[Bf-extensions-cvs] [0e06695] master: [TextureAtlas Script] Classes renaming just not to get the same names as in different addons. Fix for ManualUnwrap hidden faces. Version 0.2.1

mifth noreply at git.blender.org
Fri Dec 13 10:06:43 CET 2013


Commit: 0e06695fd9071a7f5ccab998dc470ca634674b80
Author: mifth
Date:   Fri Dec 13 13:06:20 2013 +0400
http://developer.blender.org/rBA0e06695fd9071a7f5ccab998dc470ca634674b80

[TextureAtlas Script] Classes renaming just not to get the same names as in different addons. Fix for ManualUnwrap hidden faces. Version 0.2.1

===================================================================

M	uv_texture_atlas.py

===================================================================

diff --git a/uv_texture_atlas.py b/uv_texture_atlas.py
index 9283840..005477f 100644
--- a/uv_texture_atlas.py
+++ b/uv_texture_atlas.py
@@ -20,7 +20,7 @@
 bl_info = {
     "name": "Texture Atlas",
     "author": "Andreas Esau, Paul Geraskin, Campbell Barton",
-    "version": (0, 2, 0),
+    "version": (0, 2, 1),
     "blender": (2, 67, 0),
     "location": "Properties > Render",
     "description": "A simple Texture Atlas for unwrapping many objects. It creates additional UV",
@@ -74,7 +74,7 @@ def check_group_exist(self, context, use_report=True):
         return False
 
 
-class TextureAtlas(Panel):
+class TexAtl_Main(Panel):
     bl_label = "Texture Atlas"
     bl_space_type = 'PROPERTIES'
     bl_region_type = 'WINDOW'
@@ -128,7 +128,7 @@ class TextureAtlas(Panel):
                 "object.ms_run_remove", text="FinshManualUnwrap", icon="LAMP_SPOT")
 
 
-class RunAuto(Operator):
+class TexAtl_RunAuto(Operator):
     bl_idname = "object.ms_auto"
     bl_label = "Auto Unwrapping"
     bl_description = "Auto Unwrapping"
@@ -167,7 +167,7 @@ class RunAuto(Operator):
         return{'FINISHED'}
 
 
-class RunStart(Operator):
+class TexAtl_RunStart(Operator):
     bl_idname = "object.ms_run"
     bl_label = "Make Manual Unwrapping Object"
     bl_description = "Makes Manual Unwrapping Object"
@@ -205,7 +205,7 @@ class RunStart(Operator):
         return{'FINISHED'}
 
 
-class RunFinish(Operator):
+class TexAtl_RunFinish(Operator):
     bl_idname = "object.ms_run_remove"
     bl_label = "Remove Manual Unwrapping Object"
     bl_description = "Removes Manual Unwrapping Object"
@@ -238,19 +238,19 @@ class RunFinish(Operator):
         return{'FINISHED'}
 
 
-class MSUVLayers(PropertyGroup):
+class TexAtl_UVLayers(PropertyGroup):
     name = StringProperty(default="")
 
 
-class MSVertexGroups(PropertyGroup):
+class TexAtl_VertexGroups(PropertyGroup):
     name = StringProperty(default="")
 
 
-class MSGroups(PropertyGroup):
+class TexAtl_Groups(PropertyGroup):
     name = StringProperty(default="")
 
 
-class MSLightmapGroups(PropertyGroup):
+class TexAtl_MSLightmapGroups(PropertyGroup):
 
     name = StringProperty(default="")
     bake = BoolProperty(default=True)
@@ -279,16 +279,16 @@ class MSLightmapGroups(PropertyGroup):
     )
 
 
-class MSMergedObjects(PropertyGroup):
+class TexAtl_MergedObjects(PropertyGroup):
     name = StringProperty()
     vertex_groups = CollectionProperty(
-        type=MSVertexGroups,
+        type=TexAtl_VertexGroups,
     )
-    groups = CollectionProperty(type=MSGroups)
-    uv_layers = CollectionProperty(type=MSUVLayers)
+    groups = CollectionProperty(type=TexAtl_Groups)
+    uv_layers = CollectionProperty(type=TexAtl_UVLayers)
 
