Tools",
-    "category": "Object",
-    }
-
-if "bpy" in locals():
-    import importlib
-    importlib.reload(oscurart_files)
-    importlib.reload(oscurart_meshes)
-    importlib.reload(oscurart_objects)
-    importlib.reload(oscurart_shapes)
-    importlib.reload(oscurart_render)
-    importlib.reload(oscurart_overrides)
-    importlib.reload(oscurart_animation)
-
-else:
-    from . import oscurart_files
-    from . import oscurart_meshes
-    from . import oscurart_objects
-    from . import oscurart_shapes
-    from . import oscurart_render
-    from . import oscurart_overrides
-    from . import oscurart_animation
-
-import bpy
-
-from bpy.types import (
-        AddonPreferences,
-        Panel,
-        PropertyGroup,
-        )
-from bpy.props import (
-        StringProperty,
-        BoolProperty,
-        IntProperty,
-        PointerProperty,
-        CollectionProperty,
-        )
-
-
-class View3DOscPanel(PropertyGroup):
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-
-    # Create Panels and Tools
-    osc_object_tools = BoolProperty(default=False)
-    osc_mesh_tools = BoolProperty(default=False)
-    osc_shapes_tools = BoolProperty(default=False)
-    osc_render_tools = BoolProperty(default=False)
-    osc_files_tools = BoolProperty(default=False)
-    osc_overrides_tools = BoolProperty(default=False)
-    osc_animation_tools = BoolProperty(default=False)
-
-    # For new Scenes
-    overrides = StringProperty(default="[]")
-
-
-class OscOverridesProp(PropertyGroup):
-    matoverride = StringProperty()
-    grooverride = StringProperty()
-
-
-# Panels
-class OscPanelControl(Panel):
-    bl_idname = "Oscurart Panel Control"
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-    bl_category = "Oscurart Tools"
-    bl_label = "Oscurart Tools"
-    bl_options = {'DEFAULT_CLOSED'}
-
-    def draw(self, context):
-        layout = self.layout
-        scene = context.scene
-        oscurart = scene.oscurart
-
-        col = layout.column(align=1)
-        col.prop(oscurart, "osc_object_tools", text="Object", icon="OBJECT_DATAMODE")
-        col.prop(oscurart, "osc_mesh_tools", text="Mesh", icon="EDITMODE_HLT")
-        col.prop(oscurart, "osc_shapes_tools", text="Shapes", icon="SHAPEKEY_DATA")
-        col.prop(oscurart, "osc_animation_tools", text="Animation", icon="POSE_DATA")
-        col.prop(oscurart, "osc_render_tools", text="Render", icon="SCENE")
-        col.prop(oscurart, "osc_files_tools", text="Files", icon="IMASEL")
-        col.prop(oscurart, "osc_overrides_tools", text="Overrides", icon="GREASEPENCIL")
-
-
-class OscPanelObject(Panel):
-    bl_idname = "Oscurart Object Tools"
-    bl_label = "Object Tools"
-    bl_category = "Oscurart Tools"
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-    bl_options = {'DEFAULT_CLOSED'}
-
-    @classmethod
-    def poll(cls, context):
-        return context.scene.oscurart.osc_object_tools
-
-    def draw(self, context):
-        layout = self.layout
-        col = layout.column(align=1)
-
-        colrow = col.row(align=1)
-        colrow.operator("object.relink_objects_between_scenes", icon="LINKED")
-        colrow = col.row(align=1)
-        colrow.operator("object.copy_objects_groups_layers", icon="LINKED")
-        colrow.operator("object.set_layers_to_other_scenes", icon="LINKED")
-        colrow = col.row(align=1)
-        colrow.operator("object.objects_to_groups", icon="GROUP")
-        colrow = col.row(align=1)
-        colrow.prop(bpy.context.scene, "SearchAndSelectOt", text="")
-        colrow.operator("object.search_and_select_osc", icon="ZOOM_SELECTED")
-        colrow = col.row(align=1)
-        colrow.prop(bpy.context.scene, "RenameObjectOt", text="")
-        colrow.operator("object.rename_objects_osc", icon="SHORTDISPLAY")
-        col.operator(
-            "object.distribute_osc",
-            icon="OBJECT_DATAMODE",
-            text="Distribute")
-        col.operator(
-            "object.duplicate_object_symmetry_osc",
-            icon="OUTLINER_OB_EMPTY",
-            text="Duplicate Sym")
-        colrow = col.row(align=1)
-        colrow.operator(
-            "object.modifiers_remove_osc",
-            icon="MODIFIER",
-            text="Remove Modifiers")
-        colrow.operator(
-            "object.modifiers_apply_osc",
-            icon="MODIFIER",
-            text="Apply Modifiers")
