[Bf-extensions-cvs] [816a19f2] blender2.8: glTF importer: set option descriptions

Julien Duroure noreply at git.blender.org
Wed Dec 5 22:18:46 CET 2018


Commit: 816a19f273791958c981c18a340309d25263a4f1
Author: Julien Duroure
Date:   Wed Dec 5 22:17:30 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBA816a19f273791958c981c18a340309d25263a4f1

glTF importer: set option descriptions

===================================================================

M	io_scene_gltf2/__init__.py

===================================================================

diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 1f7f7b01..769c3be6 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -437,11 +437,15 @@ class ImportGLTF2(Operator, ImportHelper):
 
     filter_glob: StringProperty(default="*.glb;*.gltf", options={'HIDDEN'})
 
-    loglevel: EnumProperty(items=Log.get_levels(), name="Log Level", default=Log.default())
+    loglevel: EnumProperty(
+        items=Log.get_levels(),
+        name="Log Level",
+        description="Set level of log to display",
+        default=Log.default())
 
     import_pack_images: BoolProperty(
         name='Pack images',
-        description='',
+        description='Pack all images into .blend file',
         default=True
     )
 
@@ -450,6 +454,7 @@ class ImportGLTF2(Operator, ImportHelper):
         items=(("NORMALS", "Use Normal Data", ""),
                ("FLAT", "Flat Shading", ""),
                ("SMOOTH", "Smooth Shading", "")),
+        description="How normals are computed during import",
         default="NORMALS")
 
     def draw(self, context):



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