[Bf-extensions-cvs] [f863a6f6] master: now you can make a linked group local without select it from list
Eugenio Pignataro
noreply at git.blender.org
Mon May 15 22:37:55 CEST 2017
Commit: f863a6f6028bb871282f3d01eee0901174c9c8b4
Author: Eugenio Pignataro
Date: Mon May 15 17:37:48 2017 -0300
Branches: master
https://developer.blender.org/rBACf863a6f6028bb871282f3d01eee0901174c9c8b4
now you can make a linked group local without select it from list
===================================================================
M oscurart_mesh_cache_tools.py
===================================================================
diff --git a/oscurart_mesh_cache_tools.py b/oscurart_mesh_cache_tools.py
index 08cda682..103a32af 100644
--- a/oscurart_mesh_cache_tools.py
+++ b/oscurart_mesh_cache_tools.py
@@ -294,14 +294,7 @@ def OscLinkedGroupToLocal():
for ob in GROBJS:
NEWGROUP.objects.link(ob)
NEWOBJ.append(ob)
- """
- for ob in NEWOBJ:
- if ob.type == "MESH":
- if len(ob.modifiers):
- for MODIFIER in ob.modifiers[:]:
- if MODIFIER.type == "SUBSURF" or MODIFIER.type == "MASK":
- ob.modifiers.remove(MODIFIER)
- """
+
class OscGroupLinkedToLocal(bpy.types.Operator):
bl_idname = "group.linked_group_to_local"
@@ -309,10 +302,6 @@ class OscGroupLinkedToLocal(bpy.types.Operator):
bl_description = "Group Linked To Local"
bl_options = {'REGISTER', 'UNDO'}
- @classmethod
- def poll(cls, context):
- return(bpy.context.scene.pc_pc2_group != "")
-
def execute(self, context):
OscLinkedGroupToLocal()
return {'FINISHED'}
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