[Bf-extensions-cvs] [1dc2ab5] master: initial move oscurart tools to release. re: T48708

meta-androcto noreply at git.blender.org
Sun Aug 7 15:32:25 CEST 2016


Commit: 1dc2ab5d237b9aab3a14a0a2c9d5328d87272f33
Author: meta-androcto
Date:   Sun Aug 7 23:32:06 2016 +1000
Branches: master
https://developer.blender.org/rBAC1dc2ab5d237b9aab3a14a0a2c9d5328d87272f33

initial move oscurart tools to release. re: T48708

===================================================================

D	oscurart_tools/__init__.py
D	oscurart_tools/oscurart_animation.py
D	oscurart_tools/oscurart_files.py
D	oscurart_tools/oscurart_meshes.py
D	oscurart_tools/oscurart_objects.py
D	oscurart_tools/oscurart_render.py
D	oscurart_tools/oscurart_shapes.py

===================================================================

diff --git a/oscurart_tools/__init__.py b/oscurart_tools/__init__.py
deleted file mode 100644
index ba217ac..0000000
--- a/oscurart_tools/__init__.py
+++ /dev/null
@@ -1,391 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-#  This program is free software; you can redistribute it and/or
-#  modify it under the terms of the GNU General Public License
-#  as published by the Free Software Foundation; either version 2
-#  of the License, or (at your option) any later version.
-#
-#  This program is distributed in the hope that it will be useful,
-#  but WITHOUT ANY WARRANTY; without even the implied warranty of
-#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-#  GNU General Public License for more details.
-#
-#  You should have received a copy of the GNU General Public License
-#  along with this program; if not, write to the Free Software Foundation,
-#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-
-bl_info = {
-    "name": "Oscurart Tools",
-    "author": "Oscurart, CodemanX",
-    "version": (3, 2),
-    "blender": (2, 77, 0),
-    "location": "View3D > Tools > Oscurart Tools",
-    "description": "Tools for objects, render, shapes, and files.",
-    "warning": "",
-    "wiki_url":
-        "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Oscurart_Tools",
-    "tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
-    "category": "Object",
-    }
-
-import bpy
-from bpy.types import (
-            AddonPreferences,
-            Panel,
-            PropertyGroup,
-            )
-
-from bpy.props import (
-            StringProperty,
-            BoolProperty,
-            IntProperty,
-            )
-
-from . import oscurart_files
-from . import oscurart_meshes
-from . import oscurart_objects
-from . import oscurart_shapes
-from . import oscurart_render
-from . import oscurart_animation
-
-
-class View3DOscPanel(PropertyGroup):
-    # CREA PANELES EN TOOLS
-    osc_object_tools = BoolProperty(default=True)
-    osc_mesh_tools = BoolProperty(default=True)
-    osc_shapes_tools = BoolProperty(default=True)
-    osc_render_tools = BoolProperty(default=True)
-    osc_files_tools = BoolProperty(default=True)
-    osc_animation_tools = BoolProperty(default=True)
-
-    quick_animation_in = IntProperty(
-                        default=1
-                        )
-    quick_animation_out = IntProperty(
-                        default=250
-                        )
-    # SETEO VARIABLE DE ENTORNO
-    SearchAndSelectOt = StringProperty(
-                        default="Object name initials"
-                        )
-    # RENDER CROP
-    rcPARTS = IntProperty(
-                        default=1,
-                        min=2,
-                        max=50,
-                        step=1
-                            )
-    RenameObjectOt = StringProperty(
-                        default="Type here"
-                        )
-
-
-class VarColArchivos(PropertyGroup):
-    filename = bpy.props.StringProperty(
-                        name="",
-                        default=""
-                        )
-    value = bpy.props.IntProperty(
-                        name="",
-                        default=10
-                        )
-    fullpath = bpy.props.StringProperty(
-                        name="",
-                        default=""
-                        )
-    checkbox = bpy.props.BoolProperty(
-                        name="",
-                        default=True
-                        )
-
-
-# PANELES
-class OscPanelControl(Panel):
-    bl_idname = "Oscurart Panel Control"
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-    bl_category = "Oscurart Tools"
-    bl_label = "Panels Switcher"
-    bl_options = {'DEFAULT_CLOSED'}
-
-    def draw(self, context):
-        layout = self.layout
-        scene = context.scene
-        oscurart = scene.oscurart
-
-        col = layout.column(align=1)
-        col.prop(oscurart, "osc_object_tools", text="Object", icon="OBJECT_DATAMODE")
-        col.prop(oscurart, "osc_mesh_tools", text="Mesh", icon="EDITMODE_HLT")
-        col.prop(oscurart, "osc_shapes_tools", text="Shapes", icon="SHAPEKEY_DATA")
-        col.prop(oscurart, "osc_animation_tools", text="Animation", icon="POSE_DATA")
-        col.prop(oscurart, "osc_render_tools", text="Render", icon="SCENE")
-        col.prop(oscurart, "osc_files_tools", text="Files", icon="IMASEL")
-
-
-class OscPanelObject(Panel):
-    bl_idname = "Oscurart Object Tools"
-    bl_label = "Object Tools"
-    bl_category = "Oscurart Tools"
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-    bl_options = {'DEFAULT_CLOSED'}
-
-    @classmethod
