[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [3654] contrib/py/scripts/addons/ system_keyboard_svg.py: code cleanup

Campbell Barton ideasman42 at gmail.com
Sun Jul 29 14:04:39 CEST 2012


Revision: 3654
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=3654
Author:   campbellbarton
Date:     2012-07-29 12:04:38 +0000 (Sun, 29 Jul 2012)
Log Message:
-----------
code cleanup

Modified Paths:
--------------
    contrib/py/scripts/addons/system_keyboard_svg.py

Modified: contrib/py/scripts/addons/system_keyboard_svg.py
===================================================================
--- contrib/py/scripts/addons/system_keyboard_svg.py	2012-07-27 15:16:59 UTC (rev 3653)
+++ contrib/py/scripts/addons/system_keyboard_svg.py	2012-07-29 12:04:38 UTC (rev 3654)
@@ -1,26 +1,27 @@
-# ***** BEGIN GPL LICENSE BLOCK *****
+# ##### BEGIN GPL LICENSE BLOCK #####
 #
+#  This program is free software; you can redistribute it and/or
+#  modify it under the terms of the GNU General Public License
+#  as published by the Free Software Foundation; either version 2
+#  of the License, or (at your option) any later version.
 #
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
+#  This program is distributed in the hope that it will be useful,
+#  but WITHOUT ANY WARRANTY; without even the implied warranty of
+#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+#  GNU General Public License for more details.
 #
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	See the
-# GNU General Public License for more details.
+#  You should have received a copy of the GNU General Public License
+#  along with this program; if not, write to the Free Software Foundation,
+#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 #
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-#
-# ***** END GPL LICENCE BLOCK *****
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
 # this script creates Keyboard layout images of the current keyboard configuration.
 # the result will be writen to the blender default directory.
 
 # first implementation done by jbakker
-# <pep8 compliant>
 
 bl_info = {
     "name": "Keyboard Layout (svg)",
@@ -38,29 +39,29 @@
 
 import bpy
 
-keyboard = [
-['`', 'ONE', 'TWO', 'THREE', 'FOUR', 'FIVE', 'SIX', 'SEVEN', 'EIGHT', 'NINE', 'ZERO', 'MINUS', 'EQUAL', 'BACKSPACE'],
-['TAB', 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '[', ']', '\\'],
-['CAPSLOCK', 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ';', "'", 'ENTER'],
-['SHIFT', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', ',', '.', '/', 'SHIFT'],
-['CONTROL', 'OSKEY', 'ALT', 'SPACE', 'ALT', 'OSKEY', 'MENUKEY', 'CONTROL']
-]
+keyboard = (
+    ('`', 'ONE', 'TWO', 'THREE', 'FOUR', 'FIVE', 'SIX', 'SEVEN', 'EIGHT', 'NINE', 'ZERO', 'MINUS', 'EQUAL', 'BACKSPACE'),
+    ('TAB', 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '(', ')', '\\'),
+    ('CAPSLOCK', 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ';', "'", 'ENTER'),
+    ('SHIFT', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', ',', '.', '/', 'SHIFT'),
+    ('CONTROL', 'OSKEY', 'ALT', 'SPACE', 'ALT', 'OSKEY', 'MENUKEY', 'CONTROL')
+    )
 
 # default dimension of a single key [width, heidgh]
-DEFAULT_KEY_DIMENSION = [100, 100]
+DEFAULT_KEY_DIMENSION = 100, 100
 # alternative dimensions of specufic keys [keyname,[width, height]]
 ALTERNATIVE_KEY_DIMENSIONS = {
-'BACKSPACE': [250, 100],
-'TAB': [175, 100],
-'\\': [175, 100],
-'CAPSLOCK': [225, 100],
-'ENTER': [240, 100],
-'SHIFT': [290, 100],
-'CONTROL': [225, 100],
-'ALT': [100, 100],
-'OSKEY': [100, 100],
-'MENUKEY': [100, 100],
-'SPACE': [690, 100],
+    'BACKSPACE': (250, 100),
+    'TAB': (175, 100),
+    '\\': (175, 100),
+    'CAPSLOCK': (225, 100),
+    'ENTER': (240, 100),
+    'SHIFT': (290, 100),
+    'CONTROL': (225, 100),
+    'ALT': (100, 100),
+    'OSKEY': (100, 100),
+    'MENUKEY': (100, 100),
+    'SPACE': (690, 100),
 }
 
