[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [4610] contrib/py/scripts/addons: Initial commit of PieMenu addon
Sean Olson
seanolson at gmail.com
Wed Jun 26 21:10:39 CEST 2013
Revision: 4610
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=4610
Author: liquidape
Date: 2013-06-26 19:10:39 +0000 (Wed, 26 Jun 2013)
Log Message:
-----------
Initial commit of PieMenu addon
Added Paths:
-----------
contrib/py/scripts/addons/piemenus/
contrib/py/scripts/addons/piemenus/__init__.py
contrib/py/scripts/addons/piemenus/icon_util.py
contrib/py/scripts/addons/piemenus/icons/
contrib/py/scripts/addons/piemenus/icons/blender_icons/
contrib/py/scripts/addons/piemenus/icons/blender_icons/blender_icons_x2.png
contrib/py/scripts/addons/piemenus/modal_behavior.py
contrib/py/scripts/addons/piemenus/pie_BrushControl.py
contrib/py/scripts/addons/piemenus/pie_deleteMenu.py
contrib/py/scripts/addons/piemenus/pie_greyBrushes.py
contrib/py/scripts/addons/piemenus/pie_manipulatorMenu.py
contrib/py/scripts/addons/piemenus/pie_menu.py
contrib/py/scripts/addons/piemenus/pie_menu_utils.py
contrib/py/scripts/addons/piemenus/pie_modeMenu.py
contrib/py/scripts/addons/piemenus/pie_particleCombMenu.py
contrib/py/scripts/addons/piemenus/pie_pivotMenu.py
contrib/py/scripts/addons/piemenus/pie_proportionalMenu.py
contrib/py/scripts/addons/piemenus/pie_redBrushes.py
contrib/py/scripts/addons/piemenus/pie_sculptTextureMenu.py
contrib/py/scripts/addons/piemenus/pie_selectionMenu.py
contrib/py/scripts/addons/piemenus/pie_shadeMenu.py
contrib/py/scripts/addons/piemenus/pie_strokesMenu.py
contrib/py/scripts/addons/piemenus/pie_tanBrushes.py
contrib/py/scripts/addons/piemenus/pie_viewMenu.py
Added: contrib/py/scripts/addons/piemenus/__init__.py
===================================================================
--- contrib/py/scripts/addons/piemenus/__init__.py (rev 0)
+++ contrib/py/scripts/addons/piemenus/__init__.py 2013-06-26 19:10:39 UTC (rev 4610)
@@ -0,0 +1,592 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+
+""" Copyright 2011 GPL licence applies"""
+
+bl_info = {
+ "name": "Pie: Menus",
+ "description": "Pie Menus for various functionality",
+ "author": "Dan Eicher, Sean Olson, Patrick Moore",
+ "version": (1, 0, 1),
+ "blender": (2, 6, 6),
+ "location": "View3D - Set Keybindings in File->Userprefs->Input Tab->(Search: \"pie\")",
+ "warning": '', # used for warning icon and text in addons panel
+ "wiki_url": "",
+ "tracker_url": "https://bitbucket.org/liquidape/blender-pie-menus/issues",
+ "category": "3D View"}
+
+#we need to add the piemenus subdirectory to be searched for imports
+import sys, os
+sys.path.append(os.path.join(os.path.dirname(__file__), '..', 'piemenus'))
+
+#this is the guts of the script
+import pie_menu
+import pie_menu_utils
+
+#import the individual menus
+import pie_viewMenu
+import pie_modeMenu
+import pie_selectionMenu
+import pie_shadeMenu
+import pie_pivotMenu
+import pie_strokesMenu
+import pie_sculptTextureMenu
+import pie_greyBrushes
+import pie_redBrushes
+import pie_tanBrushes
+import pie_deleteMenu
+import pie_proportionalMenu
+import pie_BrushControl
+import pie_manipulatorMenu
+import pie_particleCombMenu
+#import pie_PiePan
+#import pie_repeatMenu
+
+import bpy
+import addon_utils
+from bpy.props import *
+from bpy.app.handlers import persistent
+from rna_prop_ui import PropertyPanel
+from bpy.types import AddonPreferences
+
+
+
+class PieMenuPreferences(AddonPreferences):
+ bl_idname = __name__
+
+
+
+ PiePrefs = BoolProperty(
+ name="Preferences",
+ description="Show Pie Options",
+ default=True
+ )
+
+ pieInnerRadius = IntProperty(
+ name="Pie Inner Radius",
+ description="Amount that mouse can travel before activating pie slices",
+ default=20
+ )
+ pieOuterRadius = IntProperty(
+ name="Pie Outer Radius",
+ description="Amount that mouse can travel beyond pies before deactivating menu",
+ default=300
+ )
+
+ double_size = BoolProperty(
+ name="Double Size",
+ description="Hack for IPS displays",
+ default=False
+ )
+
+ clockBool = BoolProperty(
+ name="Clock",
+ description="Show pointer at center of pie",
+ default=True
+ )
+
+ pieIconBindcode = IntProperty(
+ name = "GL Bind Code",
+ description = "used so we only have to load texture to openGL as few times as possible",
+ default = 0
+ )
+
+ pieRobustCleanup = BoolProperty(
+ name = "Delete icon image before saving file",
+ description = "False if you are working with it otherwise it will be gone",
+ default = True
+ )
+
+ pieBorderDelay = FloatProperty(
