[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [4782] trunk/py/scripts/addons/ io_scene_fbx/cycles_shader_compat.py: FBX import: fix to set mapping node to appropriate vector type after change in trunk.
Brecht Van Lommel
brechtvanlommel at pandora.be
Wed Oct 2 19:06:05 CEST 2013
Revision: 4782
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=4782
Author: blendix
Date: 2013-10-02 17:06:05 +0000 (Wed, 02 Oct 2013)
Log Message:
-----------
FBX import: fix to set mapping node to appropriate vector type after change in trunk.
Modified Paths:
--------------
trunk/py/scripts/addons/io_scene_fbx/cycles_shader_compat.py
Modified: trunk/py/scripts/addons/io_scene_fbx/cycles_shader_compat.py
===================================================================
--- trunk/py/scripts/addons/io_scene_fbx/cycles_shader_compat.py 2013-10-01 08:41:09 UTC (rev 4781)
+++ trunk/py/scripts/addons/io_scene_fbx/cycles_shader_compat.py 2013-10-02 17:06:05 UTC (rev 4782)
@@ -319,6 +319,7 @@
if node_map is None:
node_map = nodes.new(type='ShaderNodeMapping')
+ node_map.vector_type = 'TEXTURE'
node_map.location = node_dst.location
node_map.location.x -= CyclesShaderWrapper._col_size
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