[Bf-extensions-cvs] [2b27ba8] master: Fix T41245: FBX import error.

Bastien Montagne noreply at git.blender.org
Wed Jul 30 14:03:31 CEST 2014


Commit: 2b27ba8d49727658f8eec1623c949ce2d7fa81d0
Author: Bastien Montagne
Date:   Wed Jul 30 14:02:36 2014 +0200
Branches: master
https://developer.blender.org/rBA2b27ba8d49727658f8eec1623c949ce2d7fa81d0

Fix T41245: FBX import error.

You can't swich hidden objects to Edit mode... :/

===================================================================

M	io_scene_fbx/import_fbx.py

===================================================================

diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py
index 17de1a9..6caffbf 100644
--- a/io_scene_fbx/import_fbx.py
+++ b/io_scene_fbx/import_fbx.py
@@ -534,12 +534,15 @@ def blen_read_armatures(fbx_tmpl, armatures, fbx_bones_to_fake_object, scene, gl
 
         # Switch to Edit mode.
         scene.objects.active = bl_adata
+        is_hidden = bl_adata.hide
+        bl_adata.hide = False  # Can't switch to Edit mode hidden objects...
         bpy.ops.object.mode_set(mode='EDIT')
 
         for b_uuid in bones:
             blen_read_armatures_add_bone(bl_adata, bl_arm, bones, b_uuid, matrices, fbx_tmpl)
 
         bpy.ops.object.mode_set(mode='OBJECT')
+        bl_adata.hide = is_hidden
 
         # Bind armature to objects.
         arm_mat_back = bl_adata.matrix_basis.copy()



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