[Bf-extensions-cvs] [031bb41] master: FBX import: forgot to cleanup in latest commit, sorry.
Bastien Montagne
noreply at git.blender.org
Sun May 11 12:51:37 CEST 2014
Commit: 031bb41901525792b37eb6764128f5f406bcb9ef
Author: Bastien Montagne
Date: Sun May 11 12:50:28 2014 +0200
https://developer.blender.org/rBA031bb41901525792b37eb6764128f5f406bcb9ef
FBX import: forgot to cleanup in latest commit, sorry.
===================================================================
M io_scene_fbx/import_fbx.py
===================================================================
diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py
index 199a165..e91636d 100644
--- a/io_scene_fbx/import_fbx.py
+++ b/io_scene_fbx/import_fbx.py
@@ -969,9 +969,8 @@ def load(operator, context, filepath="",
elem_props_get_integer(fbx_settings_props, b'UpAxisSign', 1))
axis_coord = (elem_props_get_integer(fbx_settings_props, b'CoordAxis', 0),
elem_props_get_integer(fbx_settings_props, b'CoordAxisSign', 1))
- print(axis_up, axis_forward, axis_coord)
- axis_up, axis_forward = {v: k for k, v in RIGHT_HAND_AXES.items()}.get((axis_up, axis_forward, axis_coord), ('Z', 'Y'))
- print(axis_up, axis_forward)
+ axis_key = (axis_up, axis_forward, axis_coord)
+ axis_up, axis_forward = {v: k for k, v in RIGHT_HAND_AXES.items()}.get(axis_key, ('Z', 'Y'))
# FBX base unit seems to be the centimeter, while raw Blender Unit is equivalent to the meter...
global_scale = elem_props_get_number(fbx_settings_props, b'UnitScaleFactor', 100.0) / 100.0
global_matrix = (Matrix.Scale(global_scale, 4) *
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