[Bf-extensions-cvs] [29072f8] master: Fix T40216: Binary FBX exporter doesn't export proper materials to Unity when there's a modifier added.

Bastien Montagne noreply at git.blender.org
Fri May 16 07:48:19 CEST 2014


Commit: 29072f8d46d717d6fe6c6d43043bf36f92134439
Author: Bastien Montagne
Date:   Fri May 16 07:46:12 2014 +0200
https://developer.blender.org/rBA29072f8d46d717d6fe6c6d43043bf36f92134439

Fix T40216: Binary FBX exporter doesn't export proper materials to Unity when there's a modifier added.

===================================================================

M	io_scene_fbx/export_fbx_bin.py

===================================================================

diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py
index 481eded..1996508 100644
--- a/io_scene_fbx/export_fbx_bin.py
+++ b/io_scene_fbx/export_fbx_bin.py
@@ -2100,7 +2100,7 @@ def fbx_data_from_scene(scene, settings):
                 # Only mats for meshes currently...
                 if ob_obj.type not in BLENDER_OBJECT_TYPES_MESHLIKE:
                     continue
-                me = ob_obj.bdata.data
+                _mesh_key, me, _free = data_meshes[ob_obj.bdata]
                 idx = _objs_indices[ob_obj] = _objs_indices.get(ob_obj, -1) + 1
                 mesh_mat_indices.setdefault(me, OrderedDict())[mat] = idx
     del _objs_indices



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