[Bf-extensions-cvs] [307d64f] master: Fix T41802: Layer numbers may be mis-numbered
Bastien Montagne
noreply at git.blender.org
Fri Sep 12 14:51:19 CEST 2014
Commit: 307d64fa685030ebbeaaa5d8848d924b830b6101
Author: Bastien Montagne
Date: Fri Sep 12 14:50:16 2014 +0200
Branches: master
https://developer.blender.org/rBA307d64fa685030ebbeaaa5d8848d924b830b6101
Fix T41802: Layer numbers may be mis-numbered
Blender's layers start from 1, not 0.
===================================================================
M ui_layer_manager.py
===================================================================
diff --git a/ui_layer_manager.py b/ui_layer_manager.py
index 7858f23..15ff87e 100644
--- a/ui_layer_manager.py
+++ b/ui_layer_manager.py
@@ -64,7 +64,7 @@ def check_init_data(scene):
namedlayers.layers.remove(0)
for i in range(20):
layer = namedlayers.layers.add()
- layer.name = "Layer%.2d" % i
+ layer.name = "Layer%.2d" % (i + 1) # Blender use layer nums starting from 1, not 0.
namedlayers.use_init = False
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