 
@@ -70,9 +71,9 @@
     example of a viewtype is "VIEW_3D".
     """
     for keyconfig in bpy.data.window_managers[0].keyconfigs:
-        map = {}
+        kc_map = {}
         for keymap in keyconfig.keymaps:
-            if keymap.space_type in [viewtype]:
+            if keymap.space_type == viewtype:
                 for key in keymap.keymap_items:
                     if key.map_type == 'KEYBOARD':
                         test = 0
@@ -93,11 +94,11 @@
                         if len(cont) > 0:
                             cont = "[" + cont + "] "
                         ktype = key.type
-                        if ktype not in map.keys():
-                            map[ktype] = []
-                        map[ktype].append((test, cont + key.name))
+                        if ktype not in kc_map:
+                            kc_map[ktype] = []
+                        kc_map[ktype].append((test, cont + key.name))
 
-        filename = "keyboard_" + viewtype + ".svg"
+        filename = "keyboard_%s.svg" % viewtype
         print(filename)
         svgfile = open(filename, "w")
         svgfile.write("""<?xml version="1.0" standalone="no"?>
@@ -197,24 +198,31 @@
         for row in keyboard:
             x = 0
             for key in row:
-                width = DEFAULT_KEY_DIMENSION[0]
-                height = DEFAULT_KEY_DIMENSION[1]
-                if key in ALTERNATIVE_KEY_DIMENSIONS.keys():
-                    width = ALTERNATIVE_KEY_DIMENSIONS[key][0]
-                    height = ALTERNATIVE_KEY_DIMENSIONS[key][1]
+                width, height = ALTERNATIVE_KEY_DIMENSIONS.get(key, DEFAULT_KEY_DIMENSION)
                 tx = 16
                 ty = 16
-                svgfile.write("""<rect x=\"""" + str(x) + """\" y=\"""" + str(y) + """\" width=\"""" + str(width) + """\" height=\"""" + str(height) + """\" rx="20" ry="20" />
+                svgfile.write("""<rect x=\"""" + str(x) +
+                              """\" y=\"""" + str(y) +
+                              """\" width=\"""" + str(width) +
+                              """\" height=\"""" + str(height) +
+                              """\" rx="20" ry="20" />
     """)
-                svgfile.write("""<text class="key" x=\"""" + str(x + tx) + """\" y=\"""" + str(y + ty) + """\" width=\"""" + str(width) + """\" height=\"""" + str(height) + """\">
+                svgfile.write("""<text class="key" x=\"""" + str(x + tx) +
+                              """\" y=\"""" + str(y + ty) +
+                              """\" width=\"""" + str(width) +
+                              """\" height=\"""" + str(height) + """\">
     """)
                 svgfile.write(key)
                 svgfile.write("</text>")
                 ty = ty + 16
                 tx = 4
-                if key in map.keys():
-                    for a in map[key]:
-                        svgfile.write("""<text class="add""" + str(a[0]) + """" x=\"""" + str(x + tx) + """\" y=\"""" + str(y + ty) + """\" width=\"""" + str(width) + """\" height=\"""" + str(height) + """\">
+                if key in kc_map:
+                    for a in kc_map[key]:
+                        svgfile.write("""<text class="add""" + str(a[0]) +
+                                      """" x=\"""" + str(x + tx) +
+                                      """\" y=\"""" + str(y + ty) +
+                                      """\" width=\"""" + str(width) +
+                                      """\" height=\"""" + str(height) + """\">
     """)
                         svgfile.write(a[1])
                         svgfile.write("</text>")
@@ -231,13 +239,25 @@
         Windows manager operator for keyboard leyout export
     """
     bl_idname = "wm.keyboardlayout"
-    bl_label = "Keyboard layout (SGV)"
+    bl_label = "Keyboard layout (SVG)"
 
     def execute(self, context):
         """
         Iterate over all viewtypes to export the keyboard layout.
         """
-        for vt in ['VIEW_3D', 'LOGIC_EDITOR', 'NODE_EDITOR', 'CONSOLE', 'GRAPH_EDITOR', 'PROPERTIES', 'SEQUENCE_EDITOR', 'OUTLINER', 'IMAGE_EDITOR', 'TEXT_EDITOR', 'DOPESHEET_EDITOR', 'Window']:
+        for vt in ('VIEW_3D',
+                   'LOGIC_EDITOR',
+                   'NODE_EDITOR',
+                   'CONSOLE',
+                   'GRAPH_EDITOR',
+                   'PROPERTIES',
+                   'SEQUENCE_EDITOR',
+                   'OUTLINER',
+                   'IMAGE_EDITOR',
+                   'TEXT_EDITOR',
+                   'DOPESHEET_EDITOR',
+                   'Window'):
+
             createKeyboard(vt)
         return {'FINISHED'}
 



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