[Bf-extensions-cvs] [9640b77] master: fix tracker url, move to Create Tab

Brendon Murphy noreply at git.blender.org
Fri Aug 21 06:24:10 CEST 2015


Commit: 9640b7718b94c8a2136b6f0042de961c76fabc96
Author: Brendon Murphy
Date:   Fri Aug 21 14:23:42 2015 +1000
Branches: master
https://developer.blender.org/rBAC9640b7718b94c8a2136b6f0042de961c76fabc96

fix tracker url, move to Create Tab

===================================================================

M	geodesic_domes/__init__.py
M	geodesic_domes/third_domes_panel_271.py

===================================================================

diff --git a/geodesic_domes/__init__.py b/geodesic_domes/__init__.py
index 4b71842..2345e8b 100644
--- a/geodesic_domes/__init__.py
+++ b/geodesic_domes/__init__.py
@@ -21,11 +21,11 @@ bl_info = {
     "author": "Noctumsolis, updated from 2.5 PKHG now for 2.71, Meta Androcto, original for 2.49 from Andy Houston",
     "version": (0, 3, 2),
     "blender": (2, 7, 1),
-    "location": "View3D > UI > Geodesic...",
-    "description": "Script, with GUI, to create geodesic dome objects.",
+    "location": "Toolshelf > Create Tab",
+    "description": "Create geodesic dome type objects.",
     "warning": "not yet finished",
     "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/Geodesic_Domes",
-    "tracker_url": "",
+    "tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
     "category": "Mesh"}
 
 if "bpy" in locals():
diff --git a/geodesic_domes/third_domes_panel_271.py b/geodesic_domes/third_domes_panel_271.py
index ab6a854..575b4b7 100644
--- a/geodesic_domes/third_domes_panel_271.py
+++ b/geodesic_domes/third_domes_panel_271.py
@@ -36,11 +36,12 @@ bpy.types.Scene.gd_help_text_width = IntProperty(name = "Text Width" , descripti
 class Geodesic_Domes_Operator_Panel(bpy.types.Panel):
     """start a GD object here"""
     bl_label = "Geodesic Domes"
-    bl_region_type = "TOOLS" #UI possible too
     bl_space_type = "VIEW_3D"
-    bl_options = {'DEFAULT_CLOSED'}
+    bl_region_type = "TOOLS" #UI possible too
     bl_context = "objectmode"
-    bl_category = "Addons"
+    bl_category = "Create"
+    bl_options = {'DEFAULT_CLOSED'}
+
 
     def draw(self,context):
         sce = context.scene



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