May 2014 Archives by thread
Starting: Fri May 2 23:05:26 CEST 2014
Ending: Thu May 29 10:16:15 CEST 2014
Messages: 75
- [Bf-extensions-cvs] [7908495] master: Set to animation category
Campbell Barton
- [Bf-extensions-cvs] [71e564e] master: FBX export: Fix to 'nearly equal' func (would break when both values were 0).
Bastien Montagne
- [Bf-extensions-cvs] [fa90003] master: FBX export: also export armature matrix in binding data of clusters
Bastien Montagne
- [Bf-extensions-cvs] [b2c99af] fbx_io_development: FBX export: also export armature matrix in binding data of clusters
Bastien Montagne
- [Bf-extensions-cvs] [54f80d0] fbx_io_development: FBX import: First step toward Armature support.
Bastien Montagne
- [Bf-extensions-cvs] [75e98da] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [5e4b90b] fbx_io_development: Grr, fix armature import (this was lost somehow :/).
Bastien Montagne
- [Bf-extensions-cvs] [732c190] master: FBX export: write clusters for non-deforming bones too (need their 'rest pose' matrices...)
Bastien Montagne
- [Bf-extensions-cvs] [d6f0474] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [850e731] fbx_io_development: FBX import: add skinning.
Bastien Montagne
- [Bf-extensions-cvs] [472760d] master: FBX export: Support empty vgroups!
Bastien Montagne
- [Bf-extensions-cvs] [1982bab] master: FBX export: Fix exporting without animation.
Bastien Montagne
- [Bf-extensions-cvs] [fd4a036] master: Remove workaround for uuid, resolved with the Python3.4x and MSVC2013 move.
Campbell Barton
- [Bf-extensions-cvs] [83b8178] master: FBX export: simplify bone matrix generation, export current pose instead of rest one.
Bastien Montagne
- [Bf-extensions-cvs] [e87f685] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [7fe97c3] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [529d056] fbx_io_development: FBX import: Support armature pose.
Bastien Montagne
- [Bf-extensions-cvs] [71437be] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [ec3a3c6] master: FBX export: always copy org (blenddata) matrices (when not done implicitely by e.g. multiplication).
Bastien Montagne
- [Bf-extensions-cvs] [615f1b8] master: FBX export: do not apply Armature modifiers when we export armature objects, rather than use animation or not!
Bastien Montagne
- [Bf-extensions-cvs] [9ffc13c] master: Add some versionning to obj and fbx addons.
Bastien Montagne
- [Bf-extensions-cvs] [f125c03] master: Fix T40040: Binary FBX export only exports one action.
Bastien Montagne
- [Bf-extensions-cvs] [ae74dc5] master: Fix T40041: Incorrect UVs with FBX export.
Bastien Montagne
- [Bf-extensions-cvs] [3e19e71] master: Fix T40069: PLY import vertex colour scaling.
Bastien Montagne
- [Bf-extensions-cvs] [2e22157] master: FBX export: various minors tweaks and fixes.
Bastien Montagne
- [Bf-extensions-cvs] [6bd79aa] master: FBX export: Add support for dupliobjects (either children, or particles).
Bastien Montagne
- [Bf-extensions-cvs] [f09c520] master: Fix T40084: psk/psa export contains issue with source code.
Bastien Montagne
- [Bf-extensions-cvs] [18a8e44] master: FBX export: fix stupid refactor 'typo'.
Bastien Montagne
- [Bf-extensions-cvs] [76b772d] master: FBX export: and yet another fix... :/
Bastien Montagne
- [Bf-extensions-cvs] [6b6026b] master: FBX export: force to write animcurves even when we could avoid it (only one value [feyframe] in it), when exporting actions.
Bastien Montagne
- [Bf-extensions-cvs] [90a1962] master: Fix T40091: FBX Export: Python error with dupligroups
Bastien Montagne
- [Bf-extensions-cvs] [7c873a0] master: Removing Quake3 map support
Campbell Barton
- [Bf-extensions-cvs] [4f1fd99] master: FBX export: Huge refactor of 'Model' part of the code, and fix exporting instances when org objects are not selected.
Bastien Montagne
- [Bf-extensions-cvs] [4dacb21] master: FBX export: split huge export_fbx_bin.py in two.
Bastien Montagne
- [Bf-extensions-cvs] [6e5f4cc] master: ANT Landscape addon: Fix normals
CoDEmanX
- [Bf-extensions-cvs] [9102d04] master: FBX export: fix armature binding broken after refactor.
Bastien Montagne
- [Bf-extensions-cvs] [3138ea8] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [d5d4ead] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [3a10173] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [9c3b825] master: Rename export_fbx_bin_utils to fbx_utils, since some of its content will be used by importer as well.