 
-class AddSelectedToGroup(Operator):
+class TexAtl_AddSelectedToGroup(Operator):
     bl_idname = "scene.ms_add_selected_to_group"
     bl_label = "Add to Group"
     bl_description = "Adds selected Objects to current Group"
@@ -314,7 +314,7 @@ class AddSelectedToGroup(Operator):
         return {'FINISHED'}
 
 
-class SelectGroup(Operator):
+class TexAtl_SelectGroup(Operator):
     bl_idname = "scene.ms_select_group"
     bl_label = "sel Group"
     bl_description = "Selected Objects of current Group"
@@ -338,7 +338,7 @@ class SelectGroup(Operator):
         return {'FINISHED'}
 
 
-class RemoveFromGroup(Operator):
+class TexAtl_RemoveFromGroup(Operator):
     bl_idname = "scene.ms_remove_selected"
     bl_label = "del Selected"
     bl_description = "Remove Selected Group and UVs"
@@ -378,7 +378,7 @@ class RemoveFromGroup(Operator):
         return {'FINISHED'}
 
 
-class RemoveOtherUVs(Operator):
+class TexAtl_RemoveOtherUVs(Operator):
     bl_idname = "scene.ms_remove_other_uv"
     bl_label = "remOther"
     bl_description = "Remove Other UVs from Selected"
@@ -418,7 +418,7 @@ class RemoveOtherUVs(Operator):
         return {'FINISHED'}
 
 
-class AddLightmapGroup(Operator):
+class TexAtl_AddLightmapGroup(Operator):
     bl_idname = "scene.ms_add_lightmap_group"
     bl_label = "add Lightmap"
     bl_description = "Adds a new Lightmap Group"
@@ -446,7 +446,7 @@ class AddLightmapGroup(Operator):
         return wm.invoke_props_dialog(self)
 
 
-class DelLightmapGroup(Operator):
+class TexAtl_DelLightmapGroup(Operator):
     bl_idname = "scene.ms_del_lightmap_group"
     bl_label = "delete Lightmap"
     bl_description = "Deletes active Lightmap Group"
@@ -477,7 +477,7 @@ class DelLightmapGroup(Operator):
         return {'FINISHED'}
 
 
-class CreateLightmap(Operator):
+class TexAtl_CreateLightmap(Operator):
     bl_idname = "object.ms_create_lightmap"
     bl_label = "TextureAtlas - Generate Lightmap"
     bl_description = "Generates a Lightmap"
@@ -537,9 +537,9 @@ class CreateLightmap(Operator):
         return{'FINISHED'}
 
 
-class MergeObjects(Operator):
+class TexAtl_MergeObjects(Operator):
     bl_idname = "object.ms_merge_objects"
-    bl_label = "TextureAtlas - MergeObjects"
+    bl_label = "TextureAtlas - TexAtl_MergeObjects"
     bl_description = "Merges Objects and stores Origins"
 
     group_name = StringProperty(default='')
@@ -640,13 +640,17 @@ class MergeObjects(Operator):
         ob_merge.select = True
         scene.objects.active = ob_merge
 
+        # Unfide all faces
+        bpy.ops.object.mode_set(mode='EDIT')
+        bpy.ops.mesh.reveal()
+        bpy.ops.mesh.select_all(action='SELECT')
+        bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
+
         if self.unwrap is True:
             unwrapType = scene.ms_lightmap_groups[self.group_name].unwrap_type
 
             if unwrapType == '0' or unwrapType == '1':
                 bpy.ops.object.mode_set(mode='EDIT')
-                bpy.ops.mesh.reveal()
-                bpy.ops.mesh.select_all(action='SELECT')
 
             if unwrapType == '0':
                 bpy.ops.uv.smart_project(
@@ -660,7 +664,7 @@ class MergeObjects(Operator):
         return{'FINISHED'}
 
