[Bf-extensions-cvs] [ad8093dd] master: render_renderslot: wrong usage of class and added auto advance option

kostex noreply at git.blender.org
Mon May 22 20:40:45 CEST 2017


Commit: ad8093dd1e874532c3234323f18939c83e89a1d9
Author: kostex
Date:   Mon May 22 20:40:30 2017 +0200
Branches: master
https://developer.blender.org/rBACad8093dd1e874532c3234323f18939c83e89a1d9

render_renderslot: wrong usage of class and added auto advance option

===================================================================

M	render_renderslot.py

===================================================================

diff --git a/render_renderslot.py b/render_renderslot.py
index d56dc727..69201fe4 100644
--- a/render_renderslot.py
+++ b/render_renderslot.py
@@ -18,7 +18,7 @@
 
 import bpy
 from bpy.types import Operator
-from bpy.props import IntProperty
+from bpy.props import IntProperty, BoolProperty
 from sys import platform
 from bpy.app.handlers import persistent
 
@@ -26,7 +26,7 @@ from bpy.app.handlers import persistent
 bl_info = {
     "name": "KTX RenderSlot",
     "author": "Roel Koster, @koelooptiemanna, irc:kostex",
-    "version": (1, 2, 1),
+    "version": (1, 2, 5),
     "blender": (2, 7, 0),
     "location": "Properties Editor > Render > Render",
     "category": "Render"}
@@ -35,10 +35,23 @@ bl_info = {
 nullpath = '/nul' if platform == 'win32' else '/dev/null'
 
 
-class SlotBuffer:
+class OccupiedSlots:
     data = '00000000'
 
 
+class KTX_Renderslot_Prefs(bpy.types.AddonPreferences):
+    bl_idname = __name__
+
+    advanced_mode = bpy.props.BoolProperty(
+        name="Advanced Mode",
+        description="Gives the addon some advanced options",
+        default=False)
+
+    def draw(self, context):
+        layout = self.layout
+        layout.prop(self, "advanced_mode")
+
+
 class KTX_RenderSlot(Operator):
     bl_label = "Select Render Slot"
     bl_idname = "ktx.renderslot"
@@ -54,66 +67,66 @@ class KTX_RenderSlot(Operator):
         return {'FINISHED'}
 
 
-class KTX_CheckSlots(Operator):
-    bl_label = "Check Render Slots"
-    bl_idname = "ktx.checkslots"
-    bl_description = "Check Render Slots Occupation"
-
-    def execute(self, context):
-        img = bpy.data.images['Render Result']
-        active = img.render_slots.active_index
-        slots = ''
-        for i in range(8):
-            img.render_slots.active_index = i
-            try:
-                img.save_render(nullpath)
-                slots = slots + '1'
-            except:
-                slots = slots + '0'
-
-        bpy.context.scene.ktx_occupied_render_slots.data = slots
-        img.render_slots.active_index = active
+ at persistent
+def checkslots(scene):
+    img = bpy.data.images['Render Result']
+    active = img.render_slots.active_index
+    slots = ''
+    for i in range(8):
+        img.render_slots.active_index = i
+        try:
+            img.save_render(nullpath)
+            slots = slots + '1'
+        except RuntimeError:
+            slots = slots + '0'
 
-        return {'FINISHED'}
+    scene.ktx_occupied_render_slots.data = slots
+    if scene.ktx_auto_advance_slot:
+        active += 1
+        if active == 8:
+            active = 0
+    img.render_slots.active_index = active
 
 
 def ui(self, context):
-        layout = self.layout
+    scn = context.scene
+    layout = self.layout
+    row = layout.row(align=True)
+    row.alignment = 'LEFT'
+    try:
+        active = bpy.data.images['Render Result'].render_slots.active_index
+        if bpy.context.user_preferences.addons[__name__].preferences.advanced_mode:
+            row.prop(scn, 'ktx_auto_advance_slot', 'Auto Advance')
         row = layout.row(align=True)
-        row.alignment = 'LEFT'
-        try:
-            active = bpy.data.images['Render Result'].render_slots.active_index
-            row = layout.row(align=True)
-            row.alignment = 'EXPAND'
-            for i in range(8):
-                is_active = bool(i == active)
-                test_active = bool(bpy.context.scene.ktx_occupied_render_slots.data[i] == '1')
-                icons = "LAYER_ACTIVE" if test_active else "BLANK1"
-                label = "[{}]".format(str(i + 1)) if is_active else str(i + 1)
-                row.operator('ktx.renderslot', text=label, icon=icons).number = i
-        except:
-            row.label(text="No Render Slots available yet", icon="INFO")
-
-
- at persistent
-def ktx_render_handler(scene):
-    bpy.ops.ktx.checkslots()
+        row.alignment = 'EXPAND'
+        for i in range(8):
+            is_active = bool(i == active)
+            test_active = bool(scn.ktx_occupied_render_slots.data[i] == '1')
+            icons = "LAYER_ACTIVE" if test_active else "BLANK1"
+            label = "[{}]".format(str(i + 1)) if is_active else str(i + 1)
+            row.operator('ktx.renderslot', text=label, icon=icons).number = i
+    except:
+        scn.ktx_occupied_render_slots.data = '00000000'
+        row.label(text="No Render Slots available yet", icon="INFO")
 
 
 def register():
     bpy.utils.register_module(__name__)
     bpy.types.RENDER_PT_render.prepend(ui)
-    bpy.types.Scene.ktx_occupied_render_slots = SlotBuffer
+    bpy.types.Scene.ktx_auto_advance_slot = BoolProperty(default=False, description="Auto Advance to Next Slot after a Render")
+    bpy.types.Scene.ktx_occupied_render_slots = OccupiedSlots
 
-    bpy.app.handlers.render_post.append(ktx_render_handler)
+    bpy.app.handlers.render_post.append(checkslots)
 
 
 def unregister():
     bpy.utils.unregister_module(__name__)
+
     bpy.types.RENDER_PT_render.remove(ui)
     del bpy.types.Scene.ktx_occupied_render_slots
+    del bpy.types.Scene.ktx_auto_advance_slot
 
-    bpy.app.handlers.render_post.remove(ktx_render_handler)
+    bpy.app.handlers.render_post.remove(checkslots)
 
 
 if __name__ == "__main__":



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