[Bf-extensions-cvs] [8db299e] master: Fix for FBX exporting Area Lights

Campbell Barton noreply at git.blender.org
Tue Apr 29 15:43:27 CEST 2014


Commit: 8db299ec050f874a8872b19120fb28a8866983df
Author: Campbell Barton
Date:   Tue Apr 29 23:19:49 2014 +1000
https://developer.blender.org/rBA8db299ec050f874a8872b19120fb28a8866983df

Fix for FBX exporting Area Lights

===================================================================

M	io_scene_fbx/export_fbx_bin.py

===================================================================

diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py
index c81c1bc..464ed5d 100644
--- a/io_scene_fbx/export_fbx_bin.py
+++ b/io_scene_fbx/export_fbx_bin.py
@@ -1134,7 +1134,7 @@ def fbx_data_lamp_elements(root, lamp, scene_data):
     do_shadow = False
     shadow_color = Vector((0.0, 0.0, 0.0))
     if lamp.type not in {'HEMI'}:
-        if lamp.type not in {'SUN'}:
+        if lamp.type not in {'SUN', 'AREA'}:
             decay_type = FBX_LIGHT_DECAY_TYPES[lamp.falloff_type]
         do_light = (not lamp.use_only_shadow) and (lamp.use_specular or lamp.use_diffuse)
         do_shadow = lamp.shadow_method not in {'NOSHADOW'}



More information about the Bf-extensions-cvs mailing list