[Bf-extensions-cvs] [c342d0c] master: Cleanup with Flake8, fix a bug with wrong variable name
lijenstina
noreply at git.blender.org
Sat Aug 20 00:08:10 CEST 2016
Commit: c342d0c69bc59c00309aa078c905237651b8376f
Author: lijenstina
Date: Sat Aug 20 00:07:03 2016 +0200
Branches: master
https://developer.blender.org/rBAc342d0c69bc59c00309aa078c905237651b8376f
Cleanup with Flake8, fix a bug with wrong variable name
Cleanup the PEP8 warnings
Remove unused variables
Fix a bug with Curve Proportional Edit (wrong named variable)
===================================================================
M space_view3d_spacebar_menu.py
===================================================================
diff --git a/space_view3d_spacebar_menu.py b/space_view3d_spacebar_menu.py
index fa45c93..ce7826f 100644
--- a/space_view3d_spacebar_menu.py
+++ b/space_view3d_spacebar_menu.py
@@ -31,27 +31,27 @@ bl_info = {
}
import bpy
-from bpy.types import Operator, Menu
-from bl_ui.properties_paint_common import UnifiedPaintPanel, brush_texture_settings
+from bpy.types import (Operator, Menu,)
+from bl_ui.properties_paint_common import UnifiedPaintPanel
-### Dynamic Context Sensitive Menu ###
-### Main Menu based on Object Type & 3d View Editor Mode ###
-class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
+# Dynamic Context Sensitive Menu #
+# Main Menu based on Object Type & 3d View Editor Mode #
+
+class VIEW3D_MT_Space_Dynamic_Menu(Menu):
bl_label = "Dynamic Context Menu"
def draw(self, context):
layout = self.layout
settings = context.tool_settings
layout.operator_context = 'INVOKE_REGION_WIN'
- scene = context.scene
obj = context.object
-### No Object Selected ###
+# No Object Selected #
if not context.active_object:
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
layout.menu("VIEW3D_MT_View_Directions", icon='ZOOM_ALL')
layout.menu("VIEW3D_MT_View_Navigation", icon='ROTATE')
@@ -61,478 +61,478 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout.operator("view3d.snap_cursor_to_grid",
text="Cursor to Grid")
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.operator("view3d.toolshelf", icon='MENU_PANEL')
layout.operator("view3d.properties", icon='MENU_PANEL')
-### Mesh Object Mode ###
+# Mesh Object Mode #
if obj and obj.type == 'MESH' and obj.mode in {'OBJECT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_TransformMenu", icon='MANIPUL')
layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_CursorMenu", icon='CURSOR')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_ParentMenu", icon='ROTACTIVE')
layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
- UseSeparator(self,context)
- layout.menu("VIEW3D_MT_object_specials", text = "Specials", icon='SOLO_OFF')
+ UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_object_specials", text="Specials", icon='SOLO_OFF')
layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X_VEC')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
layout.menu("VIEW3D_MT_Object_Interactive_Mode", icon='EDIT')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.operator("view3d.toolshelf", icon='MENU_PANEL')
layout.operator("view3d.properties", icon='MENU_PANEL')
-## Mesh Edit Mode ##
+# Mesh Edit Mode #
if obj and obj.type == 'MESH' and obj.mode in {'EDIT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
layout.menu("VIEW3D_MT_Select_Edit_Mesh", icon='RESTRICT_SELECT_OFF')
layout.menu("VIEW3D_MT_Edit_Multi", icon='VERTEXSEL')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("INFO_MT_mesh_add", text="Add Mesh", icon='OUTLINER_OB_MESH')
layout.menu("VIEW3D_MT_Edit_Mesh", text="Mesh", icon='MESH_DATA')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_TransformMenuEdit", icon='MANIPUL')
layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_EditCursorMenu", icon='CURSOR')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_UV_Map", icon='MOD_UVPROJECT')
layout.menu("VIEW3D_MT_edit_mesh_specials", icon='SOLO_OFF')
layout.menu("VIEW3D_MT_edit_mesh_extrude", icon='ORTHO')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_edit_mesh_delete", icon='X_VEC')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
layout.menu("VIEW3D_MT_Object_Interactive_Mode", icon='EDIT')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.operator("view3d.toolshelf", icon='MENU_PANEL')
layout.operator("view3d.properties", icon='MENU_PANEL')
-## Sculpt Mode ##
+# Sculpt Mode #
if obj and obj.type == 'MESH' and obj.mode in {'SCULPT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_Sculpts", icon='SCULPTMODE_HLT')
layout.menu("VIEW3D_MT_Brush_Selection", text="Sculpt Tool", icon='BRUSH_SCULPT_DRAW')
layout.menu("VIEW3D_MT_Brush_Settings", icon='BRUSH_DATA')
layout.menu("VIEW3D_MT_Hide_Masks", icon='RESTRICT_VIEW_OFF')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_Sculpt_Specials", icon='SOLO_OFF')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_TransformMenu", icon='MANIPUL')
layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_CursorMenu", icon='CURSOR')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
layout.menu("VIEW3D_MT_Object_Interactive_Mode", icon='EDIT')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.operator("view3d.toolshelf", icon='MENU_PANEL')
layout.operator("view3d.properties", icon='MENU_PANEL')
-## Vertex Paint ##
+# Vertex Paint #
if obj and obj.type == 'MESH' and obj.mode in {'VERTEX_PAINT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_Brush_Settings", icon='BRUSH_DATA')
layout.menu("VIEW3D_MT_Brush_Selection", text="Vertex Paint Tool", icon='BRUSH_VERTEXDRAW')
layout.menu("VIEW3D_MT_Vertex_Colors", icon='GROUP_VCOL')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
layout.menu("VIEW3D_MT_Object_Interactive_Mode", icon='EDIT')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.operator("view3d.toolshelf", icon='MENU_PANEL')
layout.operator("view3d.properties", icon='MENU_PANEL')
-## Weight Paint Menu ##
+# Weight Paint Menu #
if obj and obj.type == 'MESH' and obj.mode in {'WEIGHT_PAINT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_Paint_Weights", icon='WPAINT_HLT')
layout.menu("VIEW3D_MT_Brush_Settings", icon='BRUSH_DATA')
layout.menu("VIEW3D_MT_Brush_Selection", text="Weight Paint Tool", icon='BRUSH_TEXMASK')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
layout.menu("VIEW3D_MT_Object_Interactive_Mode", icon='EDIT')
- UseSeparator(self,context)
+ UseSeparator(self, context)
layout.operator("view3d.toolshelf", icon='MENU_PANEL')
layout.operator("view3d.properties", icon='MENU_PANEL')
-## Texture Paint ##
+# Texture Paint #
if obj and obj.type == 'MESH' and obj.mode in {'TEXTURE_PAINT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
- UseSeparator(self,context)
+ UseSeparator(self, context)
@@ Diff output truncated at 10240 characters. @@
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