[Bf-extensions-cvs] [23108a8] master: Remove redundant subclassing of 'object'

Campbell Barton noreply at git.blender.org
Wed Aug 5 13:39:40 CEST 2015


Commit: 23108a80d791c783f04636acf122806cab0d655f
Author: Campbell Barton
Date:   Wed Aug 5 21:32:47 2015 +1000
Branches: master
https://developer.blender.org/rBA23108a80d791c783f04636acf122806cab0d655f

Remove redundant subclassing of 'object'

===================================================================

M	io_anim_bvh/export_bvh.py
M	io_anim_bvh/import_bvh.py

===================================================================

diff --git a/io_anim_bvh/export_bvh.py b/io_anim_bvh/export_bvh.py
index 4d7f0b0..ed80ed5 100644
--- a/io_anim_bvh/export_bvh.py
+++ b/io_anim_bvh/export_bvh.py
@@ -147,7 +147,7 @@ def write_armature(context,
     # redefine bones as sorted by serialized_names
     # so we can write motion
 
-    class DecoratedBone(object):
+    class DecoratedBone:
         __slots__ = (
             "name",  # bone name, used as key in many places
             "parent",  # decorated bone parent, set in a later loop
diff --git a/io_anim_bvh/import_bvh.py b/io_anim_bvh/import_bvh.py
index 50ae4bd..08f7cb5 100644
--- a/io_anim_bvh/import_bvh.py
+++ b/io_anim_bvh/import_bvh.py
@@ -26,7 +26,7 @@ import bpy
 from mathutils import Vector, Euler, Matrix
 
 
-class BVH_Node(object):
+class BVH_Node:
     __slots__ = (
         'name',  # bvh joint name
         'parent',  # BVH_Node type or None for no parent



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