[Bf-extensions-cvs] [8331476a] blender2.8: Changing object base index into mesh base
Kalle-Samuli Riihikoski
noreply at git.blender.org
Sat Aug 11 16:01:39 CEST 2018
Commit: 8331476a8fb34aa804c113f0239c965e377d406f
Author: Kalle-Samuli Riihikoski
Date: Sat Aug 11 13:54:46 2018 +0300
Branches: blender2.8
https://developer.blender.org/rBA8331476a8fb34aa804c113f0239c965e377d406f
Changing object base index into mesh base
===================================================================
M io_coat3D/__init__.py
===================================================================
diff --git a/io_coat3D/__init__.py b/io_coat3D/__init__.py
index 9af86a25..2083f314 100644
--- a/io_coat3D/__init__.py
+++ b/io_coat3D/__init__.py
@@ -251,7 +251,7 @@ class SCENE_OT_export(bpy.types.Operator):
#bpy.ops.object.transforms_to_deltas(mode='ROT')
bpy.ops.wm.collada_export(filepath=coa.applink_address, selected=True,
- apply_modifiers=False, triangulate=False)
+ apply_modifiers=False, sort_by_name=True, triangulate=False)
file = open(importfile, "w")
file.write("%s"%(checkname))
@@ -264,7 +264,7 @@ class SCENE_OT_export(bpy.types.Operator):
for objekti in bpy.context.selected_objects:
nimi = ''
for koko in bpy.context.selected_objects:
- nimi += koko.name + ':::'
+ nimi += koko.data.name + ':::'
objekti.coat3D.applink_group = nimi
objekti.coat3D.applink_address = coa.applink_address
objekti.coat3D.applink_name = coa.applink_name
@@ -296,6 +296,7 @@ class SCENE_OT_import(bpy.types.Operator):
Blender_export += ('%sexport.txt'%(os.sep))
new_applink_address = 'False'
new_object = False
+ print(Blender_export)
if(os.path.isfile(Blender_export)):
obj_pathh = open(Blender_export)
new_object = True
@@ -337,12 +338,21 @@ class SCENE_OT_import(bpy.types.Operator):
obj_list = obj_names.split(':::')
applinks = []
mat_list = []
+ obj_list.pop()
+ print('obj_list: ',obj_list)
+
+
for app_obj in obj_list:
pnimi = app_obj.lstrip()
listed = re.split(r'[:::]', pnimi)
- for tobj in bpy.context.scene.collection.all_objects:
- if(tobj.name == app_obj):
- applinks.append(tobj)
+ for tobj in bpy.context.collection.all_objects:
+ if(tobj.type == 'MESH'):
+ print('tobj.data.name: ',tobj.data.name)
+ print('app_obj: ',app_obj)
+ if(tobj.data.name == app_obj):
+ print('applink appends:',tobj)
+ applinks.append(tobj)
+
if(obj_coat.objecttime != str(os.path.getmtime(obj_coat.applink_address))):
materials_old = bpy.data.materials.keys()
obj_coat.dime = objekti.dimensions
@@ -350,7 +360,7 @@ class SCENE_OT_import(bpy.types.Operator):
bpy.ops.wm.collada_import(filepath=obj_coat.applink_address)
bpy.ops.object.select_all(action='DESELECT')
-
+
materials_new = bpy.data.materials.keys()
new_ma = list(set(materials_new).difference(set(materials_old)))
proxy_index = -1
@@ -359,6 +369,7 @@ class SCENE_OT_import(bpy.types.Operator):
del_list = []
for obe in applinks:
+ print('obe: ',obe)
counter += 1
obe.coat3D.applink_skip = 'True'
if(obe.coat3D.applink_address == objekti.coat3D.applink_address and obe.type == 'MESH'):
@@ -371,14 +382,14 @@ class SCENE_OT_import(bpy.types.Operator):
#finds a object that was imported
if(obe.coat3D.applink_export == False):
- find_name = obe.name + '-mesh'
+ find_name = obe.data.name + '-mesh'
find_name = find_name.replace('.', '_')
else:
- find_name = obe.name + '.001'
+ find_name = obe.data.name + '.001'
for allobjekti in bpy.context.scene.collection.all_objects:
counter = 0
- if(allobjekti.name == find_name):
+ if(allobjekti.data.name == find_name):
obj_proxy = allobjekti
del_list.append(allobjekti)
break
@@ -402,8 +413,8 @@ class SCENE_OT_import(bpy.types.Operator):
obj_data = obe.data.id_data
obe.data = obj_proxy.data.id_data
+ obe.data.id_data.name = obj_data.name
if(bpy.data.meshes[obj_data.name].users == 0):
- obe.data.id_data.name = obj_data.name
bpy.data.meshes.remove(obj_data)
@@ -419,16 +430,16 @@ class SCENE_OT_import(bpy.types.Operator):
if (use_smooth):
for data_mesh in obe.data.polygons:
data_mesh.use_smooth = True
-
+
bpy.ops.object.select_all(action='DESELECT')
-
+ print('del_list', del_list)
for deleting in del_list:
deleting.select_set(action='SELECT')
bpy.ops.object.delete()
mat_index = 0
- for obe in applinks:
- bpy.data.materials.remove(bpy.data.materials[new_ma[mat_index]])
- mat_index +=1
+ #for obe in applinks:
+ # bpy.data.materials.remove(bpy.data.materials[new_ma[mat_index]])
+ # mat_index +=1
if(os.path.isfile(path3b_n)):
path3b_fil = open(path3b_n)
@@ -479,7 +490,7 @@ class SCENE_OT_import(bpy.types.Operator):
for new_obj in bpy.context.collection.objects:
if(new_obj.coat3D.applink_old == False):
- nimi += new_obj.name + ':::'
+ nimi += new_obj.data.name + ':::'
new_obj.select_set('SELECT')
#bpy.ops.object.origin_set(type='GEOMETRY_ORIGIN')
new_obj.rotation_euler = (0, 0, 0)
More information about the Bf-extensions-cvs
mailing list