[Bf-extensions-cvs] [0bd045eb] master: brush menus, Fix: T52409
meta-androcto
noreply at git.blender.org
Tue Aug 15 23:20:34 CEST 2017
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Commit: 0bd045ebafa881fa7637cff77a7f20bcb635c857
Author: meta-androcto
Date: Wed Aug 16 07:20:14 2017 +1000
Branches: master
https://developer.blender.org/rBA0bd045ebafa881fa7637cff77a7f20bcb635c857
brush menus, Fix: T52409
===================================================================
M space_view3d_brush_menus/dyntopo_menu.py
===================================================================
diff --git a/space_view3d_brush_menus/dyntopo_menu.py b/space_view3d_brush_menus/dyntopo_menu.py
index 1e7a5600..ff746df3 100644
--- a/space_view3d_brush_menus/dyntopo_menu.py
+++ b/space_view3d_brush_menus/dyntopo_menu.py
@@ -42,78 +42,96 @@ class DynTopoMenu(Menu):
"Enable Dynamic Topology")
- class DynDetailMenu(Menu):
- bl_label = "Detail Size"
- bl_idname = "VIEW3D_MT_sv3_dyn_detail"
-
- def init(self):
- settings = (("40", 40),
- ("30", 30),
- ("20", 20),
+class DynDetailMenu(Menu):
+ bl_label = "Detail Size"
+ bl_idname = "VIEW3D_MT_sv3_dyn_detail"
+
+ def init(self):
+ settings = (("40", 40),
+ ("30", 30),
+ ("20", 20),
+ ("10", 10),
+ ("5", 5),
+ ("1", 1))
+
+ if bpy.context.tool_settings.sculpt.detail_type_method == 'RELATIVE':
+ datapath = "tool_settings.sculpt.detail_size"
+ slider_setting = "detail_size"
+
+ elif bpy.context.tool_settings.sculpt.detail_type_method == 'CONSTANT':
+ datapath = "tool_settings.sculpt.constant_detail"
+ slider_setting = "constant_detail"
+ else:
+ datapath = "tool_settings.sculpt.detail_percent"
+ slider_setting = "detail_percent"
+ settings = (("100", 100),
+ ("75", 75),
+ ("50", 50),
+ ("25", 25),
("10", 10),
- ("5", 5),
- ("1", 1))
-
- if bpy.context.tool_settings.sculpt.detail_type_method == 'RELATIVE':
- datapath = "tool_settings.sculpt.detail_size"
- slider_setting = "detail_size"
-
- elif bpy.context.tool_settings.sculpt.detail_type_method == 'CONSTANT':
- datapath = "tool_settings.sculpt.constant_detail"
- slider_setting = "constant_detail"
- else:
- datapath = "tool_settings.sculpt.detail_percent"
- slider_setting = "detail_percent"
- settings = (("100", 100),
- ("75", 75),
- ("50", 50),
- ("25", 25),
- ("10", 10),
- ("5", 5))
-
- return settings, datapath, slider_setting
-
- class DetailMethodMenu(Menu):
- bl_label = "Detail Method"
- bl_idname = "VIEW3D_MT_sv3_detail_method_menu"
-
- def draw(self, context):
- layout = self.layout
- refine_path = "tool_settings.sculpt.detail_refine_method"
- type_path = "tool_settings.sculpt.detail_type_method"
-
- refine_items = (("Subdivide Edges", 'SUBDIVIDE'),
- ("Collapse Edges", 'COLLAPSE'),
- ("Subdivide Collapse", 'SUBDIVIDE_COLLAPSE'))
-
- type_items = (("Relative Detail", 'RELATIVE'),
- ("Constant Detail", 'CONSTANT'),
- ("Brush Detail", 'BRUSH'))
-
- layout.row().label("Refine")
- layout.row().separator()
+ ("5", 5))
- # add the refine menu items
- for item in refine_items:
- utils_core.menuprop(
- layout.row(), item[0], item[1],
- refine_path, disable=True,
- icon='RADIOBUT_OFF',
- disable_icon='RADIOBUT_ON'
- )
+ return settings, datapath, slider_setting
- layout.row().label("")
+ def draw(self, context):
+ settings, datapath, slider_setting = self.init()
+ layout = self.layout
- layout.row().label("Type")
- layout.row().separator()
+ # add the top slider
+ layout.row().prop(context.tool_settings.sculpt,
+ slider_setting, slider=True)
+ layout.row().separator()
+
+ # add the rest of the menu items
+ for i in range(len(settings)):
+ utils_core.menuprop(
+ layout.row(), settings[i][0], settings[i][1], datapath,
+ icon='RADIOBUT_OFF', disable=True,
+ disable_icon='RADIOBUT_ON'
+ )
+
+
+class DetailMethodMenu(Menu):
+ bl_label = "Detail Method"
+ bl_idname = "VIEW3D_MT_sv3_detail_method_menu"
+
+ def draw(self, context):
+ layout = self.layout
+ refine_path = "tool_settings.sculpt.detail_refine_method"
+ type_path = "tool_settings.sculpt.detail_type_method"
+
+ refine_items = (("Subdivide Edges", 'SUBDIVIDE'),
+ ("Collapse Edges", 'COLLAPSE'),
+ ("Subdivide Collapse", 'SUBDIVIDE_COLLAPSE'))
+
+ type_items = (("Relative Detail", 'RELATIVE'),
+ ("Constant Detail", 'CONSTANT'),
+ ("Brush Detail", 'BRUSH'))
+
+ layout.row().label("Refine")
+ layout.row().separator()
+
+ # add the refine menu items
+ for item in refine_items:
+ utils_core.menuprop(
+ layout.row(), item[0], item[1],
+ refine_path, disable=True,
+ icon='RADIOBUT_OFF',
+ disable_icon='RADIOBUT_ON'
+ )
+
+ layout.row().label("")
+
+ layout.row().label("Type")
+ layout.row().separator()
- # add the type menu items
- for item in type_items:
- utils_core.menuprop(
- layout.row(), item[0], item[1],
- type_path, disable=True,
- icon='RADIOBUT_OFF', disable_icon='RADIOBUT_ON'
- )
+ # add the type menu items
+ for item in type_items:
+ utils_core.menuprop(
+ layout.row(), item[0], item[1],
+ type_path, disable=True,
+ icon='RADIOBUT_OFF', disable_icon='RADIOBUT_ON'
+ )
class SymmetrizeMenu(Menu):
- Previous message: [Bf-extensions-cvs] [226b954d] master: brush menus, fix indent last commit, bump version number
- Next message: [Bf-extensions-cvs] [795b722b] master: *Added capsule Metaball as cylinder blob pov primitive *Added the following pov keywords to object properties tab: hollow, double_illuminate, sturm (for Metaballs and lathe), no_shadow, no_image, no_reflection, no_radiosity, inverse, hierarchy *fixed hair location bug.
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