[Bf-extensions-cvs] [a2c6d9a] master: FBX IO: remove experimental addon, now that 2.72 is out we moved everything to 'stable' one.
Bastien Montagne
noreply at git.blender.org
Wed Oct 8 15:44:18 CEST 2014
Commit: a2c6d9a59e9c7a8e291eea23672055eacdea2371
Author: Bastien Montagne
Date: Wed Oct 8 15:43:19 2014 +0200
Branches: master
https://developer.blender.org/rBAa2c6d9a59e9c7a8e291eea23672055eacdea2371
FBX IO: remove experimental addon, now that 2.72 is out we moved everything to 'stable' one.
===================================================================
D io_scene_fbx_experimental/__init__.py
D io_scene_fbx_experimental/cycles_shader_compat.py
D io_scene_fbx_experimental/data_types.py
D io_scene_fbx_experimental/encode_bin.py
D io_scene_fbx_experimental/export_fbx_bin.py
D io_scene_fbx_experimental/fbx2json.py
D io_scene_fbx_experimental/fbx_utils.py
D io_scene_fbx_experimental/import_fbx.py
D io_scene_fbx_experimental/json2fbx.py
D io_scene_fbx_experimental/parse_fbx.py
===================================================================
diff --git a/io_scene_fbx_experimental/__init__.py b/io_scene_fbx_experimental/__init__.py
deleted file mode 100644
index 08cab33..0000000
--- a/io_scene_fbx_experimental/__init__.py
+++ /dev/null
@@ -1,493 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-
-bl_info = {
- "name": "EXPERIMENTAL FBX format",
- "author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
- "version": (3, 2, 0),
- "blender": (2, 72, 0),
- "location": "File > Import-Export",
- "description": "Experimental FBX io meshes, UV's, vertex colors, materials, "
- "textures, cameras, lamps and actions",
- "warning": "Use at own risks! This addon is to test new fixes and features, *not* for every-day FBX io "
- "(unless you know what you are doing)",
- "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
- "Scripts/Import-Export/Autodesk_FBX",
- "category": "Import-Export",
-}
-
-
-if "bpy" in locals():
- import importlib
- if "import_fbx" in locals():
- importlib.reload(import_fbx)
- if "export_fbx_bin" in locals():
- importlib.reload(export_fbx_bin)
- if "export_fbx" in locals():
- importlib.reload(export_fbx)
-
-
-import bpy
-from bpy.props import (StringProperty,
- BoolProperty,
- FloatProperty,
- EnumProperty,
- )
-
-from bpy_extras.io_utils import (ImportHelper,
- ExportHelper,
- path_reference_mode,
- axis_conversion,
- )
-
-
-class ImportFBX_experimental(bpy.types.Operator, ImportHelper):
- """Load a FBX geometry file"""
- bl_idname = "import_scene.fbx_experimental"
- bl_label = "Import FBX - Experimental"
- bl_options = {'UNDO', 'PRESET'}
-
- directory = StringProperty()
-
- filename_ext = ".fbx"
- filter_glob = StringProperty(default="*.fbx", options={'HIDDEN'})
-
- use_manual_orientation = BoolProperty(
- name="Manual Orientation",
- description="Specify orientation and scale, instead of using embedded data in FBX file",
- default=False,
- )
- axis_forward = EnumProperty(
- name="Forward",
- items=(('X', "X Forward", ""),
- ('Y', "Y Forward", ""),
- ('Z', "Z Forward", ""),
- ('-X', "-X Forward", ""),
- ('-Y', "-Y Forward", ""),
- ('-Z', "-Z Forward", ""),
- ),
- default='-Z',
- )
- axis_up = EnumProperty(
- name="Up",
- items=(('X', "X Up", ""),
- ('Y', "Y Up", ""),
- ('Z', "Z Up", ""),
- ('-X', "-X Up", ""),
- ('-Y', "-Y Up", ""),
- ('-Z', "-Z Up", ""),
- ),
- default='Y',
- )
- global_scale = FloatProperty(
- name="Scale",
- min=0.001, max=1000.0,
- default=1.0,
- )
- bake_space_transform = BoolProperty(
- name="Apply Transform",
- description=("Bake space transform into object data, avoids getting unwanted rotations to objects when "
- "target space is not aligned with Blender's space "
- "(WARNING! experimental option, might give odd/wrong results)"),
- default=False,
- )
-
- use_image_search = BoolProperty(
- name="Image Search",
- description="Search subdirs for any associated images (Warning, may be slow)",
- default=True,
- )
-
- use_alpha_decals = BoolProperty(
- name="Alpha Decals",
- description="Treat materials with alpha as decals (no shadow casting)",
- default=False,
- options={'HIDDEN'}
- )
- decal_offset = FloatProperty(
- name="Decal Offset",
