[Bf-extensions-cvs] [ff32461] master: Add emission to the blob material to make it slightly more visible.
Lukas Tönne
noreply at git.blender.org
Tue Dec 9 12:40:13 CET 2014
Commit: ff3246128bf994fe0a522f8069b86f7ee4b3755d
Author: Lukas Tönne
Date: Tue Dec 9 12:21:06 2014 +0100
Branches: master
https://developer.blender.org/rBACff3246128bf994fe0a522f8069b86f7ee4b3755d
Add emission to the blob material to make it slightly more visible.
===================================================================
M object_physics_meadow/blob.py
===================================================================
diff --git a/object_physics_meadow/blob.py b/object_physics_meadow/blob.py
index 61e6334..9996091 100644
--- a/object_physics_meadow/blob.py
+++ b/object_physics_meadow/blob.py
@@ -103,6 +103,8 @@ def get_blob_material(context):
# setup new blob material
ma = materials.new(_blob_object_name)
ma.use_object_color = True
+ # make the material stand out a bit more using emission
+ ma.emit = 1.0
return ma
# assign sample to a blob, based on distance weighting
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