[Bf-extensions-cvs] [2edd24a4] master: Fix T51503 Added support for Cycles image textures
florianfelix
noreply at git.blender.org
Fri Sep 29 17:29:47 CEST 2017
Commit: 2edd24a4e6c5b77ddca88cbddaa581edf0d89e8b
Author: florianfelix
Date: Fri Sep 29 17:11:31 2017 +0200
Branches: master
https://developer.blender.org/rBA2edd24a4e6c5b77ddca88cbddaa581edf0d89e8b
Fix T51503 Added support for Cycles image textures
===================================================================
M io_online_sketchfab/pack_for_export.py
===================================================================
diff --git a/io_online_sketchfab/pack_for_export.py b/io_online_sketchfab/pack_for_export.py
index 16d38cca..e9fbde72 100644
--- a/io_online_sketchfab/pack_for_export.py
+++ b/io_online_sketchfab/pack_for_export.py
@@ -61,17 +61,31 @@ def prepare_assets(export_settings):
for ob in bpy.data.objects:
if ob.type == 'MESH':
+
for mat_slot in ob.material_slots:
- if not mat_slot.material:
- continue
- for tex_slot in mat_slot.material.texture_slots:
- if not tex_slot:
+ #CYCLES RENDER
+ if bpy.context.scene.render.engine == 'CYCLES':
+ if not mat_slot.material:
+ continue
+ if not mat_slot.material.node_tree:
continue
- tex = tex_slot.texture
- if tex.type == 'IMAGE':
- image = tex.image
- if image is not None:
- images.add(image)
+ imgnodes = [n for n in mat_slot.material.node_tree.nodes if n.type == 'TEX_IMAGE']
+ for node in imgnodes:
+ if node.image is not None:
+ images.add(node.image)
+ #BLENDER RENDER
+ else:
+ if not mat_slot.material:
+ continue
+ for tex_slot in mat_slot.material.texture_slots:
+ if not tex_slot:
+ continue
+ tex = tex_slot.texture
+ if tex.type == 'IMAGE':
+ image = tex.image
+ if image is not None:
+ images.add(image)
+
if ((export_settings['models'] == 'SELECTION' and ob.type == 'MESH') or
(export_settings['lamps'] == 'SELECTION' and ob.type == 'LAMP')):
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