[Bf-extensions-cvs] [9663ee3] master: add ant landscape presets: T51000

meta-androcto noreply at git.blender.org
Sun Mar 19 04:58:13 CET 2017


Commit: 9663ee3c3e1e7314d8d7529ac1516341b4e5c611
Author: meta-androcto
Date:   Sun Mar 19 14:57:44 2017 +1100
Branches: master
https://developer.blender.org/rBA9663ee3c3e1e7314d8d7529ac1516341b4e5c611

add ant landscape presets: T51000

===================================================================

A	presets/operator/mesh.landscape_add/default-larger.py
A	presets/operator/mesh.landscape_add/default.py
A	presets/operator/mesh.landscape_add/heteroterrain.py
A	presets/operator/mesh.landscape_add/hybridmfractal.py
A	presets/operator/mesh.landscape_add/marblestrata.py
A	presets/operator/mesh.landscape_add/planetnoise.py
A	presets/operator/mesh.landscape_add/plateau.py
A	presets/operator/mesh.landscape_add/ridgedmfractal.py
A	presets/operator/mesh.landscape_add/stratasphere.py
A	presets/operator/mesh.landscape_add/turbulence.py
A	presets/operator/mesh.landscape_add/voronoihills.py
A	presets/operator/mesh.landscape_add/vulcano.py