- description="Displace geometry of alpha meshes",
- min=0.0, max=1.0,
- default=0.0,
- options={'HIDDEN'}
- )
-
- use_custom_props = BoolProperty(
- name="Import user properties",
- description="Import user properties as custom properties",
- default=True,
- options={'HIDDEN'},
- )
- use_custom_props_enum_as_string = BoolProperty(
- name="Import enum properties as string",
- description="Store enumeration values as string",
- default=True,
- options={'HIDDEN'},
- )
-
- ignore_leaf_bones = BoolProperty(
- name="Ignore leaf bones",
- description="Ignore the last bone at the end of a chain that is used to mark the length of the previous bone",
- default=False,
- options={'HIDDEN'},
- )
-
- automatic_bone_orientation = BoolProperty(
- name="Automatic Bone Orientation",
- description="Try to align the major bone axis with the bone children",
- default=False,
- options={'HIDDEN'},
- )
- primary_bone_axis = EnumProperty(
- name="Primary Bone Axis",
- items=(('X', "X Axis", ""),
- ('Y', "Y Axis", ""),
- ('Z', "Z Axis", ""),
- ('-X', "-X Axis", ""),
- ('-Y', "-Y Axis", ""),
- ('-Z', "-Z Axis", ""),
- ),
- default='Y',
- )
- secondary_bone_axis = EnumProperty(
- name="Secondary Bone Axis",
- items=(('X', "X Axis", ""),
- ('Y', "Y Axis", ""),
- ('Z', "Z Axis", ""),
- ('-X', "-X Axis", ""),
- ('-Y', "-Y Axis", ""),
- ('-Z', "-Z Axis", ""),
- ),
- default='X',
- )
-
- def draw(self, context):
- layout = self.layout
-
- layout.prop(self, "use_manual_orientation"),
- sub = layout.column()
- sub.enabled = self.use_manual_orientation
- sub.prop(self, "axis_forward")
- sub.prop(self, "axis_up")
- layout.prop(self, "global_scale")
- layout.prop(self, "bake_space_transform")
-
- layout.prop(self, "use_image_search")
- # layout.prop(self, "use_alpha_decals")
- layout.prop(self, "decal_offset")
-
- layout.prop(self, "use_custom_props")
- sub = layout.row()
- sub.enabled = self.use_custom_props
- sub.prop(self, "use_custom_props_enum_as_string")
-
- layout.prop(self, "ignore_leaf_bones")
-
- layout.prop(self, "automatic_bone_orientation"),
- sub = layout.column()
- sub.enabled = not self.automatic_bone_orientation
- sub.prop(self, "primary_bone_axis")
- sub.prop(self, "secondary_bone_axis")
-
- def execute(self, context):
- print("Using EXPERIMENTAL FBX export!")
- keywords = self.as_keywords(ignore=("filter_glob", "directory"))
- keywords["use_cycles"] = (context.scene.render.engine == 'CYCLES')
-
- from . import import_fbx
- return import_fbx.load(self, context, **keywords)
-
-
-class ExportFBX_experimental(bpy.types.Operator, ExportHelper):
- """Selection to an ASCII Autodesk FBX"""
- bl_idname = "export_scene.fbx_experimental"
- bl_label = "Export FBX - Experimental"
- bl_options = {'UNDO', 'PRESET'}
-
- filename_ext = ".fbx"
- filter_glob = StringProperty(default="*.fbx", options={'HIDDEN'})
-
- # List of operator properties, the attributes will be assigned
- # to the class instance from the operator settings before calling.
-
- use_selection = BoolProperty(
- name="Selected Objects",
- description="Export selected objects on visible layers",
- default=False,
- )
- global_scale = FloatProperty(
- name="Scale",
- description="Scale all data (Some importers do not support scaled armatures!)",
- min=0.001, max=1000.0,
- soft_min=0.01, soft_max=1000.0,
- default=1.0,
- )
- axis_forward = EnumProperty(
- name="Forward",
- items=(('X', "X Forward", ""),
- ('Y', "Y Forward", ""),
- ('Z', "Z Forward", ""),
- ('-X', "-X Forward", ""),
- ('-Y', "-Y Forward", ""),
- ('-Z', "-Z Forward", ""),
- ),
- default='-Z',
- )
- axis_up = EnumProperty(
- name="Up",
- items=(('X', "X Up", ""),
- ('Y', "Y Up", ""),
- ('Z', "Z Up", ""),
- ('-X', "-X Up", ""),
- ('-Y', "-Y Up", ""),
- ('-Z', "-Z Up", ""),
- ),
- default='Y',
- )
- bake_space_transform = BoolProperty(
- name="Apply Transform",
- description=("Bake space transform into object data, avoids getting unwanted rotations to objects when "
- "target space is not aligned with Blender's space "
- "(WARNING! experimental option, might give odd/wrong results)"),
- def
@@ Diff output truncated at 10240 characters. @@
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