[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [4671] trunk/py/scripts/addons/ io_scene_fbx/import_fbx.py: style cleanup - long lines
Campbell Barton
ideasman42 at gmail.com
Mon Aug 12 05:16:34 CEST 2013
Revision: 4671
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=4671
Author: campbellbarton
Date: 2013-08-12 03:16:33 +0000 (Mon, 12 Aug 2013)
Log Message:
-----------
style cleanup - long lines
Modified Paths:
--------------
trunk/py/scripts/addons/io_scene_fbx/import_fbx.py
Modified: trunk/py/scripts/addons/io_scene_fbx/import_fbx.py
===================================================================
--- trunk/py/scripts/addons/io_scene_fbx/import_fbx.py 2013-08-12 02:59:35 UTC (rev 4670)
+++ trunk/py/scripts/addons/io_scene_fbx/import_fbx.py 2013-08-12 03:16:33 UTC (rev 4671)
@@ -332,7 +332,7 @@
print("warning layer %r ref type unsupported: %r", (descr, fbx_layer_ref))
else:
print("warning layer %r mapping type unsupported: %r", (descr, fbx_layer_mapping))
-
+
return False
@@ -744,7 +744,10 @@
ok = True
else:
ok = False
- for fbx_lnk, fbx_lnk_item, fbx_lnk_type in connection_filter_reverse(fbx_uuid, None):
+ for (fbx_lnk,
+ fbx_lnk_item,
+ fbx_lnk_type) in connection_filter_reverse(fbx_uuid, None):
+
if fbx_lnk_type.props[0] != b'OO':
continue
if not isinstance(fbx_lnk_item, bpy.types.ID):
@@ -774,7 +777,10 @@
if fbx_item[1] is None:
continue # no object loaded.. ignore
- for fbx_lnk, fbx_lnk_item, fbx_lnk_type in connection_filter_forward(fbx_uuid, b'Model'):
+ for (fbx_lnk,
+ fbx_lnk_item,
+ fbx_lnk_type) in connection_filter_forward(fbx_uuid, b'Model'):
+
fbx_item[1].parent = fbx_lnk_item
_(); del _
@@ -800,10 +806,16 @@
continue
mesh = fbx_table_nodes[fbx_uuid][1]
- for fbx_lnk, fbx_lnk_item, fbx_lnk_type in connection_filter_forward(fbx_uuid, b'Model'):
+ for (fbx_lnk,
+ fbx_lnk_item,
+ fbx_lnk_type) in connection_filter_forward(fbx_uuid, b'Model'):
+
# link materials
fbx_lnk_uuid = elem_uuid(fbx_lnk)
- for fbx_lnk_material, material, fbx_lnk_material_type in connection_filter_reverse(fbx_lnk_uuid, b'Material'):
+ for (fbx_lnk_material,
+ material,
+ fbx_lnk_material_type) in connection_filter_reverse(fbx_lnk_uuid, b'Material'):
+
mesh.materials.append(material)
_(); del _
@@ -819,7 +831,10 @@
continue
material = fbx_table_nodes[fbx_uuid][1]
- for fbx_lnk, image, fbx_lnk_type in connection_filter_reverse(fbx_uuid, b'Texture'):
+ for (fbx_lnk,
+ image,
+ fbx_lnk_type) in connection_filter_reverse(fbx_uuid, b'Texture'):
+
if use_cycles:
if fbx_lnk_type.props[0] == b'OP':
lnk_type = fbx_lnk_type.props[3]
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