[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [4735] trunk/py/scripts/addons/ io_scene_fbx: rename normal_map -> normalmap, also remove fakeuser on materials.

Campbell Barton ideasman42 at gmail.com
Wed Sep 4 00:06:58 CEST 2013


Revision: 4735
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=4735
Author:   campbellbarton
Date:     2013-09-03 22:06:58 +0000 (Tue, 03 Sep 2013)
Log Message:
-----------
rename normal_map -> normalmap, also remove fakeuser on materials.

Modified Paths:
--------------
    trunk/py/scripts/addons/io_scene_fbx/cycles_shader_compat.py
    trunk/py/scripts/addons/io_scene_fbx/import_fbx.py

Modified: trunk/py/scripts/addons/io_scene_fbx/cycles_shader_compat.py
===================================================================
--- trunk/py/scripts/addons/io_scene_fbx/cycles_shader_compat.py	2013-09-03 22:05:50 UTC (rev 4734)
+++ trunk/py/scripts/addons/io_scene_fbx/cycles_shader_compat.py	2013-09-03 22:06:58 UTC (rev 4735)
@@ -51,7 +51,7 @@
         "node_mix_color_refl",
         "node_mix_color_bump",
 
-        "node_normal_map",
+        "node_normalmap",
         
         "node_image_alpha",
         "node_image_diff",
@@ -243,11 +243,11 @@
         node.label = "Normal/Map"
         node.location = self._grid_location(1, 2)
         node.mute = True  # unmute on use
-        self.node_normal_map = node
+        self.node_normalmap = node
         del node
 
         # Link (with diff shader)
-        socket_src = self.node_normal_map.outputs["Normal"]
+        socket_src = self.node_normalmap.outputs["Normal"]
         links.new(socket_src,
                   self.node_bsdf_diff.inputs["Normal"])
         # Link (with spec shader)
@@ -364,12 +364,12 @@
                   node.inputs["Color2"])
 
     def normal_factor_set(self, value):
-        node = self.node_normal_map
+        node = self.node_normalmap
         node.inputs["Strength"].default_value = value
 
     def normal_image_set(self, image):
-        self.node_normal_map.mute = False
-        node = self.node_normal_map
+        self.node_normalmap.mute = False
+        node = self.node_normalmap
         (self.node_image_normalmap =
          self._image_create_helper(image, node, (node.inputs["Color"],)))
         self.node_image_normalmap.color_space = 'NONE'

Modified: trunk/py/scripts/addons/io_scene_fbx/import_fbx.py
===================================================================
--- trunk/py/scripts/addons/io_scene_fbx/import_fbx.py	2013-09-03 22:05:50 UTC (rev 4734)
+++ trunk/py/scripts/addons/io_scene_fbx/import_fbx.py	2013-09-03 22:06:58 UTC (rev 4735)
@@ -726,7 +726,6 @@
             ma.raytrace_mirror.reflect_factor = ma_refl_factor
             ma.mirror_color = ma_refl_color
 
-    ma.use_fake_user = 1
     return ma
 
 



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