-    def poll(cls, context):
-        return context.scene.oscurart.osc_object_tools
-
-    def draw(self, context):
-        layout = self.layout
-        col = layout.column(align=1)
-
-        colrow = col.row(align=1)
-        colrow.operator("object.relink_objects_between_scenes", icon="LINKED")
-        colrow = col.row(align=1)
-        colrow.operator("object.copy_objects_groups_layers", icon="LINKED")
-        colrow.operator("object.set_layers_to_other_scenes", icon="LINKED")
-        colrow = col.row(align=1)
-        colrow.operator("object.objects_to_groups", icon="GROUP")
-        colrow = col.row(align=1)
-        colrow.prop(bpy.context.scene.oscurart, "SearchAndSelectOt", text="")
-        colrow.operator("object.search_and_select_osc", icon="ZOOM_SELECTED")
-        colrow = col.row(align=1)
-        colrow.prop(bpy.context.scene.oscurart, "RenameObjectOt", text="")
-        colrow.operator("object.rename_objects_osc", icon="SHORTDISPLAY")
-        col.operator(
-            "object.distribute_osc",
-            icon="OBJECT_DATAMODE",
-            text="Distribute")
-        col.operator(
-            "object.duplicate_object_symmetry_osc",
-            icon="OUTLINER_OB_EMPTY",
-            text="Duplicate Sym")
-        colrow = col.row(align=1)
-        colrow.operator(
-            "object.modifiers_remove_osc",
-            icon="MODIFIER",
-            text="Remove Modifiers")
-        colrow.operator(
-            "object.modifiers_apply_osc",
-            icon="MODIFIER",
-            text="Apply Modifiers")
-        colrow = col.row(align=1)
-        colrow.operator(
-            "group.group_in_out_camera",
-            icon="RENDER_REGION",
-            text="Make Groups in out Camera")
-
-
-class OscPanelMesh(Panel):
-    bl_idname = "Oscurart Mesh Tools"
-    bl_label = "Mesh Tools"
-    bl_category = "Oscurart Tools"
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-    bl_options = {'DEFAULT_CLOSED'}
-
-    @classmethod
-    def poll(cls, context):
-        return context.scene.oscurart.osc_mesh_tools
-
-    def draw(self, context):
-        layout = self.layout
-        col = layout.column(align=1)
-
-        col.operator("mesh.object_to_mesh_osc", icon="MESH_MONKEY")
-        col.operator("mesh.select_side_osc", icon="VERTEXSEL")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.resym_save_map", icon="UV_SYNC_SELECT")
-        colrow = col.row(align=1)
-        colrow.operator(
-            "mesh.resym_mesh",
-            icon="UV_SYNC_SELECT",
-            text="Resym Mesh")
-        colrow.operator("mesh.resym_vertex_weights_osc", icon="UV_SYNC_SELECT")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.reconst_osc", icon="UV_SYNC_SELECT")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.overlap_uv_faces", icon="UV_FACESEL")
-        colrow = col.row(align=1)
-        colrow.operator("view3d.modal_operator", icon="STICKY_UVS_DISABLE")
-        colrow = col.row(align=1)
-        colrow.operator("file.export_groups_osc", icon='GROUP_VCOL')
-        colrow.operator("file.import_groups_osc", icon='GROUP_VCOL')
-        colrow = col.row(align=1)
-        colrow.operator("mesh.export_vertex_colors", icon='COLOR')
-        colrow.operator("mesh.import_vertex_colors", icon='COLOR')
-
-
-class OscPanelShapes(Panel):
-    bl_idname = "Oscurart Shapes Tools"
-    bl_label = "Shapes Tools"
-    bl_category = "Oscurart Tools"
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-    bl_options = {'DEFAULT_CLOSED'}
-
-    @classmethod
-    def poll(cls, context):
-        return context.scene.oscurart.osc_shapes_tools
-
-    def draw(self, context):
-        layout = self.layout
-        col = layout.column(align=1)
-
-        col.operator("object.shape_key_to_objects_osc", icon="OBJECT_DATAMODE")
-        col.operator("mesh.create_lmr_groups_osc", icon="GROUP_VERTEX")
-        col.operator("mesh.split_lr_shapes_osc", icon="SHAPEKEY_DATA")
-        colrow = col.row(align=1)
-        colrow.operator("mesh.create_symmetrical_layout_osc", icon="SETTINGS")
-        colrow.operator("mesh.create_asymmetrical_layout_osc", icon="SETTINGS")
-
-
-class OscPanelRender(Panel):
-    bl_idname = "Oscurart Render Tools"
-    bl_label = "Render Tools"
-    bl_category = "Oscurart Tools"
-    bl_space_type = 'VIEW_3D'
-    bl_region_type = 'TOOLS'
-    bl_options = {'DEFAULT_CLOSED'}
-
-    @classmethod
-    def poll(cls, context):
-        return context.scene.oscurart.osc_render_tools
-
-    def draw(self, context):
-        layout = self.layout
-        col = layout.column(align=1)
-
-        colrow = col.row(align=1)
-        colrow.operator(
-            "render.copy_render_settings_osc",
-            icon="LIBRARY_DATA_DIRECT",
-            text="Copy Render Settings").mode = "render"
-        colrow.operator(
-            "render.copy_render_settings_osc",
-            icon="LIBRARY_DATA_DIRECT",
-            text="Copy Cycles Settings").mode = "cycles"
-        colrow = col.row(align=1)
-        colrow.operator(
-            "render.render_all_scenes_osc",
-            icon="RENDER_STILL",
-            text="All Scenes").frametype = False
-        colrow.operator(
-            "render.render_all_scenes_osc",
-            text="> Frame").frametype = True
-        colrow = col.row(align=1)
-        colrow.operator(
-            "render.render_current_scene

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-extensions-cvs mailing list