 
-class SeparateObjects(Operator):
+class TexAtl_SeparateObjects(Operator):
     bl_idname = "object.ms_separate_objects"
     bl_label = "TextureAtlas - Separate Objects"
     bl_description = "Separates Objects and restores Origin"
@@ -683,6 +687,7 @@ class SeparateObjects(Operator):
                 groupSeparate.objects.link(ob_merged)
                 ob_merged.select = False
 
+                doUnhidePolygons = False
                 for ms_obj in ob_merged.ms_merged_objects:
                     # select vertex groups and separate group from merged
                     # object
@@ -691,7 +696,11 @@ class SeparateObjects(Operator):
                     scene.objects.active = ob_merged
 
                     bpy.ops.object.mode_set(mode='EDIT')
-                    bpy.ops.mesh.reveal()
+                    if doUnhidePolygons == False:
+                        # Unhide Polygons only once
+                        bpy.ops.mesh.reveal()
+                        doUnhidePolygons = True
+
                     bpy.ops.mesh.select_all(action='DESELECT')
                     ob_merged.vertex_groups.active_index = ob_merged.vertex_groups[
                         ms_obj.name].index
@@ -735,62 +744,18 @@ class SeparateObjects(Operator):
 
 
 def register():
-    bpy.utils.register_class(TextureAtlas)
-
-    bpy.utils.register_class(AddLightmapGroup)
-    bpy.utils.register_class(DelLightmapGroup)
-    bpy.utils.register_class(AddSelectedToGroup)
-    bpy.utils.register_class(SelectGroup)
-    bpy.utils.register_class(RemoveFromGroup)
-    bpy.utils.register_class(RemoveOtherUVs)
-
-    bpy.utils.register_class(RunAuto)
-    bpy.utils.register_class(RunStart)
-    bpy.utils.register_class(RunFinish)
-    bpy.utils.register_class(MergeObjects)
-    bpy.utils.register_class(SeparateObjects)
-    bpy.utils.register_class(CreateLightmap)
-
-    # types
-    bpy.utils.register_class(MSUVLayers)
-    bpy.utils.register_class(MSVertexGroups)
-    bpy.utils.register_class(MSGroups)
-
-    bpy.utils.register_class(MSMergedObjects)
+    bpy.utils.register_module(__name__)
+
     bpy.types.Object.ms_merged_objects = CollectionProperty(
-        type=MSMergedObjects)
+        type=TexAtl_MergedObjects)
 
-    bpy.utils.register_class(MSLightmapGroups)
     bpy.types.Scene.ms_lightmap_groups = CollectionProperty(
-        type=MSLightmapGroups)
-    bpy.types.Scene.ms_lightmap_groups_index = IntProperty()
+        type=TexAtl_MSLightmapGroups)
 
+    bpy.types.Scene.ms_lightmap_groups_index = IntProperty()
 
 def unregister():
-    bpy.utils.unregister_class(TextureAtlas)
-
-    bpy.utils.unregister_class(AddLightmapGroup)
-    bpy.utils.unregister_class(DelLightmapGroup)
-    bpy.utils.unregister_class(AddSelectedToGroup)
-    bpy.utils.unregister_class(SelectGroup)
-    bpy.utils.unregister_class(RemoveFromGroup)
-    bpy.utils.unregister_class(RemoveOtherUVs)
-
-    bpy.utils.unregister_class(RunAuto)
-    bpy.utils.unregister_class(RunStart)
-    bpy.utils.unregister_class(RunFinish)
-    bpy.utils.unregister_class(MergeObjects)
-    bpy.utils.unregister_class(SeparateObjects)
-    bpy.utils.unregister_class(CreateLightmap)
-
-    # types
-    bpy.utils.unregister_class(MSUVLayers)
-    bpy.utils.unregister_class(MSVertexGroups)
-    bpy.utils.unregister_class(MSGroups)
-
-    bpy.utils.unregister_class(MSMergedObjects)
-
-    bpy.utils.unregister_class(MSLightmapGroups)
+    bpy.utils.unregister_module(__name__)
 
 
 if __name__ == "__main__":



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