[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [4284] trunk/py/scripts/addons/rigify: Rigify: updated naming schemes for control bones.

Nathan Vegdahl cessen at cessen.com
Sat Feb 16 19:22:21 CET 2013


Revision: 4284
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=4284
Author:   cessen
Date:     2013-02-16 18:22:20 +0000 (Sat, 16 Feb 2013)
Log Message:
-----------
Rigify: updated naming schemes for control bones.

This required changes to both the default human metarig and some of
the rig types.  This updates the naming scheme to match new
best-practices, as per the CGCookie Flexrig.

Modified Paths:
--------------
    trunk/py/scripts/addons/rigify/metarigs/human.py
    trunk/py/scripts/addons/rigify/rigs/biped/arm/__init__.py
    trunk/py/scripts/addons/rigify/rigs/biped/arm/fk.py
    trunk/py/scripts/addons/rigify/rigs/biped/arm/ik.py
    trunk/py/scripts/addons/rigify/rigs/biped/leg/__init__.py
    trunk/py/scripts/addons/rigify/rigs/biped/leg/fk.py
    trunk/py/scripts/addons/rigify/rigs/biped/leg/ik.py
    trunk/py/scripts/addons/rigify/rigs/spine.py
    trunk/py/scripts/addons/rigify/ui.py
    trunk/py/scripts/addons/rigify/utils.py