+ name = "Border Delay",
+ description = "How long to wait for border shift to take effect",
+ default = .3,
+ min = 0,
+ max = 5,
+ step = 5,
+ precision = 2
+ )
+
+ pieSquish = FloatProperty(
+ name = "Pie Squish",
+ description = "0 more oval, 1 more circular",
+ default = .5,
+ min = 0,
+ max = 1,
+ step = 10,
+ precision = 1
+ )
+
+ pieDiamond = FloatProperty(
+ name = "Pie Diamond",
+ description = "0 more circular, 1 more diamond",
+ default = .8,
+ min = 0,
+ max = 1,
+ step = 10,
+ precision = 1
+ )
+
+ pieThetaShift = FloatProperty(
+ name = "Pie Theta Shift",
+ description = "Just Gotta Play with this one",
+ default = .3,
+ min = 0,
+ max = 1,
+ step = 10,
+ precision = 1
+ )
+
+ def draw(self, context):
+ layout = self.layout
+ #split = layout.split()
+
+ box = layout.box().column(align=False)
+ box.prop(self,'PiePrefs')
+ if self.PiePrefs:
+ #boxrow=box.row()
+ #boxrow.template_list("SCENE_UL_pie_menus","",context.scene, "pie_settings", context.scene, "pie_settings_index", rows=5)
+
+ #boxrow=box.row()
+ #subrow = boxrow.row(align=True)
+ #subrow.operator("activatepie.button", text="On")
+ #subrow.operator("disactivatepie.button", text="Off")
+
+ #boxrow=box.row()
+ #boxrow.operator("pie.keybinding", text="Keybindings")
+
+ boxrow=box.row()
+ boxrow.label(text="General Preferences")
+
+ boxrow=box.row()
+ boxrow.prop(self, 'clockBool')
+
+ boxrow=box.row()
+ boxrow.prop(self, 'pieOuterRadius')
+
+ boxrow=box.row()
+ boxrow.prop(self, 'pieInnerRadius')
+
+ boxrow=box.row()
+ boxrow.prop(self, 'double_size')
+
+ boxrow=box.row()
+ boxrow.prop(self, 'pieRobustCleanup')
+
+ boxrow=box.row()
+ boxrow.prop(self, 'pieBorderDelay')
+
+ boxrow=box.row()
+ boxrow.prop(self, 'pieSquish')
+
+ boxrow=box.row()
+ boxrow.prop(self, 'pieDiamond')
+
+ boxrow=box.row()
+ boxrow.prop(self, 'pieThetaShift')
+#collection class to keep track of individual pie menu variables
+class PiePropertyGroup(bpy.types.PropertyGroup):
+ name = StringProperty(default="")
+ activate = BoolProperty(default=True)
+
+
+class PieMenuSettings(bpy.types.PropertyGroup):
+
+ @classmethod
+ def register(cls):
+ bpy.types.Scene.piemenus = PointerProperty(
+ name="Pie Settings",
+ description="Pie settings & Tools",
+ type=cls,
+ )
+ @classmethod
+ def initSceneProperties(scn):
+ if not bpy.data.scenes[0].pie_settings:
+ pie_set = bpy.data.scenes[0].pie_settings
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] 3DView - View Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] 3DView - Mode Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] 3DView - Shade Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] 3DView - Pivot Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] 3dView - Proportional Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] Edit - Delete Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] Edit - Selection Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] Sculpt - Grey Brushes Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] Sculpt - Red Brushes Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] Sculpt - Tan Brushes Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] Sculpt - Texture Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] Sculpt - Strokes Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] Sculpt - Brush Control Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] 3DView - Manipulator Menu"
+
+ pie_item = pie_set.add()
+ pie_item.name = "[ON] 3DView - Particle Comb Menu"
+
+ #pie_item = pie_set.add()
+ #pie_item.name = "[ON] 3DView - Repeat Menu"
+
+ #pie_item = pie_set.add()
+ #pie_item.name = "[OFF] 3DView - PiePan Menu"
+
+ #Updated all the keybindings..seems like the decorator isn't required yet it works for initSceneProperties so whatever
+ @classmethod
+ def updateBinds(scn):
+
+ for i in range(len(bpy.data.scenes[0].pie_settings)):
+ name=bpy.data.scenes[0].pie_settings[i].name
+ if not name.find('View Menu')==-1:
+ if bpy.data.scenes[0].pie_settings[i].activate:
+ pie_viewMenu.setBind()
+ else:
+ pie_viewMenu.removeBind()
+
+ if not name.find('Mode Menu')==-1:
+ if bpy.data.scenes[0].pie_settings[i].activate:
+ pie_modeMenu.setBind()
+ else:
+ pie_modeMenu.removeBind()
+
+ if not name.find('Shade Menu')==-1:
+ if bpy.data.scenes[0].pie_settings[i].activate:
+ pie_shadeMenu.setBind()
+ else:
+ pie_shadeMenu.removeBind()
+
+ if not name.find('Pivot Menu')==-1:
@@ Diff output truncated at 10240 characters. @@
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