[Bf-extensions-cvs] [307d64f] master: Fix T41802: Layer numbers may be mis-numbered

Bastien Montagne noreply at git.blender.org
Fri Sep 12 14:51:19 CEST 2014


Commit: 307d64fa685030ebbeaaa5d8848d924b830b6101
Author: Bastien Montagne
Date:   Fri Sep 12 14:50:16 2014 +0200
Branches: master
https://developer.blender.org/rBA307d64fa685030ebbeaaa5d8848d924b830b6101

Fix T41802: Layer numbers may be mis-numbered

Blender's layers start from 1, not 0.

===================================================================

M	ui_layer_manager.py

===================================================================

diff --git a/ui_layer_manager.py b/ui_layer_manager.py
index 7858f23..15ff87e 100644
--- a/ui_layer_manager.py
+++ b/ui_layer_manager.py
@@ -64,7 +64,7 @@ def check_init_data(scene):
             namedlayers.layers.remove(0)
         for i in range(20):
             layer = namedlayers.layers.add()
-            layer.name = "Layer%.2d" % i
+            layer.name = "Layer%.2d" % (i + 1)  # Blender use layer nums starting from 1, not 0.
         namedlayers.use_init = False



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