===================================================================

diff --git a/presets/operator/mesh.landscape_add/default-larger.py b/presets/operator/mesh.landscape_add/default-larger.py
new file mode 100644
index 0000000..306e61a
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/default-larger.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = False
+op.SmoothMesh = True
+op.Subdivision = 128
+op.MeshSize = 16.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 0
+op.NoiseSize = 8.0
+op.NoiseType = 'multi_fractal'
+op.BasisType = '0'
+op.VLBasisType = '0'
+op.Distortion = 1.0
+op.HardNoise = False
+op.NoiseDepth = 8
+op.mDimension = 1.0
+op.mLacunarity = 2.0
+op.mOffset = 1.0
+op.mGain = 1.0
+op.MarbleBias = '0'
+op.MarbleSharp = '0'
+op.MarbleShape = '0'
+op.Invert = False
+op.Height = 4.0
+op.Offset = 0.0
+op.Falloff = '1'
+op.Sealevel = 0.0
+op.Plateaulevel = 10.0
+op.Strata = 5.0
+op.StrataType = '0'
diff --git a/presets/operator/mesh.landscape_add/default.py b/presets/operator/mesh.landscape_add/default.py
new file mode 100644
index 0000000..3a322b0
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/default.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = False
+op.SmoothMesh = True
+op.Subdivision = 128
+op.MeshSize = 2.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 0
+op.NoiseSize = 1.0
+op.NoiseType = 'multi_fractal'
+op.BasisType = '0'
+op.VLBasisType = '0'
+op.Distortion = 1.0
+op.HardNoise = False
+op.NoiseDepth = 8
+op.mDimension = 1.0
+op.mLacunarity = 2.0
+op.mOffset = 1.0
+op.mGain = 1.0
+op.MarbleBias = '0'
+op.MarbleSharp = '0'
+op.MarbleShape = '0'
+op.Invert = False
+op.Height = 0.5
+op.Offset = 0.0
+op.Falloff = '1'
+op.Sealevel = 0.0
+op.Plateaulevel = 1.0
+op.Strata = 5.0
+op.StrataType = '0'
diff --git a/presets/operator/mesh.landscape_add/heteroterrain.py b/presets/operator/mesh.landscape_add/heteroterrain.py
new file mode 100644
index 0000000..672baf6
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/heteroterrain.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = False
+op.SmoothMesh = True
+op.Subdivision = 256
+op.MeshSize = 2.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 1
+op.NoiseSize = 0.33000001311302185
+op.NoiseType = 'hetero_terrain'
+op.BasisType = '0'
+op.VLBasisType = '0'
+op.Distortion = 1.0
+op.HardNoise = False
+op.NoiseDepth = 8
+op.mDimension = 0.8799999952316284
+op.mLacunarity = 2.200000047683716
+op.mOffset = 0.7300002574920654
+op.mGain = 1.0
+op.MarbleBias = '0'
+op.MarbleSharp = '0'
+op.MarbleShape = '0'
+op.Invert = False
+op.Height = 0.20000000298023224
+op.Offset = 0.0
+op.Falloff = '1'
+op.Sealevel = 0.0
+op.Plateaulevel = 1.0
+op.Strata = 5.0
+op.StrataType = '0'
diff --git a/presets/operator/mesh.landscape_add/hybridmfractal.py b/presets/operator/mesh.landscape_add/hybridmfractal.py
new file mode 100644
index 0000000..ef1f7f1
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/hybridmfractal.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = False
+op.SmoothMesh = True
+op.Subdivision = 256
+op.MeshSize = 2.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 1
+op.NoiseSize = 0.75
+op.NoiseType = 'hybrid_multi_fractal'
+op.BasisType = '0'
+op.VLBasisType = '0'
+op.Distortion = 1.0
+op.HardNoise = False
+op.NoiseDepth = 8
+op.mDimension = 0.800000011920929
+op.mLacunarity = 2.299999952316284
+op.mOffset = 0.699999988079071
+op.mGain = 4.0
+op.MarbleBias = '0'
+op.MarbleSharp = '0'
+op.MarbleShape = '0'
+op.Invert = False
+op.Height = 0.25
+op.Offset = 0.0
+op.Falloff = '1'
+op.Sealevel = 0.0
+op.Plateaulevel = 1.0
+op.Strata = 5.0
+op.StrataType = '0'
diff --git a/presets/operator/mesh.landscape_add/marblestrata.py b/presets/operator/mesh.landscape_add/marblestrata.py
new file mode 100644
index 0000000..a73b25d
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/marblestrata.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = False
+op.SmoothMesh = True
+op.Subdivision = 256
+op.MeshSize = 2.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 0
+op.NoiseSize = 0.6499999761581421
+op.NoiseType = 'marble_noise'
+op.BasisType = '2'
+op.VLBasisType = '3'
+op.Distortion = 3.5
+op.HardNoise = False
+op.NoiseDepth = 8
+op.mDimension = 1.0
+op.mLacunarity = 2.0
+op.mOffset = 1.0
+op.mGain = 1.0
+op.MarbleBias = '0'
+op.MarbleSharp = '1'
+op.MarbleShape = '5'
+op.Invert = True
+op.Height = 0.15000000596046448
+op.Offset = 0.05000000074505806
+op.Falloff = '1'
+op.Sealevel = 0.0
+op.Plateaulevel = 1.0
+op.Strata = 5.0
+op.StrataType = '2'
diff --git a/presets/operator/mesh.landscape_add/planetnoise.py b/presets/operator/mesh.landscape_add/planetnoise.py
new file mode 100644
index 0000000..4c2b190
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/planetnoise.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = True
+op.SmoothMesh = True
+op.Subdivision = 256
+op.MeshSize = 2.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 0
