[Bf-extensions-cvs] [c342d0c] master: Cleanup with Flake8, fix a bug with wrong variable name

lijenstina noreply at git.blender.org
Sat Aug 20 00:08:10 CEST 2016


Commit: c342d0c69bc59c00309aa078c905237651b8376f
Author: lijenstina
Date:   Sat Aug 20 00:07:03 2016 +0200
Branches: master
https://developer.blender.org/rBAc342d0c69bc59c00309aa078c905237651b8376f

Cleanup with Flake8, fix a bug with wrong variable name

Cleanup the PEP8 warnings
Remove unused variables
Fix a bug with Curve Proportional Edit (wrong named variable)

===================================================================

M	space_view3d_spacebar_menu.py

===================================================================

diff --git a/space_view3d_spacebar_menu.py b/space_view3d_spacebar_menu.py
index fa45c93..ce7826f 100644
--- a/space_view3d_spacebar_menu.py
+++ b/space_view3d_spacebar_menu.py
@@ -31,27 +31,27 @@ bl_info = {
 }
 
 import bpy
-from bpy.types import Operator, Menu
-from bl_ui.properties_paint_common import UnifiedPaintPanel, brush_texture_settings
+from bpy.types import (Operator, Menu,)
+from bl_ui.properties_paint_common import UnifiedPaintPanel
 
-### Dynamic Context Sensitive Menu ###
-### Main Menu based on Object Type & 3d View Editor Mode ###
 
-class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
+# Dynamic Context Sensitive Menu #
+# Main Menu based on Object Type & 3d View Editor Mode #
+
+class VIEW3D_MT_Space_Dynamic_Menu(Menu):
     bl_label = "Dynamic Context Menu"
 
     def draw(self, context):
         layout = self.layout
         settings = context.tool_settings
         layout.operator_context = 'INVOKE_REGION_WIN'
-        scene = context.scene
         obj = context.object
 
-### No Object Selected ###
+# No Object Selected #
         if not context.active_object:
             layout.operator_context = 'INVOKE_REGION_WIN'
             layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
             layout.menu("VIEW3D_MT_View_Directions", icon='ZOOM_ALL')
             layout.menu("VIEW3D_MT_View_Navigation", icon='ROTATE')
@@ -61,478 +61,478 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
             layout.operator("view3d.snap_cursor_to_grid",
                             text="Cursor to Grid")
             layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.operator("view3d.toolshelf", icon='MENU_PANEL')
             layout.operator("view3d.properties", icon='MENU_PANEL')
 
-### Mesh Object Mode ###
+# Mesh Object Mode #
         if obj and obj.type == 'MESH' and obj.mode in {'OBJECT'}:
             layout.operator_context = 'INVOKE_REGION_WIN'
             layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
             layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
             layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_TransformMenu", icon='MANIPUL')
             layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
             layout.menu("VIEW3D_MT_CursorMenu", icon='CURSOR')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_ParentMenu", icon='ROTACTIVE')
             layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
-            UseSeparator(self,context)
-            layout.menu("VIEW3D_MT_object_specials", text = "Specials", icon='SOLO_OFF')
+            UseSeparator(self, context)
+            layout.menu("VIEW3D_MT_object_specials", text="Specials", icon='SOLO_OFF')
             layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
             layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.operator("object.delete", text="Delete Object", icon='X_VEC')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
             layout.menu("VIEW3D_MT_Object_Interactive_Mode", icon='EDIT')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.operator("view3d.toolshelf", icon='MENU_PANEL')
             layout.operator("view3d.properties", icon='MENU_PANEL')
 
-## Mesh Edit Mode ##
+# Mesh Edit Mode #
         if obj and obj.type == 'MESH' and obj.mode in {'EDIT'}:
             layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
             layout.menu("VIEW3D_MT_Select_Edit_Mesh", icon='RESTRICT_SELECT_OFF')
             layout.menu("VIEW3D_MT_Edit_Multi", icon='VERTEXSEL')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("INFO_MT_mesh_add", text="Add Mesh", icon='OUTLINER_OB_MESH')
             layout.menu("VIEW3D_MT_Edit_Mesh", text="Mesh", icon='MESH_DATA')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_TransformMenuEdit", icon='MANIPUL')
             layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
             layout.menu("VIEW3D_MT_EditCursorMenu", icon='CURSOR')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_UV_Map", icon='MOD_UVPROJECT')
             layout.menu("VIEW3D_MT_edit_mesh_specials", icon='SOLO_OFF')
             layout.menu("VIEW3D_MT_edit_mesh_extrude", icon='ORTHO')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_edit_mesh_delete", icon='X_VEC')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
             layout.menu("VIEW3D_MT_Object_Interactive_Mode", icon='EDIT')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.operator("view3d.toolshelf", icon='MENU_PANEL')
             layout.operator("view3d.properties", icon='MENU_PANEL')
 
-## Sculpt Mode ##
+# Sculpt Mode #
         if obj and obj.type == 'MESH' and obj.mode in {'SCULPT'}:
 
             layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_Sculpts", icon='SCULPTMODE_HLT')
             layout.menu("VIEW3D_MT_Brush_Selection", text="Sculpt Tool", icon='BRUSH_SCULPT_DRAW')
             layout.menu("VIEW3D_MT_Brush_Settings", icon='BRUSH_DATA')
             layout.menu("VIEW3D_MT_Hide_Masks", icon='RESTRICT_VIEW_OFF')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_Sculpt_Specials", icon='SOLO_OFF')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_TransformMenu", icon='MANIPUL')
             layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
             layout.menu("VIEW3D_MT_CursorMenu", icon='CURSOR')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
             layout.menu("VIEW3D_MT_Object_Interactive_Mode", icon='EDIT')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.operator("view3d.toolshelf", icon='MENU_PANEL')
             layout.operator("view3d.properties", icon='MENU_PANEL')
 
-## Vertex Paint ##
+# Vertex Paint #
         if obj and obj.type == 'MESH' and obj.mode in {'VERTEX_PAINT'}:
 
             layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_Brush_Settings", icon='BRUSH_DATA')
             layout.menu("VIEW3D_MT_Brush_Selection", text="Vertex Paint Tool", icon='BRUSH_VERTEXDRAW')
             layout.menu("VIEW3D_MT_Vertex_Colors", icon='GROUP_VCOL')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
             layout.menu("VIEW3D_MT_Object_Interactive_Mode", icon='EDIT')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.operator("view3d.toolshelf", icon='MENU_PANEL')
             layout.operator("view3d.properties", icon='MENU_PANEL')
 
-## Weight Paint Menu ##
+# Weight Paint Menu #
         if obj and obj.type == 'MESH' and obj.mode in {'WEIGHT_PAINT'}:
 
             layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_Paint_Weights", icon='WPAINT_HLT')
             layout.menu("VIEW3D_MT_Brush_Settings", icon='BRUSH_DATA')
             layout.menu("VIEW3D_MT_Brush_Selection", text="Weight Paint Tool", icon='BRUSH_TEXMASK')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
             layout.menu("VIEW3D_MT_Object_Interactive_Mode", icon='EDIT')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
             layout.operator("view3d.toolshelf", icon='MENU_PANEL')
             layout.operator("view3d.properties", icon='MENU_PANEL')
 
-## Texture Paint ##
+# Texture Paint #
         if obj and obj.type == 'MESH' and obj.mode in {'TEXTURE_PAINT'}:
 
             layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
-            UseSeparator(self,context)
+            UseSeparator(self, context)
          

@@ Diff output truncated at 10240 characters. @@



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