-        colrow = col.row(align=1)
-        colrow.operator(
-            "group.group_in_out_camera",
-            icon="RENDER_REGION",
-            text="Make Groups in out Camera")
-
-
-class OscPanelMesh(Panel):
-    bl_idname = "Oscurart Mesh Tools"
-    bl_label = "Mesh Tools"
-    bl_category = "Oscurart Tools"
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-    bl_options = {'DEFAULT_CLOSED'}
-
-    @classmethod
-    def poll(cls, context):
-        return context.scene.oscurart.osc_mesh_tools
-
-    def draw(self, context):
-        scene = context.scene
-        layout = self.layout
-        col = layout.column(align=1)
-
-        col.operator("mesh.object_to_mesh_osc", icon="MESH_MONKEY")
-        col.operator("mesh.select_side_osc", icon="VERTEXSEL")
-        col.operator("mesh.select_doubles", icon="VERTEXSEL")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.resym_save_map", icon="UV_SYNC_SELECT")
-        colrow = col.row(align=1)
-        colrow.operator(
-            "mesh.resym_mesh",
-            icon="UV_SYNC_SELECT",
-            text="Resym Mesh")
-        colrow.operator("mesh.resym_vertex_weights_osc", icon="UV_SYNC_SELECT")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.reconst_osc", icon="UV_SYNC_SELECT")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.vertex_color_mask", icon="GROUP_VCOL")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.overlap_uv_faces", icon="UV_FACESEL")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.uv_island_copy", icon="COPYDOWN")
-        colrow.operator("mesh.uv_island_paste", icon="PASTEDOWN")
-        colrow = col.row(align=1)
-        colrow.operator("view3d.modal_operator", icon="STICKY_UVS_DISABLE")
-        colrow = col.row(align=1)
-        colrow.operator("lattice.mirror_selected", icon="LATTICE_DATA")
-        colrow = col.row(align=1)
-        colrow.label(text="Edit Multimesh")
-        colrow.prop_search(scene, "multimeshedit", bpy.data, "collections", text="")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.create_edit_multimesh", icon="IMPORT", text= "StartEdit")
-        colrow.operator("mesh.apply_edit_multimesh", icon="EXPORT", text="FinishEdit")
-
-
-class OscPanelShapes(Panel):
-    bl_idname = "Oscurart Shapes Tools"
-    bl_label = "Shapes Tools"
-    bl_category = "Oscurart Tools"
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-    bl_options = {'DEFAULT_CLOSED'}
-
-    @classmethod
-    def poll(cls, context):
-        return context.scene.oscurart.osc_shapes_tools
-
-    def draw(self, context):
-        layout = self.layout
-        col = layout.column(align=1)
-
-        col.operator("object.shape_key_to_objects_osc", icon="OBJECT_DATAMODE")
-        col.operator("mesh.create_lmr_groups_osc", icon="GROUP_VERTEX")
-        col.operator("mesh.split_lr_shapes_osc", icon="SHAPEKEY_DATA")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.create_symmetrical_layout_osc", icon="IMPORT")
-        colrow.operator("mesh.create_asymmetrical_layout_osc", icon="EXPORT")
-
-
-class OscPanelRender(Panel):
-    bl_idname = "Oscurart Render Tools"
-    bl_label = "Render Tools"
-    bl_category = "Oscurart Tools"
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-    bl_options = {'DEFAULT_CLOSED'}
-
-    @classmethod
-    def poll(cls, context):
-        return context.scene.oscurart.osc_render_tools
-
-    def draw(self, context):
-        layout = self.layout
-        col = layout.column(align=1)
-
-        colrow = col.row(align=1)
-        col.operator(
-            "file.create_batch_maker_osc",
-            icon="LINENUMBERS_ON",
-            text="Make Render Batch")
-        col.operator(
-            "file.create_batch_python",
-            icon="LINENUMBERS_ON",
-            text="Make Python Batch")
-        colrow = col.row(align=1)
-        colrow.operator(
-            "render.render_all_scenes_osc",
-            icon="RENDER_STILL",
-            text="All Scenes").frametype = False
-        colrow.operator(
-            "render.render_all_scenes_osc",
-            text="> Frame").frametype = True
-        colrow = col.row(align=1)
-        colrow.operator(
-            "render.render_current_scene_osc",
-            icon="RENDER_STILL",
-            text="Active Scene").frametype = False
-        co

@@ Diff output truncated at 10240 characters. @@



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