Modified: trunk/py/scripts/addons/rigify/metarigs/human.py
===================================================================
--- trunk/py/scripts/addons/rigify/metarigs/human.py	2013-02-16 17:01:19 UTC (rev 4283)
+++ trunk/py/scripts/addons/rigify/metarigs/human.py	2013-02-16 18:22:20 UTC (rev 4284)
@@ -83,13 +83,13 @@
     bone.use_connect = False
     bone.parent = arm.edit_bones[bones['hips']]
     bones['thigh.R'] = bone.name
-    bone = arm.edit_bones.new('ribs')
+    bone = arm.edit_bones.new('chest')
     bone.head[:] = 0.0000, 0.0004, 1.3418
     bone.tail[:] = 0.0000, 0.0114, 1.6582
     bone.roll = 0.0000
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['spine']]
-    bones['ribs'] = bone.name
+    bones['chest'] = bone.name
     bone = arm.edit_bones.new('shin.L')
     bone.head[:] = 0.0980, -0.0286, 0.5372
     bone.tail[:] = 0.0980, 0.0162, 0.0852
@@ -109,21 +109,21 @@
     bone.tail[:] = 0.0000, -0.0247, 1.7813
     bone.roll = 0.0000
     bone.use_connect = False
-    bone.parent = arm.edit_bones[bones['ribs']]
+    bone.parent = arm.edit_bones[bones['chest']]
     bones['neck'] = bone.name
     bone = arm.edit_bones.new('shoulder.L')
     bone.head[:] = 0.0183, -0.0684, 1.6051
     bone.tail[:] = 0.1694, 0.0205, 1.6050
     bone.roll = 0.0004
     bone.use_connect = False
-    bone.parent = arm.edit_bones[bones['ribs']]
+    bone.parent = arm.edit_bones[bones['chest']]
     bones['shoulder.L'] = bone.name
     bone = arm.edit_bones.new('shoulder.R')
     bone.head[:] = -0.0183, -0.0684, 1.6051
     bone.tail[:] = -0.1694, 0.0205, 1.6050
     bone.roll = -0.0004
     bone.use_connect = False
-    bone.parent = arm.edit_bones[bones['ribs']]
+    bone.parent = arm.edit_bones[bones['chest']]
     bones['shoulder.R'] = bone.name
     bone = arm.edit_bones.new('foot.L')
     bone.head[:] = 0.0980, 0.0162, 0.0852
@@ -286,13 +286,13 @@
     bone.use_connect = False
     bone.parent = arm.edit_bones[bones['hand.R']]
     bones['palm.04.R'] = bone.name
-    bone = arm.edit_bones.new('finger_index.01.L')
+    bone = arm.edit_bones.new('f_index.01.L')
     bone.head[:] = 0.7464, 0.0051, 1.2482
     bone.tail[:] = 0.7718, 0.0013, 1.2112
     bone.roll = -2.0315
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['palm.01.L']]
-    bones['finger_index.01.L'] = bone.name
+    bones['f_index.01.L'] = bone.name
     bone = arm.edit_bones.new('thumb.01.L')
     bone.head[:] = 0.6705, 0.0214, 1.2738
     bone.tail[:] = 0.6857, 0.0015, 1.2404
@@ -300,34 +300,34 @@
     bone.use_connect = False
     bone.parent = arm.edit_bones[bones['palm.01.L']]
     bones['thumb.01.L'] = bone.name
-    bone = arm.edit_bones.new('finger_middle.01.L')
+    bone = arm.edit_bones.new('f_middle.01.L')
     bone.head[:] = 0.7518, 0.0277, 1.2487
     bone.tail[:] = 0.7762, 0.0234, 1.2058
     bone.roll = -2.0067
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['palm.02.L']]
-    bones['finger_middle.01.L'] = bone.name
-    bone = arm.edit_bones.new('finger_ring.01.L')
+    bones['f_middle.01.L'] = bone.name
+    bone = arm.edit_bones.new('f_ring.01.L')
     bone.head[:] = 0.7540, 0.0521, 1.2482
     bone.tail[:] = 0.7715, 0.0499, 1.2070
     bone.roll = -2.0082
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['palm.03.L']]
-    bones['finger_ring.01.L'] = bone.name
-    bone = arm.edit_bones.new('finger_pinky.01.L')
+    bones['f_ring.01.L'] = bone.name
+    bone = arm.edit_bones.new('f_pinky.01.L')
     bone.head[:] = 0.7528, 0.0763, 1.2428
     bone.tail[:] = 0.7589, 0.0765, 1.2156
     bone.roll = -1.9749
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['palm.04.L']]
-    bones['finger_pinky.01.L'] = bone.name
-    bone = arm.edit_bones.new('finger_index.01.R')
+    bones['f_pinky.01.L'] = bone.name
+    bone = arm.edit_bones.new('f_index.01.R')
     bone.head[:] = -0.7464, 0.0051, 1.2482
     bone.tail[:] = -0.7718, 0.0012, 1.2112
     bone.roll = 2.0315
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['palm.01.R']]
-    bones['finger_index.01.R'] = bone.name
+    bones['f_index.01.R'] = bone.name
     bone = arm.edit_bones.new('thumb.01.R')
     bone.head[:] = -0.6705, 0.0214, 1.2738
     bone.tail[:] = -0.6857, 0.0015, 1.2404
@@ -335,34 +335,34 @@
     bone.use_connect = False
     bone.parent = arm.edit_bones[bones['palm.01.R']]
     bones['thumb.01.R'] = bone.name
-    bone = arm.edit_bones.new('finger_middle.01.R')
+    bone = arm.edit_bones.new('f_middle.01.R')
     bone.head[:] = -0.7518, 0.0277, 1.2487
     bone.tail[:] = -0.7762, 0.0233, 1.2058
     bone.roll = 2.0067
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['palm.02.R']]
-    bones['finger_middle.01.R'] = bone.name
-    bone = arm.edit_bones.new('finger_ring.01.R')
+    bones['f_middle.01.R'] = bone.name
+    bone = arm.edit_bones.new('f_ring.01.R')
     bone.head[:] = -0.7540, 0.0521, 1.2482
     bone.tail[:] = -0.7715, 0.0499, 1.2070
     bone.roll = 2.0082
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['palm.03.R']]
-    bones['finger_ring.01.R'] = bone.name
-    bone = arm.edit_bones.new('finger_pinky.01.R')
+    bones['f_ring.01.R'] = bone.name
+    bone = arm.edit_bones.new('f_pinky.01.R')
     bone.head[:] = -0.7528, 0.0763, 1.2428