+op.NoiseSize = 0.5
+op.NoiseType = 'planet_noise'
+op.BasisType = '1'
+op.VLBasisType = '3'
+op.Distortion = 0.75
+op.HardNoise = False
+op.NoiseDepth = 12
+op.mDimension = 1.0
+op.mLacunarity = 2.0
+op.mOffset = 1.0
+op.mGain = 1.0
+op.MarbleBias = '0'
+op.MarbleSharp = '0'
+op.MarbleShape = '0'
+op.Invert = False
+op.Height = 0.09999999403953552
+op.Offset = 0.0
+op.Falloff = '1'
+op.Sealevel = 0.0
+op.Plateaulevel = 1.0
+op.Strata = 5.0
+op.StrataType = '0'
diff --git a/presets/operator/mesh.landscape_add/plateau.py b/presets/operator/mesh.landscape_add/plateau.py
new file mode 100644
index 0000000..791c430
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/plateau.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = False
+op.SmoothMesh = True
+op.Subdivision = 128
+op.MeshSize = 2.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 2
+op.NoiseSize = 0.2199999988079071
+op.NoiseType = 'variable_lacunarity'
+op.BasisType = '2'
+op.VLBasisType = '3'
+op.Distortion = 0.6000000238418579
+op.HardNoise = False
+op.NoiseDepth = 8
+op.mDimension = 1.0
+op.mLacunarity = 2.0
+op.mOffset = 1.0
+op.mGain = 1.0
+op.MarbleBias = '0'
+op.MarbleSharp = '0'
+op.MarbleShape = '0'
+op.Invert = True
+op.Height = 0.30000001192092896
+op.Offset = 0.10999999940395355
+op.Falloff = '2'
+op.Sealevel = 0.0
+op.Plateaulevel = 0.10000000149011612
+op.Strata = 7.0
+op.StrataType = '1'
diff --git a/presets/operator/mesh.landscape_add/ridgedmfractal.py b/presets/operator/mesh.landscape_add/ridgedmfractal.py
new file mode 100644
index 0000000..4555756
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/ridgedmfractal.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = False
+op.SmoothMesh = True
+op.Subdivision = 128
+op.MeshSize = 2.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 3
+op.NoiseSize = 0.75
+op.NoiseType = 'ridged_multi_fractal'
+op.BasisType = '0'
+op.VLBasisType = '0'
+op.Distortion = 1.0
+op.HardNoise = False
+op.NoiseDepth = 12
+op.mDimension = 0.8999999761581421
+op.mLacunarity = 2.200000047683716
+op.mOffset = 0.8999999761581421
+op.mGain = 4.0
+op.MarbleBias = '0'
+op.MarbleSharp = '0'
+op.MarbleShape = '0'
+op.Invert = False
+op.Height = 0.5
+op.Offset = 0.25
+op.Falloff = '2'
+op.Sealevel = 0.0
+op.Plateaulevel = 1.0
+op.Strata = 5.0
+op.StrataType = '0'
diff --git a/presets/operator/mesh.landscape_add/stratasphere.py b/presets/operator/mesh.landscape_add/stratasphere.py
new file mode 100644
index 0000000..934406f
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/stratasphere.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = True
+op.SmoothMesh = True
+op.Subdivision = 200
+op.MeshSize = 2.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 5
+op.NoiseSize = 0.75
+op.NoiseType = 'multi_fractal'
+op.BasisType = '9'
+op.VLBasisType = '0'
+op.Distortion = 2.0
+op.HardNoise = False
+op.NoiseDepth = 8
+op.mDimension = 1.0
+op.mLacunarity = 2.0
+op.mOffset = 1.0
+op.mGain = 1.0
+op.MarbleBias = '0'
+op.MarbleSharp = '0'
+op.MarbleShape = '4'
+op.Invert = False
+op.Height = 0.3499999940395355
+op.Offset = 0.15000000596046448
+op.Falloff = '3'
+op.Sealevel = 0.0
+op.Plateaulevel = 1.0
+op.Strata = 5.0
+op.StrataType = '2'
diff --git a/presets/operator/mesh.landscape_add/turbulence.py b/presets/operator/mesh.landscape_add/turbulence.py
new file mode 100644
index 0000000..371e05e
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/turbulence.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = False
+op.SmoothMesh = True
+op.Subdivision = 128
+op.MeshSize = 2.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 0
+op.NoiseSize = 0.5
+op.NoiseType = 'turbulence_vector'
+op.BasisType = '0'
+op.VLBasisType = '0'
+op.Distortion = 1.0
+op.HardNoise = True
+op.NoiseDepth = 3
+op.mDimension = 1.0
+op.mLacunarity = 2.0
+op.mOffset = 1.0
+op.mGain = 1.0
+op.MarbleBias = '0'
+op.MarbleSharp = '0'
+op.MarbleShape = '0'
+op.Invert = False
+op.Height = 0.25
+op.Offset = 0.25
+op.Falloff = '2'
+op.Sealevel = 0.0
+op.Plateaulevel = 1.0
+op.Strata = 5.0
+op.StrataType = '0'
diff --git a/presets/operator/mesh.landscape_add/voronoihills.py b/presets/operator/mesh.landscape_add/voronoihills.py
new file mode 100644
index 0000000..46e48cf
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/voronoihills.py
@@ -0,0 +1,33 @@
+import bpy
+op = bpy.context.active_operator
+
+op.AutoUpdate = True
+op.SphereMesh = False
+op.SmoothMesh = True
+op.Subdivision = 128
+op.MeshSize = 2.0
+op.XOffset = 0.0
+op.YOffset = 0.0
+op.RandomSeed = 3
+op.NoiseSize = 0.550000011920929
+op.NoiseType = 'turbulence_vector'
+op.BasisType = '3'
+op.VLBasisType = '0'
+op.Distortion = 1.0
+op.HardNoise = False
+op.NoiseDepth = 2
+op.mDimension = 1.0
+op.mLacunarity = 2.0
+op.mOffset = 1.0
+op.mGain = 1.0
+op.MarbleBias = '0'
+op.MarbleSharp = '0'
+op.MarbleShape =

@@ Diff output truncated at 10240 characters. @@



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