Bastien Montagne
- [Bf-extensions-cvs] [b54d306] master: FBX io: better handling for orientation and scale.
Bastien Montagne
- [Bf-extensions-cvs] [031bb41] master: FBX import: forgot to cleanup in latest commit, sorry.
Bastien Montagne
- [Bf-extensions-cvs] [4ed4e11] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [78103e4] fbx_io_development: Armature import: accept 'Root' bones too!
Bastien Montagne
- [Bf-extensions-cvs] [887fad6] master: Fix T39879: extra UV seams where meshes overlap.
Bastien Montagne
- [Bf-extensions-cvs] [1989bc2] master: UI messages fixes.
Bastien Montagne
- [Bf-extensions-cvs] [fb01dd9] master: Fix document height parsing when height contains units
Sergey Sharybin
- [Bf-extensions-cvs] [76c3ec6] master: Upgrade to Amaranth 0.9.4
Pablo Vazquez
- [Bf-extensions-cvs] [25e376b] master: Fix for ruler, disabled special handling of quadview for now
Campbell Barton
- [Bf-extensions-cvs] [29072f8] master: Fix T40216: Binary FBX exporter doesn't export proper materials to Unity when there's a modifier added.
Bastien Montagne
- [Bf-extensions-cvs] [c4f0733] master: remove '.' from descriptions
Campbell Barton
- [Bf-extensions-cvs] [8fc7459] master: Putting paint palette into tools category
Daniel Salazar
- [Bf-extensions-cvs] [0962e65] master: Fix T40274: FBX Export: Group instances export a "No Material" material
Bastien Montagne
- [Bf-extensions-cvs] [5bc482f] master: Maintenance to bl_info, remove redundant tracker URL's
Campbell Barton
- [Bf-extensions-cvs] [db6e3ac] master: FBX export: fix some issues with 'Embed' option of textures.
Bastien Montagne
- [Bf-extensions-cvs] [16c0837] master: fixed registration errors
Florian Felix Meyer
- [Bf-extensions-cvs] [307a62b] master: Improve name for BVH setting
Campbell Barton
- [Bf-extensions-cvs] [acf763d] master: FBX export: animcurves: no need to cheat here, we do export linear only, say it!
Bastien Montagne
- [Bf-extensions-cvs] [3acb9b4] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [651596b] fbx_io_development: FBX import: First step toward animation (read anim fbxdata and parse its relations).
Bastien Montagne
- [Bf-extensions-cvs] [19ec928] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [921a936] fbx_io_development: FBX import: cleanup of Anim Step I (still nothing visible on userlevel).
Bastien Montagne
- [Bf-extensions-cvs] [ceb2fde] fbx_io_development: FBX import: Add a first, very basic AnimCurve 'baker'.
Bastien Montagne
- [Bf-extensions-cvs] [3f98b7a] fbx_io_development: FBX import: first basic working anim support.
Bastien Montagne
- [Bf-extensions-cvs] [aab3a66] fbx_io_development: FBX import: support animation for bones as well.
Bastien Montagne
- [Bf-extensions-cvs] [ef13aa4] fbx_io_development: Merge branch 'master' into fbx_io_development
Bastien Montagne
- [Bf-extensions-cvs] [39c2c2a] master: FBX export: fix/enhance 'clean anim curves' code, to avoid writing curves for non-animated data.
Bastien Montagne
- [Bf-extensions-cvs] [b20f84f] master: FBX export: Fix error with empty metarial slots!
Bastien Montagne
- [Bf-extensions-cvs] [36023a0] master: FBX export: Fix a nasty bug related to animation baking, that would leave matrices not in sync with actual loc/rot/scale values (and hence export wrong 'rest' transform of some objects).
Bastien Montagne
- [Bf-extensions-cvs] [67e1ac2] master: Uv Overlap rewritten
Eugenio Pignataro
- [Bf-extensions-cvs] [32be045] master: BugFixes and Cleanup Overlap UVs
Eugenio Pignataro
- [Bf-extensions-cvs] [7957437] master: BugFix Overlap Uvs
Eugenio Pignataro
- [Bf-extensions-cvs] [445d588] master: Improves in Overlap UVs
Eugenio Pignataro
- [Bf-extensions-cvs] [fda099a] master: Fix T40093: Dynmic Spacebar Menu Empty in Armature Edit Mode
Brendon Murphy
- [Bf-extensions-cvs] [9703906] master: Replace some 'sqrt(a*a, b*b)' by 'hypot(a, b)'.
Bastien Montagne
Last message date:
Thu May 29 10:16:15 CEST 2014
Archived on: Thu May 29 10:16:18 CEST 2014
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