     bone.tail[:] = -0.7589, 0.0765, 1.2156
     bone.roll = 1.9749
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['palm.04.R']]
-    bones['finger_pinky.01.R'] = bone.name
-    bone = arm.edit_bones.new('finger_index.02.L')
+    bones['f_pinky.01.R'] = bone.name
+    bone = arm.edit_bones.new('f_index.02.L')
     bone.head[:] = 0.7718, 0.0013, 1.2112
     bone.tail[:] = 0.7840, -0.0003, 1.1858
     bone.roll = -1.8799
     bone.use_connect = True
-    bone.parent = arm.edit_bones[bones['finger_index.01.L']]
-    bones['finger_index.02.L'] = bone.name
+    bone.parent = arm.edit_bones[bones['f_index.01.L']]
+    bones['f_index.02.L'] = bone.name
     bone = arm.edit_bones.new('thumb.02.L')
     bone.head[:] = 0.6857, 0.0015, 1.2404
     bone.tail[:] = 0.7056, -0.0057, 1.2145
@@ -370,34 +370,34 @@
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['thumb.01.L']]
     bones['thumb.02.L'] = bone.name
-    bone = arm.edit_bones.new('finger_middle.02.L')
+    bone = arm.edit_bones.new('f_middle.02.L')
     bone.head[:] = 0.7762, 0.0234, 1.2058
     bone.tail[:] = 0.7851, 0.0218, 1.1749
     bone.roll = -1.8283
     bone.use_connect = True
-    bone.parent = arm.edit_bones[bones['finger_middle.01.L']]
-    bones['finger_middle.02.L'] = bone.name
-    bone = arm.edit_bones.new('finger_ring.02.L')
+    bone.parent = arm.edit_bones[bones['f_middle.01.L']]
+    bones['f_middle.02.L'] = bone.name
+    bone = arm.edit_bones.new('f_ring.02.L')
     bone.head[:] = 0.7715, 0.0499, 1.2070
     bone.tail[:] = 0.7794, 0.0494, 1.1762
     bone.roll = -1.8946
     bone.use_connect = True
-    bone.parent = arm.edit_bones[bones['finger_ring.01.L']]
-    bones['finger_ring.02.L'] = bone.name
-    bone = arm.edit_bones.new('finger_pinky.02.L')
+    bone.parent = arm.edit_bones[bones['f_ring.01.L']]
+    bones['f_ring.02.L'] = bone.name
+    bone = arm.edit_bones.new('f_pinky.02.L')
     bone.head[:] = 0.7589, 0.0765, 1.2156
     bone.tail[:] = 0.7618, 0.0770, 1.1932
     bone.roll = -1.9059
     bone.use_connect = True
-    bone.parent = arm.edit_bones[bones['finger_pinky.01.L']]
-    bones['finger_pinky.02.L'] = bone.name
-    bone = arm.edit_bones.new('finger_index.02.R')
+    bone.parent = arm.edit_bones[bones['f_pinky.01.L']]
+    bones['f_pinky.02.L'] = bone.name
+    bone = arm.edit_bones.new('f_index.02.R')
     bone.head[:] = -0.7718, 0.0012, 1.2112
     bone.tail[:] = -0.7840, -0.0003, 1.1858
     bone.roll = 1.8799
     bone.use_connect = True
-    bone.parent = arm.edit_bones[bones['finger_index.01.R']]
-    bones['finger_index.02.R'] = bone.name
+    bone.parent = arm.edit_bones[bones['f_index.01.R']]
+    bones['f_index.02.R'] = bone.name
     bone = arm.edit_bones.new('thumb.02.R')
     bone.head[:] = -0.6857, 0.0015, 1.2404
     bone.tail[:] = -0.7056, -0.0057, 1.2145
@@ -405,34 +405,34 @@
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['thumb.01.R']]
     bones['thumb.02.R'] = bone.name
-    bone = arm.edit_bones.new('finger_middle.02.R')
+    bone = arm.edit_bones.new('f_middle.02.R')
     bone.head[:] = -0.7762, 0.0233, 1.2058
     bone.tail[:] = -0.7851, 0.0218, 1.1749
     bone.roll = 1.8283
     bone.use_connect = True
-    bone.parent = arm.edit_bones[bones['finger_middle.01.R']]
-    bones['finger_middle.02.R'] = bone.name
-    bone = arm.edit_bones.new('finger_ring.02.R')
+    bone.parent = arm.edit_bones[bones['f_middle.01.R']]
+    bones['f_middle.02.R'] = bone.name
+    bone = arm.edit_bones.new('f_ring.02.R')
     bone.head[:] = -0.7715, 0.0499, 1.2070
     bone.tail[:] = -0.7794, 0.0494, 1.1762
     bone.roll = 1.8946
     bone.use_connect = True
-    bone.parent = arm.edit_bones[bones['finger_ring.01.R']]
-    bones['finger_ring.02.R'] = bone.name
-    bone = arm.edit_bones.new('finger_pinky.02.R')
+    bone.parent = arm.edit_bones[bones['f_ring.01.R']]
+    bones['f_ring.02.R'] = bone.name
+    bone = arm.edit_bones.new('f_pinky.02.R')
     bone.head[:] = -0.7589, 0.0765, 1.2156
     bone.tail[:] = -0.7618, 0.0770, 1.1932
     bone.roll = 1.9059
     bone.use_connect = True
-    bone.parent = arm.edit_bones[bones['finger_pinky.01.R']]
-    bones['finger_pinky.02.R'] = bone.name
-    bone = arm.edit_bones.new('finger_index.03.L')
+    bone.parent = arm.edit_bones[bones['f_pinky.01.R']]
+    bones['f_pinky.02.R'] = bone.name
+    bone = arm.edit_bones.new('f_index.03.L')
     bone.head[:] = 0.7840, -0.0003, 1.1858
     bone.tail[:] = 0.7892, 0.0006, 1.1636
     bone.roll = -1.6760
     bone.use_connect = True
-    bone.parent = arm.edit_bones[bones['finger_index.02.L']]
-    bones['finger_index.03.L'] = bone.name
+    bone.parent = arm.edit_bones[bones['f_index.02.L']]
+    bones['f_index.03.L'] = bone.name
     bone = arm.edit_bones.new('thumb.03.L')
     bone.head[:] = 0.7056, -0.0057, 1.2145
     bone.tail[:] = 0.7194, -0.0098, 1.1995
@@ -440,34 +440,34 @@
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['thumb.02.L']]
     bones['thumb.03.L'] = bone.name
-    bone = arm.edit_bones.new('finger_middle.03.L')
+    bone = arm.edit_bones.new('f_middle.03.L')

@@ Diff output truncated at 10240 characters. @@


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