[Bf-extensions-cvs] [2f6c86c] master: FBX IO: Atempt to fix camera/lamp orientations issues.

Bastien Montagne noreply at git.blender.org
Sun Jul 12 12:41:49 CEST 2015


Commit: 2f6c86c461c9974db22a775a4ab4db6deb9fc061
Author: Bastien Montagne
Date:   Sun Jul 12 12:41:14 2015 +0200
Branches: master
https://developer.blender.org/rBA2f6c86c461c9974db22a775a4ab4db6deb9fc061

FBX IO: Atempt to fix camera/lamp orientations issues.

===================================================================

M	io_scene_fbx/__init__.py
M	io_scene_fbx/fbx_utils.py

===================================================================

diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 184e667..0259bbd 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -21,7 +21,7 @@
 bl_info = {
     "name": "FBX format",
     "author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
-    "version": (3, 4, 5),
+    "version": (3, 4, 6),
     "blender": (2, 74, 0),
     "location": "File > Import-Export",
     "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
diff --git a/io_scene_fbx/fbx_utils.py b/io_scene_fbx/fbx_utils.py
index 651cac7..4df6877 100644
--- a/io_scene_fbx/fbx_utils.py
+++ b/io_scene_fbx/fbx_utils.py
@@ -71,8 +71,8 @@ FBX_ANIM_PROPSGROUP_NAME = "d"
 FBX_KTIME = 46186158000  # This is the number of "ktimes" in one second (yep, precision over the nanosecond...)
 
 
-MAT_CONVERT_LAMP = Matrix.Rotation(math.pi / -2.0, 4, 'X')  # Blender is -Z, FBX is +Y.
-MAT_CONVERT_CAMERA = Matrix.Rotation(math.pi / -2.0, 4, 'Y')  # Blender is -Z, FBX is -X.
+MAT_CONVERT_LAMP = Matrix.Rotation(math.pi / 2.0, 4, 'X')  # Blender is -Z, FBX is -Y.
+MAT_CONVERT_CAMERA = Matrix.Rotation(math.pi / 2.0, 4, 'Y')  # Blender is -Z, FBX is +X.
 # XXX I can't get this working :(
 # MAT_CONVERT_BONE = Matrix.Rotation(math.pi / 2.0, 4, 'Z')  # Blender is +Y, FBX is -X.
 MAT_CONVERT_BONE = Matrix()



More information about the Bf-extensions-cvs mailing list